PoE 3.27·Keepers of the Flame·Necromancer
Poison BAMA — My Best Version Yet??? ~ Path of Exile 3.27
- DPS
- 55.13M
- Effective HP
- 440.55K
- Energy Shield
- 9.78K
- Level
- 100
- Min budget
Overview
Poison BAMA — My Best Version Yet??? ~ Path of Exile 3.27 is a Path of Exile Necromancer build by Pr3vie, made for the Keepers of the Flame league (3.27). It is centered on Mirror Arrow of Bombarding Clones and plays as a dexterity, attack, minion, duration archetype. In Path of Building it reaches 55.13M DPS with 440.55K effective HP, 1 life, 9.78K energy shield. Suited for: Simulacrum, T17, Mapping. Key uniques include Widowhail, Whispers of Infinity, Incandescent Heart, Kalandra's Touch, Darkness Enthroned.
Build Video
Pr3vie's Notes
► Yooooooooo, Exiles!
Here’s a showcase of my Poison CI BAMA Necromancer — easily my most well-rounded Poison BAMA to date. It delivers a great balance of offense, defense, and speed.
Timestamps:
0:00 Uber Shaper 0:31 Uber Exarch 0:49 Uber Eater 1:03 Uber Neglect 1:17 Uber Fear 1:29 Uber Sirus 1:45 Feared 2:17 Uber Dread 3:55 Uber Maven 6:14 Uber Elder 8:35 T17 Scarab Farm
► Current PoB: https://pobb.in/w7tClDuEJR4F
Spectres: Perfect Guardian Turtle, Perfect Forest Warrior, Perfect Forest Tiger, Spectral Leader (Perfect Primal Thunderbird instead of Tiger works too)
AG: Kingmaker, Crown of the Tyrant, Asenath, Windscream, Garb of the Ephemeral
► Week 1 snapshot with budget clusters: https://poe.ninja/poe1/builds/keepers/character/Prevy-1389/_Prevy_?timemachine=week-1&i=6&search=timemachine%3Dweek-1%26skills%3DMirror%2BArrow%2Bof%2BBombarding%2BClones
► Lightning Bama with this defense setup: https://pobb.in/1N1-8ZLOeXIx
► Bama Doc: https://docs.google.com/document/d/1NbBbwPDUrtwYryAElxNIHs0chSiRwF5jDIBhf6fZZow/edit?usp=sharing
► About the build:
My goal this league was to reach the same damage as previous leagues despite the nerfs — and for defense, I wanted to try something new.
I’m converting all elemental damage taken into Fire and Chaos. Tempered by War converts 50% of Cold and Lightning to Fire, and the Purity of Fire Watcher’s Eye adds another 15%. The remaining 35% gets converted into Chaos:
25% Ele → Chaos from Incandescent Heart
10% Ele → Chaos from the Bound by Destiny jewel
Because I run CI, all that Chaos damage is negated, effectively giving me 35% less elemental damage taken. To enable Bound by Destiny you need 4 Hunter-influenced items. The quiver is already Hunter influenced, so the challenge was fitting the other three. I solved that by crafting a brand-new Hunter ring specifically for this setup.
Once everything is assembled, your maximum elemental hit skyrockets, especially when paired with Arctic Armour’s less fire damage taken and Spell Suppression. The build also gains exceptionally strong penetration mitigation.
For context: this character needs to tank ~50 Uber Shaper balls to the face before going down. Volatiles in T17 maps might as well not exist, and most elemental spell hits simply don’t register for this build. And as bonus, the build becomes almost completely Altar-agnostic — the only Eldritch altar mod you want to avoid is minus fire resistance on exarch altars, which you could build for tbh. Everything else is totally free.
This is easily my tankiest Bama build yet, while still hitting damage numbers comparable to previous leagues.
For even more tankiness, consider using a Darkscorn bow.
► How to craft the Ring:
We want to craft the three prefixes first: Minion Damage, % Energy Shield, and flat Energy Shield. Start by buying Hunter- and Crusader-influenced Bone Rings (ilvl 82). Use an Awakener’s Orb to combine them into double-influenced Bone Rings — you’ll need at least four of these.
Next, begin Alteration spamming each one. Your goal is to hit a single desirable prefix on each double-influenced ring, giving you the four clean prefix bases needed for the recombination process.
Recomb step 1:
Bone Ring 1: % Minion Damage + Bone Ring 2: % ES (Crusader)
Bone Ring 3: % ES (Crusader) + Bone Ring 4: flat ES
Recomb step 2:
Bone Ring A: % Minion Damage % ES (Crusader) Crafted Suffix (int)
Bone Ring B: % ES (Crusader) flat ES Crafted Suffix (int)
Once you successfully recombine a 3-prefix Bone Ring with all the desired prefix mods, lock the prefixes using “Prefixes Cannot Be Changed” and then Reforge Speed. Reapeat until you hit Minion Attack Speed. Keep in mind that this can fill your suffixes and potentially brick the ring, so if you want to reduce the risk, be willing to settle for T2–T3 Minion Attack Speed instead of chasing T1.
After you hit Minion Attack Speed, lock the prefixes again and use a Veiled Exalted Orb for the 50/50 gamble.
If you miss, simply Reforge Speed again and repeat.
If you land the 50/50, block the Focus Shock mod and unveil.
From the unveil, you’re looking for Attributes or +1 to Maximum Endurance Charges.
This ring is best crafted early in the league, when Awakener’s Orbs are still cheap. I made mine when they were around 50–60c each. I also got pretty lucky with the Reforge and Veiled Exalt steps, so my total cost ended up being under ~20 divines. It could easily take 100+ divs. The process can be very volatile. Luckily we need only one thanks to Kalandras Touch.
Gear
Tap an item to open trade.




























Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
- Runegraft
- Runegraft of the FortressRunegraft of the Fortress10% reduced Attributes40% increased Global DefencesLimited to 1 Runegraft of the Fortress
Character Stats
- Level
- 100
Damage
- Full DPS
- 55.13M
- Combined DPS
- 1.84K
- Hit DPS
- 1.84K
- With Poison DPS
- 1.84K
- With Ignite DPS
- 1.84K
- With Bleed DPS
- 1.84K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 1.83K
- Burst Damage
- 1.83K
Attack & Crit
- Attack/Cast Rate
- 1.01/s
- Cooldown
- 0.99s
- Hit Chance
- 44%
- Accuracy
- 520
- Crit Chance
- 2%
- Crit Multiplier
- 150%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 440.55K
- Life
- 1
- Energy Shield
- 9.78K
- Mana
- 7
- Ward
- 0
- Armour
- 7.47K
- Evasion
- 1.33K
- Phys Damage Reduction
- 87%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 3%
- Evade (Projectile)
- 3%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+27%)
- Cold Resistance
- -30%
- Lightning Resistance
- -30%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 53.15K
- Fire
- 402.93K
- Cold
- 402.93K
- Lightning
- 402.93K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.1K/s
- ES Recharge
- 9.78K/s
- Mana Regen
- 8.6/s
- Life Leech
- 0/s
- ES Leech
- 31.47/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 146
- Intelligence
- 257
- Dexterity
- 161
- Movement Speed
- 122%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0