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PoE 3.17·Archnemesis·Necromancer

Summon Holy Relic to 100

by welshy19864 years ago44

Effective HP
591.65K
Life
4.49K
Level
100
Min budget

Overview

Summon Holy Relic to 100 is a Path of Exile Necromancer build by welshy1986, made for the Archnemesis league (3.17). It is centered on Summon Holy Relic and plays as a intelligence, minion, spell archetype. Defensively it sits at 591.65K effective HP, 4.49K life, 1.35K energy shield. Suited for: Mapping, Blight. Key uniques include Geofri's Crest, Aegis Aurora, Skin of the Lords, The Stampede, Ashes of the Stars.

welshy1986's Notes

Map mods to avoid No regen/life recovery effect of non curse auras on players bricks our spirit offering lowering max block buffs expire faster, also brick spirit offering. Reflect maps kill relics. bonus round, unique bosses are posessed can kill you if a blight boss gets soul eater and hits you for 8.2 million physical (IN THE FACE) and for some reason you pop vaal molten shell, think you can tank it get stubborn and don't leave, then die. 100% deserved death. Check off signal prey for mapping dmg. Check off fortify if you dont have a kingslayer on your animate guardian. Animate guardian setup stuff and kingslayer. It can be however you want, honestly I didnt run him on any of the endgame bosses cause I thought he would get punked. Things that can actually kill you, Uber atzeri, slot in minion life for the crit gem, the relics will kill themselves. You can tank 1 flameblast. I tanked 2 on the feared and lived somehow. But she can kill you. Switch pantheon to reflected damage and just be better at dodging than Iam. (I suck) Shaper beam/cortex degen fields and degen in general is a bad time. Switch pantheons for those fights. Sirus is a punk, tank the die beam and show him who the man is. You can die to phase 1 degens and dont blink into the storms (this may or may not have happened to me I plead the 5th again be better than me) Elderslayers ( I had no idea what was happening in this fight, they were all meleeing me. couldnt even see my character) dodge the baran traps and everything else is a joke. Upgrades, Skin of the lords with resolute technique would save 2 skill points, lethe shade would make degens a joke. MAgeblOOd PepeHands, would save 5 points and a jewel slot and give us back an extra flask slot. (obvious is obvious) Better right ring with T1 life would be cool. Weapon could have global crit multi and other cool stuff. I did all the endgame content without the helmet enchant or the multimod on weapon for 56% increased damage. Trigger and +1 are more important. Better gems? empower lvl 4 etc Cluster jewel could have Vicious bite for dmg upgrade, but I like my minions living. Better megalomaniac, the nut high is towering threat, renewal and one with the shield, but I spent my ex on a squire just so I could lose 10% exp at 99 playing arakali spiders cause im an idiot, dont be me, buy the megalomaniac. This would let you drop the annoint on boots and the 3 points on flask effect and annoint natural remedies, but aint nobody got time for that. (Cries) Exalted skin for Holy relics so I can be blinded. you could ditch the watchers eye I have for something cooler, its honestly not mandatory but I like life on hit vs degen and didnt have lethe shade on my skin of the lords. Flex flasks, you could potentially play with an amythyst flask for max chaos res and drop the granite. Up to you. Also you dont need the fleshcrafter jewels, I did the whole game without them and just bought them as I was pushing 100 in ports cause it prints money. Yes my flasks are always up, because they last forever. how to play my cyclone is on 2 and my convocate is on 4, hold them both down and keep moving, frostblink over obsticles and into packs to watch your holy relics act like bombers as they catch back up to you. Pop signal prey on bosses. Pop vaal molten shell when you in trouble, which is never, except that one time but we don't talk about that blight boss that cost me 10% exp at lvl 98. When in doubt tank the die beam. Leveling. It sucks to level until you get the helmet, im gonna level as absolution next time and swap over at maps.

Gear

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Sol Slicer
Geofri's Crest
Skin of the Lords
Ashes of the Stars
Foe Grasp
Death Finger
Vortex Claw
Wrath Girdle
The Stampede
Aegis Aurora
Brutal Restraint
Loath Joy
Watcher's Eye
Megalomaniac
Fortress Covenant
Forbidden Flesh
Forbidden Flame

Skills

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Body Armour

  • Summon Holy RelicSummon Holy Relic20/23WMain
  • Awakened BrutalityAwakened Brutality5/13W
  • Awakened Minion DamageAwakened Minion Damage5/23W
  • EmpowerEmpower3W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • PredatorPredator20/12W

Boots

  • DesecrateDesecrate1W
  • CycloneCyclone20/20W
  • Cast while ChannellingCast while Channelling20W
  • Infused ChannellingInfused Channelling20W

Gloves

  • Summon Stone GolemSummon Stone Golem20/20W
  • Animate GuardianAnimate Guardian20/20W
  • Minion LifeMinion Life20/20W
  • Feeding FrenzyFeeding Frenzy20/10W

Weapon 1

  • Bone OfferingBone Offering20/20W
  • Vaal Molten ShellVaal Molten Shell20/20W
  • LifetapLifetap20W

Weapon 2

  • Assassin's MarkAssassin's Mark21/20W
  • FrostblinkFrostblink20W
  • Mark On HitMark On Hit20/20W

Helmet

  • Defiance BannerDefiance Banner20/20W
  • PridePride21W

Ring 1

  • ConvocationConvocation20/20W

Ring 2

  • VitalityVitality20W

Helmet

  • DeterminationDetermination21W

Helmet

  • Tempest ShieldTempest Shield20W

Passive Tree

Passive tree 3.18
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Crit Chance
0%
Crit Multiplier
0%
Minion Limit
2
Mana Cost
106
Life Cost
0

Defence

Effective Hit Pool
591.65K
Life
4.49K
Energy Shield
1.35K
Mana
106.66
Ward
0
Armour
58.06K
Evasion
1.07K
Phys Damage Reduction
80%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+76%)
Cold Resistance
82% (+80%)
Lightning Resistance
77% (+140%)
Chaos Resistance
54%

Recovery

Life Regen
1.03K/s
ES Regen
0/s
Mana Regen
30.4/s
Life Leech
10.43/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
186
Intelligence
234
Dexterity
114
Movement Speed
50%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0