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PoE 3.24·Necropolis·Necromancer

Pure phys Holy Relic Volcanic Fissure of Snaking

by Chatv71e2 years ago5

DPS
21.55M
Effective HP
519.99K
Life
3.47K
Level
95
Min budget

Overview

Pure phys Holy Relic Volcanic Fissure of Snaking is a Path of Exile Necromancer build by Chatv71e, made for the Necropolis league (3.24). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 21.55M DPS with 519.99K effective HP, 3.47K life, 1.21K energy shield. Suited for: T17, Blight. Key uniques include Leash of Oblation, Geofri's Crest, Forbidden Taste, Ashes of the Stars, Asenath's Gentle Touch.

Build Video

Chatv71e's Notes

Adapting previously Flicker Strike Build for T17 (melee gameplay – challenge impossible)

Main build stats: Phys Crit Spell Hit Minion

To do damage from range and not change build too much from it previous version – Volcanic fissure of Snaking used as a trigger skill.

Volcanic fissure of Snaking in my opinion is superior to Lancing steel but only for clearing. Single target DPS is trash with it.

Why better: it does 4 bounces, auto targets enemies, every bounce leaving several fire geysers on the ground that rapidly hit enemies with attack hits. After using it with 4 bounces it has ~4-5 seconds of lifespawn. Requires scepter – meaning you get get +1 all skills weapon. Tracks enemies so you can just hold it down or fire and forget (can afk blights with it), curves around the corners and travels several screen away (check 00:47 of showcase and look at loot on the minimap). Can function on 1 link.

Why worse: can not properly bounce when there is just one enemy. To help that – for bosses Static strike is used.

Why am I using pure phys build instead of poison, and is it better: No its not better, but I can’t say its much worse. Damage is instant instead of poison delayed, phys debuffs scale asenath phys pops a bit making them feel nice. Gear requirement is cheaper. Damage uptime is lower compared to poison. But potentially hits harder than poison cap DPS.

Few words about T17: almost impossible to play at melee range with minions. Damage is too high regardless of mods. Staying at range fixes 99% of the problems. Charred beasts to be removed with allflame to avoid DD. AG should be geared up for high max hit value to not get oneshotted by things like Fortress boss flameblast.

PoB: Flicker+upgrade steps with Volcanic swap at the end game gear - https://pobb.in/W86_T1PwQQ25

Gear

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Gloom Crack
Geofri's Crest
Skin of the Lords
Ashes of the Stars
Maelstrom Finger
Hate Hold
Asenath's Gentle Touch
Leash of Oblation
Golem Trail
Aegis Aurora
Foul Vision
Forbidden Flame
Chimeric Curio
Sol Burst
Vivid Joy
Elegant Hubris
Megalomaniac
Megalomaniac
Forbidden Flesh
Ghoul Wound

Skills

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Body Armour

  • Summon Holy Relic of ConvictionSummon Holy Relic of Conviction20/23WMain
  • Awakened BrutalityAwakened Brutality5/20W
  • Awakened Minion DamageAwakened Minion Damage5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Meat ShieldMeat Shield20/20W
  • EmpowerEmpower4W

Helmet

  • Static StrikeStatic Strike18W
  • Shield ChargeShield Charge20/20W
  • Faster AttacksFaster Attacks9/20W
  • Ancestral CallAncestral Call1/20W

Boots

  • Animate GuardianAnimate Guardian21/20W
  • Raise SpectreRaise Spectre21/20W
  • Meat ShieldMeat Shield20/20W
  • Minion LifeMinion Life21/20W

Weapon 1

  • Spirit OfferingSpirit Offering20/20W
  • DesecrateDesecrate1W
  • Bone OfferingBone Offering20W

Weapon 2

  • ZealotryZealotry20/20W
  • PridePride20/20W
  • DeterminationDetermination20/20W

Gloves

  • Molten ShellMolten Shell15/20W
  • Cast when Damage TakenCast when Damage Taken15W

Gloves

  • Volcanic Fissure of SnakingVolcanic Fissure of Snaking1/20W
  • Faster AttacksFaster Attacks7/20W

Ring 1

  • PunishmentPunishment21/20W

Ring 2

  • Tempest ShieldTempest Shield20W
  • Primal Aegis20W

Gloves

  • VulnerabilityVulnerability1W

Gloves

  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.24
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
95

Damage

Full DPS
21.55M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
339%
Minion Limit
3
Mana Cost
75
Life Cost
33

Defence

Effective Hit Pool
519.99K
Life
3.47K
Energy Shield
1.21K
Mana
75
Ward
0
Armour
26.52K
Evasion
32
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
74%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+17%)
Cold Resistance
85% (+50%)
Lightning Resistance
75% (+84%)
Chaos Resistance
74%

Max Hit Taken

Physical
16.02K
Fire
35.81K
Cold
55.71K
Lightning
35.81K
Chaos
23.54K

Recovery

Life Regen
287.5/s
ES Regen
0/s
ES Recharge
1.21K/s
Mana Regen
49/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
193
Intelligence
249
Dexterity
62
Movement Speed
84%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0