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PoE 3.18·Sentinel·Occultist

[POE 3.18] BEST BUDGET SENTINEL BUILD (SLEEPER OP) BLADE BLAST OCCULTIST 10M + DPS, HUGE ZOOM

by ds lily4 years ago1.24KSubscribe

DPS
13.76M
Effective HP
91.6K
Life
7.24K
Level
99
Min budget

Overview

[POE 3.18] BEST BUDGET SENTINEL BUILD (SLEEPER OP) BLADE BLAST OCCULTIST 10M + DPS, HUGE ZOOM is a Path of Exile Occultist build by ds lily, made for the Sentinel league (3.18). It is centered on Blade Blast and plays as a dexterity, spell, area, physical archetype. In Path of Building it reaches 13.76M DPS with 91.6K effective HP, 7.24K life, 1.42K energy shield. Suited for: Harvest, Essence.

Build Video

ds lily's Notes

-------IMPORTANT NOTES-------- For bossing you can swap out plague bearer for malevolence divine blessing lifetap setup or arcane surge on your flame dash Keep blade fall at lvl 1 for mana cost and spell cascade at level 1 in your blade fall setup (it gives you more damage due to less blade spread) MANA IS A HUGE ISSUE, YOU HAVE TWO OPTIONS - GET A BUNCH OF MANA REGEN, OR GET A RING WITH +MANA ON SPELL HIT, I HAVE FOUND A RING WITH +MANA ON SPELL HIT TO BE MUCH BETTER THAN GETTING GIGA MANA REGEN GEAR BUT IT CAN BE SCUFFED IF YOU EVER MISS YOUR SPELLS THIS IS GOING TO BE ROUGH IF THIS IS YOUR FIRST CHARACTER -------Leveling------- You can either level with poison concoction or helix I prefer helix a lot but if this is your first character you'll either have to mule a duelist all the way to merveil's cavern or just use poison concoction and wait until library --------Gear-------- I MADE A MISTAKE IN THE VIDEO, DO NOT GET SPELL DAMAGE ON YOUR WAND IT DOES NOT SCALE POISON Wand Step 1: Get low level wands from act 1 vendor (ilvl 12 or 13) to get an easy +1 phys roll with chaos dot multi with harvest phys / chaos reroll / roll with essence of misry Step 1.5: OR do +1 gems recipe with wand (gems with phys tag and quality that add up to 40% + wand to vendor) (this is probably the better option than above) Step 2: Get a heathen wand and use essence of woe / misery until you hit 2 good mods (dot multi / +1 phys / cast speed / ) Step 3: Use weapon recombinators and get lucky Step 4: If all the mods transferred then you have two options now, you can leave it as is or try annulling the bad mods and then multi modding / just putting 1 bench craft if you have 4+ good mods You can also use Cold Iron Point as a budget weapon if you have nothing else Shield Harvest rerolls / essences until you get good life with spell suppression Helmet Harvest / essences until you get good life + open suffix for ailment duration craft (random helm syndicate unveil) Body Armour Harvest / essences until good life + suppression + open prefix for %life as ES craft (gravicious chest syndicate unveil) Gloves Shaper gloves with harvest caster rerolls until you get faster casting + life Boots Harvest / essences til life + suppression, open prefix for onslaught movement speed craft Amulet Marble Amulet, caster / life / phys rerolls until you get life with +1 gems or cast speed or dot multi Shaper Ring Harvest life rerolls until life + life gain on spell hit Hunter Ring Harvest caster until life + despair on hit Belt Harvest / Essences til life and whatever else u need -------Skill Rotation------- Poachers Mark (if boss / really tanky mob) -> Withering Step -> Plague Bearer if full -> Bladefall -> Blade Blast -> Withering step when off CD -> Keep bladefall/bladeblasting

Gear

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Brimstone Spell
Horror Crest
Brood Wrap
Maelstrom Charm
Eagle Finger
Onslaught Twirl
Maelstrom Knuckle
Bramble Tether
Sorrow Span
Apocalypse Fend
Ancient Globe
Luminous Scar
Plague Sliver
Foe Joy
Damnation Solace
Loath Ruin
Ghoul Shard
Gale Delirium
Viper Cut
Plague Scar

Skills

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Body Armour

  • Blade BlastBlade Blast21/20WMain
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/20W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Chance to PoisonChance to Poison21/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Increased Area of EffectIncreased Area of Effect20/20W
  • Spectral HelixSpectral Helix20W
  • Chance to PoisonChance to Poison20W
  • Onslaught20W
  • Vicious ProjectilesVicious Projectiles20W

Gloves

  • BladefallBladefall1W
  • UnleashUnleash20W
  • Spell CascadeSpell Cascade2W
  • Concentrated EffectConcentrated Effect20/20W

Helmet

  • DeterminationDetermination20W
  • Withering StepWithering Step20/20W
  • Defiance BannerDefiance Banner20/20W
  • GraceGrace20W

Boots

  • Temporal ChainsTemporal Chains20/20W
  • Shield ChargeShield Charge20/20W
  • Awakened BlasphemyAwakened Blasphemy3/20W
  • Faster AttacksFaster Attacks20/20W
  • SparkSpark20W
  • PiercePierce20W
  • Onslaught20W
  • Herald of AgonyHerald of Agony20W
  • Summon SkitterbotsSummon Skitterbots20W
  • DeterminationDetermination20W
  • Flame DashFlame Dash20W
  • Whirling BladesWhirling Blades20W
  • Faster AttacksFaster Attacks20W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Plague BearerPlague Bearer21/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Weapon 2

  • Vaal Molten ShellVaal Molten Shell10W
  • Poacher's MarkPoacher's Mark21/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Withering StepWithering Step20W
  • Blood RageBlood Rage20W
  • DespairDespair20W
  • BlasphemyBlasphemy20W

Gloves

  • Word of Spite1W

Ring 2

  • DespairDespair1W

Passive Tree

Passive tree 3.18
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Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
99

Damage

Full DPS
0
Combined DPS
13.76M
Hit DPS
111.32K
With Poison DPS
13.76M
With Ignite DPS
111.32K
With Bleed DPS
111.32K
Damage over Time
13.65M
Poison DPS
45.7K
Culling DPS
0
Average Hit
2.1K

Attack & Crit

Attack/Cast Rate
5.29/s
Crit Chance
16%
Crit Multiplier
150%
Mana Cost
33
Life Cost
0

Defence

Effective Hit Pool
91.6K
Life
7.24K
Energy Shield
1.42K
Mana
142
Ward
0
Armour
19.74K
Evasion
18.86K
Phys Damage Reduction
59%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
69%
Evade (Projectile)
69%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+70%)
Cold Resistance
75% (+41%)
Lightning Resistance
75% (+40%)
Chaos Resistance
75% (+10%)

Recovery

Life Regen
144.37/s
Net Life Regen
144.37/s
ES Regen
150/s
Mana Regen
70.5/s
Life Leech
952.56/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
346.36/s

Attributes & Utility

Strength
155
Intelligence
206
Dexterity
194
Movement Speed
46%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0