Guide by Allie
https://www.twitch.tv/Allliee_
https://www.youtube.com/c/Alliee
Leveling
IF YOU FIND A CHAOS ORB
Priority of things to buy from trade:
Hrimburn - This will give you 50-70% more dps and will allow you to drop the conversion mastery. This is BiS until you can make eldritch gloves.
Stormprison - These wands are very good for leveling and are BiS until you get Void Batteries which won't be for a while.
Act 1
Look for MS boots in town & use 2 wands
Look for RBB for level 8-9 and BBB for 12+
Look for >>>Normal<<< quality Sapphire Rings for level 8 recipe
Look for any Blue wand for level 8 recipe
Try to get 2 Alts by level 8.
(Optional) Look for BGG for level 12 to get extra boss dmg until Act 4
Take Rolling Magma, link it to Arcane Surge (keep it level 1) in town and level with it, Mud Flats is a bit annoying with the skill but its not too bad.
Level 4
When you get back to town take Flame Wall from the egg quest and buy Holy Flame Totem from Nessa
You will now mostly level by just using Holy Flame Totem & putting down a Flame Wall on top of it to give the projectiles the added damage. You can also press Rolling Magma on bosses and big packs but the totem should do all the work.
Level ~8-9
Once you kill Brutus take Combustion and link it to Holy Flame Totem at minimum. If you have RBB you can also link Rolling Magma.
While in town do the vendor recipe for 2 added cold to spell wands. (these will carry you a very long way)
For this you need to:
Vendor 1 Alt + a Blue quality wand & 1 Normal quality Sapphire ring
Do this for both wands.
(You can do this again at lvl 14 using Blue quality rings & level 20 with Yellow quality rings)
Level 12
Take Creeping Frost from the reward and use it for single target with Added Cold & Lesser Multiple Proj. The reason for LMP is because the hit portion of Creeping can shotgun.
Pick up Wintertide Brand from Nessa and link it with Efficacy and Arcane Surge. This will be your main skill until Act 4 & once you get the brand mastery it kills packs instantly.
Act 2
Level 16
Take Herald of Ice as a quest reward and save it for Act 4. Put it somewhere to gain levels.
Do another vendor recipe for wands but with Blue quality rings or skip this one and do it at level 20.
Level 18
Take either Faster Casting or Controlled Destruction & buy the other one from the vendor. Link both to Wintertide Brand & put Arcane Surge on your movement skill.
Keep Efficacy for later when you get a 4 link.
Level 20
Do another vendor recipe for wands but with Yellow quality rings. (These wands should be good until ~Act 4-6 then look for new wands.)
Act 3
Start looking for:
BBGG for Blade Vortex at level 38
BBBB for Wintertide Brand
Level 24
Take Frostbite from the reward & buy Purity of Elements + Malevolence from the vendor. Use either of them and keep the other one socketed to gain xp. Use both once you have Sovereignty.
You can also opt to use Determination if you dont want to use Purity of Elements. Determination will also do better in early maps and will be worth swapping to endgame when you fix res but you must buy it from Siosa.
Act 4
Once you kill Malachai take Unleash.
Go back to Act 1 & 2 and do the respec point quests. These should take 1-2 minutes each and after you will have 6 total respec points.
>>>You can swap to BV whenever you have a BBGG | Play Wintertide until you can do everything in this section<<<
Unspec Runebinder & the brand wheel when you do swap, use these points to rush the Caster mastery as the +1 seal will be big QoL and damage.
Make sure you have the cold mastery at the top of the tree for Phys to Cold conversion as it will be a giant chunk of your damage.
Once all of this is done pick up EO as it will carry us for a few Acts & rush the duration at the bottom. With the duration you can keep up 10 blades which tripples damage.
Once you pick up the right reservation wheel too you can setup a chill Vortex for more damage: Vortex - Bonechill - Unbound Ailments - Arcane Surge (KEEP ARCANE SURGE AND VORTEX AT LEVEL 1)
Act 5-10
Keep following the skill trees for each act. Once you do your 3rd lab at the end of the story you can drop EO and pick up power charges but DONT pick up anything crit or power charge related until then. When you get enough respec points get rid of the templar section of the tree for better pathing.
Early Map Gearing
Try to buy a Vaal BV off of trade. These can sometimes drop leveled and you can find a level 14-18 one for a few C saving yourself from leveling it.
Get Hrimburn ASAP if you dont have it. This should be your first purchase.
Stormprisons carry you and an be used until you get Void Batteries or you can look for +1 Phys or +1 Spell wands, those also work and can be upgrades before Void.
Replica Inya is a nice boost in damage but can be costly. These are good for speed due to all of the Power Charges but you can replace them with any Rare boot.
Gull is nice for early mapping but if you dont enjoy the playstyle it is completly optional. Alternative is just a good helmet or a helmet base with BV duration enchant.
Taste of Hate is super strong both for defences and offence. Try to get one early as it will be with you the whole game. Low rolls are fine as you can always buy a new one later.
For all other gear slots:
Nothing special is needed just life and res.
I would recommend you look for the BV enchant for extra duration as it will make BV feel a lot better and it can even let you drop the skill duration wheel below witch with a high enough Unleash.
Try to find a Frostbite on Hit ring ASAP. We pick up Profane Bloom last due to us not having a good way to curse on hit early and without a ring it doesnt feel good. Get the cheapest one possible to start no stat matters on it but the curse on hit.
Good Eldrich Implicits to go for:
Helm - Searing: Cold Damage to Spells, Damage per Power Charge | Eater: Mana Res Efficiency, Spell Damage, Cold Pen
Boots - Searing: Action Speed, Brittle | Eater: Phys % as Extra Cold