PoE 3.17·Archnemesis·Necromancer
Path of Exile 3.17 - Flicker Holy Relic Necromancer [100+ quant Veritania - Level 98]
- Effective HP
- 377.17K
- Life
- 4.22K
- Level
- 98
- Min budget
Overview
Path of Exile 3.17 - Flicker Holy Relic Necromancer [100+ quant Veritania - Level 98] is a Path of Exile Necromancer build by Mr Cinos, made for the Archnemesis league (3.17). It is centered on Summon Holy Relic and plays as a intelligence, minion, spell archetype. Defensively it sits at 377.17K effective HP, 4.22K life, 3.36K energy shield. Suited for: Mapping. Key uniques include Olroth's Resolve, Asenath's Gentle Touch, Geofri's Crest, Taste of Hate, Aegis Aurora.
Build Video
Mr Cinos's Notes
PoB - https://pastebin.com/7eWy3qfZ [compared to what's on the vid I removed 3rd Lightning golem as it literally lowered my DPS cause of Holy Relic activation timing shenanigans] Build base - https://www.pathofexile.com/forum/view-thread/3002453/page/1 ^ I've started deviating from it since Level 95. I went a bit more ham into attack speed (Silver Flask with additional Attack Speed mod and Boots enchant). Got a few Primordial Bond nodes + Liege of the Primordial Forbidden Flame/Flesh jewels + Thread of Hope jewel as I just wanted to get into "meme" / hipster territory with them and use 3 anomalous golems for auras. Overall you can probably find much better use for those golem-related points and jewel slots. Still I love the fact that with all the nodes/additional scendancy I have, A. Chaos Golem provides flat +20% phys damage reduction to me and (lowkey more importantly) I never have to resummon the golems on maps.
Animate Guardian setup: https://imgur.com/a/1BdRukx which cost me 1ex + 242 chaos. There're much cheaper ones of course, but at the point of the game I'm at it fits the "budget" gear definition. The chest and weapons are especially good for crit immunity/fortify/culling strike.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 0.5/s
- Cooldown
- 2.01s
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Minion Limit
- 2
- Mana Cost
- 120
- Life Cost
- 0
Defence
- Effective Hit Pool
- 377.17K
- Life
- 4.22K
- Energy Shield
- 3.36K
- Mana
- 117
- Ward
- 0
- Armour
- 12.18K
- Evasion
- 32
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+27%)
- Cold Resistance
- 80% (+49%)
- Lightning Resistance
- 75% (+21%)
- Chaos Resistance
- 75% (+16%)
Recovery
- Life Regen
- 673.03/s
- ES Regen
- 20.16/s
- Mana Regen
- 31.7/s
- Life Leech
- 0/s
- ES Leech
- 14.41/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 264
- Intelligence
- 248
- Dexterity
- 72
- Movement Speed
- 59%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 32%