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PoE 3.27·Keepers of the Flame·Necromancer

Poison BAMA — My Best Version Yet??? ~ Path of Exile 3.27

by Pr3vie9 months ago366Subscribe

DPS
55.13M
Effective HP
440.55K
Energy Shield
9.78K
Level
100
Min budget

Overview

Poison BAMA — My Best Version Yet??? ~ Path of Exile 3.27 is a Path of Exile Necromancer build by Pr3vie, made for the Keepers of the Flame league (3.27). It is centered on Mirror Arrow of Bombarding Clones and plays as a dexterity, attack, minion, duration archetype. In Path of Building it reaches 55.13M DPS with 440.55K effective HP, 1 life, 9.78K energy shield. Suited for: Simulacrum, T17, Mapping. Key uniques include Widowhail, Whispers of Infinity, Incandescent Heart, Kalandra's Touch, Darkness Enthroned.

Build Video

Pr3vie's Notes

► Yooooooooo, Exiles!

Here’s a showcase of my Poison CI BAMA Necromancer — easily my most well-rounded Poison BAMA to date. It delivers a great balance of offense, defense, and speed.

Timestamps:

0:00 Uber Shaper 0:31 Uber Exarch 0:49 Uber Eater 1:03 Uber Neglect 1:17 Uber Fear 1:29 Uber Sirus 1:45 Feared 2:17 Uber Dread 3:55 Uber Maven 6:14 Uber Elder 8:35 T17 Scarab Farm


► Current PoB: https://pobb.in/w7tClDuEJR4F

Spectres: Perfect Guardian Turtle, Perfect Forest Warrior, Perfect Forest Tiger, Spectral Leader (Perfect Primal Thunderbird instead of Tiger works too)

AG: Kingmaker, Crown of the Tyrant, Asenath, Windscream, Garb of the Ephemeral

► Week 1 snapshot with budget clusters: https://poe.ninja/poe1/builds/keepers/character/Prevy-1389/_Prevy_?timemachine=week-1&i=6&search=timemachine%3Dweek-1%26skills%3DMirror%2BArrow%2Bof%2BBombarding%2BClones

► Lightning Bama with this defense setup: https://pobb.in/1N1-8ZLOeXIx

► Bama Doc: https://docs.google.com/document/d/1NbBbwPDUrtwYryAElxNIHs0chSiRwF5jDIBhf6fZZow/edit?usp=sharing


► About the build:

My goal this league was to reach the same damage as previous leagues despite the nerfs — and for defense, I wanted to try something new.

I’m converting all elemental damage taken into Fire and Chaos. Tempered by War converts 50% of Cold and Lightning to Fire, and the Purity of Fire Watcher’s Eye adds another 15%. The remaining 35% gets converted into Chaos:

25% Ele → Chaos from Incandescent Heart

10% Ele → Chaos from the Bound by Destiny jewel

Because I run CI, all that Chaos damage is negated, effectively giving me 35% less elemental damage taken. To enable Bound by Destiny you need 4 Hunter-influenced items. The quiver is already Hunter influenced, so the challenge was fitting the other three. I solved that by crafting a brand-new Hunter ring specifically for this setup.

Once everything is assembled, your maximum elemental hit skyrockets, especially when paired with Arctic Armour’s less fire damage taken and Spell Suppression. The build also gains exceptionally strong penetration mitigation.

For context: this character needs to tank ~50 Uber Shaper balls to the face before going down. Volatiles in T17 maps might as well not exist, and most elemental spell hits simply don’t register for this build. And as bonus, the build becomes almost completely Altar-agnostic — the only Eldritch altar mod you want to avoid is minus fire resistance on exarch altars, which you could build for tbh. Everything else is totally free.

This is easily my tankiest Bama build yet, while still hitting damage numbers comparable to previous leagues.

For even more tankiness, consider using a Darkscorn bow.


► How to craft the Ring:

We want to craft the three prefixes first: Minion Damage, % Energy Shield, and flat Energy Shield. Start by buying Hunter- and Crusader-influenced Bone Rings (ilvl 82). Use an Awakener’s Orb to combine them into double-influenced Bone Rings — you’ll need at least four of these.

Next, begin Alteration spamming each one. Your goal is to hit a single desirable prefix on each double-influenced ring, giving you the four clean prefix bases needed for the recombination process.

Recomb step 1:

Bone Ring 1: % Minion Damage + Bone Ring 2: % ES (Crusader)

Bone Ring 3: % ES (Crusader) + Bone Ring 4: flat ES

Recomb step 2:

Bone Ring A: % Minion Damage % ES (Crusader) Crafted Suffix (int)

Bone Ring B: % ES (Crusader) flat ES Crafted Suffix (int)

Once you successfully recombine a 3-prefix Bone Ring with all the desired prefix mods, lock the prefixes using “Prefixes Cannot Be Changed” and then Reforge Speed. Reapeat until you hit Minion Attack Speed. Keep in mind that this can fill your suffixes and potentially brick the ring, so if you want to reduce the risk, be willing to settle for T2–T3 Minion Attack Speed instead of chasing T1.

After you hit Minion Attack Speed, lock the prefixes again and use a Veiled Exalted Orb for the 50/50 gamble.

If you miss, simply Reforge Speed again and repeat.

If you land the 50/50, block the Focus Shock mod and unveil.

From the unveil, you’re looking for Attributes or +1 to Maximum Endurance Charges.

This ring is best crafted early in the league, when Awakener’s Orbs are still cheap. I made mine when they were around 50–60c each. I also got pretty lucky with the Reforge and Veiled Exalt steps, so my total cost ended up being under ~20 divines. It could easily take 100+ divs. The process can be very volatile. Luckily we need only one thanks to Kalandras Touch.


Gear

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Widowhail
Grim Visage
Incandescent Heart
Whispers of Infinity
Kalandra's Touch
Maelstrom Gyre
Rage Paw
Darkness Enthroned
Wrath Spur
Soul Nails
Sagging Cinder
Static Grasp
Whispering Arbiter
Grim Sight
Shimmering Cobalt Jewel of the Phoenix
Flaring Ghastly Eye Jewel of Venom
Flaring Ghastly Eye Jewel of Venom
Lethal Pride
Synthesised Flaring Ghastly Eye Jewel of Venom
Honour Prism
Bound By Destiny
Oblivion Splinter
Flaring Ghastly Eye Jewel of Venom
The Adorned
Synthesised Flaring Ghastly Eye Jewel of Training
Shimmering Cobalt Jewel of the Phoenix
Viper Shard
Watcher's Eye

Skills

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Weapon 1

  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones21/20WMain
  • Awakened Minion DamageAwakened Minion Damage6/20W
  • Awakened Void ManipulationAwakened Void Manipulation6/20W
  • Awakened Vicious ProjectilesAwakened Vicious Projectiles6/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • PredatorPredator21/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage6/20W

Body Armour

  • Raise SpectreRaise Spectre21/20W
  • Summon Carrion GolemSummon Carrion Golem21/20W
  • Animate GuardianAnimate Guardian21/20W
  • Raise SpectreRaise Spectre21/20W
  • Raise SpectreRaise Spectre21/20W
  • Minion LifeMinion Life20/20W
  • EmpowerEmpower4/7W
  • Meat ShieldMeat Shield20/20W

Helmet

  • MalevolenceMalevolence21/20W
  • Flesh and StoneFlesh and Stone21W
  • Awakened GenerosityAwakened Generosity5/20W
  • EnlightenEnlighten4/20W

Gloves

  • ConvocationConvocation1/20W
  • AutomationAutomation20/20W
  • DespairDespair21/20W
  • Flame DashFlame Dash20/20W

Boots

  • Summon Stone GolemSummon Stone Golem21/20W
  • Arctic ArmourArctic Armour21/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Boots

  • DesecrateDesecrate2/20W

Amulet

  • Purity of FirePurity of Fire23W
  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.27
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama
Runegraft
Runegraft of the Fortress

Character Stats

Level
100

Damage

Full DPS
55.13M
Combined DPS
1.84K
Hit DPS
1.84K
With Poison DPS
1.84K
With Ignite DPS
1.84K
With Bleed DPS
1.84K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
1.83K
Burst Damage
1.83K

Attack & Crit

Attack/Cast Rate
1.01/s
Cooldown
0.99s
Hit Chance
44%
Accuracy
520
Crit Chance
2%
Crit Multiplier
150%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
440.55K
Life
1
Energy Shield
9.78K
Mana
7
Ward
0
Armour
7.47K
Evasion
1.33K
Phys Damage Reduction
87%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
3%
Evade (Projectile)
3%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+27%)
Cold Resistance
-30%
Lightning Resistance
-30%
Chaos Resistance
-60%

Max Hit Taken

Physical
53.15K
Fire
402.93K
Cold
402.93K
Lightning
402.93K
Chaos

Recovery

Life Regen
0/s
ES Regen
1.1K/s
ES Recharge
9.78K/s
Mana Regen
8.6/s
Life Leech
0/s
ES Leech
31.47/s
Mana Leech
0/s

Attributes & Utility

Strength
146
Intelligence
257
Dexterity
161
Movement Speed
122%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0