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PoE 3.27·Keepers of the Flame·Warden

🏹 It was Always Gonna Be Bows | !discord !youtube !pob

by SnooBAE856 months ago32Subscribe

DPS
23.32M
Effective HP
10.52K
Life
3.23K
Level
94
Min budget

Overview

🏹 It was Always Gonna Be Bows | !discord !youtube !pob is a Path of Exile Warden build by SnooBAE85, made for the Keepers of the Flame league (3.27). It is centered on Ice Shot of Penetration and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 23.32M DPS with 10.52K effective HP, 3.23K life. Key uniques include Bisco's Leash, Fury Valve, Heatshiver, Ahuana's Bite, Death Rush.

Build Video

SnooBAE85's Notes

3.26 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 1 link: Sniper's Mark Movement: Frostblink + Blink Arrow Acts 3-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Returning Projectiles + Trinity + Mirage Archer + Momementum 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Concentrated Effect 4 link: Frenzy + Manaforged Arrows + Innervate + Culling Strike 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Campaign Progression,' and 'Atlas Progression.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The cost of this respec is cheap now thanks to the addition of Gold. The Warden ascendancy favors bossing damage more than the Deadeye. Completing 2 or even 4 Voidstones within the confines of modest leveling gear should be doable for anyone familiar with their corresponding boss mechanics. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 85+ with Spell Suppression cap and high Evasion. 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed if possible. 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably. >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire an Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed. 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree. 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead. 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build. 6) Get a Massive wheel Thread of Hope + double Inspired Learning (and eventually Headhunter) to unlock the true potential of map blasting.

Loadouts

Gear

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New Item
Heatshiver
New Item
Fury Valve
Death Rush
The Taming
New Item
Bisco's Leash
New Item
Ahuana's Bite
Concentrated Rosethorn Tincture of Mastery
Concentrated Prismatic Tincture of Overpowering
Inspired Learning

Skills

Tap a skill to open trade.

Body Armour

  • Ice Shot of PenetrationIce Shot of Penetration19/20WMain
  • TrinityTrinity19/20W
  • InspirationInspiration19/20W
  • Increased Critical DamageIncreased Critical Damage19/20W
  • Elemental Damage with AttacksElemental Damage with Attacks19/20W
  • Returning ProjectilesReturning Projectiles19/20W

Weapon 1

  • Storm Rain of the ConduitStorm Rain of the Conduit19W
  • TornadoTornado19W
  • Sniper's MarkSniper's Mark19/20W
  • Flame WallFlame Wall16W
  • Manaforged ArrowsManaforged Arrows19W
  • Cast On Critical StrikeCast On Critical Strike19W

Helmet

  • Herald of IceHerald of Ice19W
  • HatredHatred19W
  • Vaal HasteVaal Haste19W
  • Flame DashFlame Dash1W

Gloves

  • Ensnaring ArrowEnsnaring Arrow19W
  • Manaforged ArrowsManaforged Arrows19W
  • BonechillBonechill19W
  • Power Charge On CriticalPower Charge On Critical19W

Boots

  • Lightning ArrowLightning Arrow19W
  • Manaforged ArrowsManaforged Arrows19W
  • InnervateInnervate19W
  • OverchargeOvercharge19W

Passive Tree

Passive tree 3.27
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath
Runegraft
Runegraft of the Warp

Character Stats

Level
94

Damage

Full DPS
23.32M
Combined DPS
11.68M
Hit DPS
10.51M
With Poison DPS
10.51M
With Ignite DPS
10.51M
With Bleed DPS
10.51M
Damage over Time
0
Culling DPS
1.17M
Reservation DPS
0
Average Damage
2.51M
Burst Damage
2.51M

Attack & Crit

Attack/Cast Rate
4.2/s
Hit Chance
99%
Accuracy
2.88K
Crit Chance
91%
Crit Multiplier
460%
AoE Radius
3.1 m
Mana Cost
22
Life Cost
0

Defence

Effective Hit Pool
10.52K
Life
3.23K
Energy Shield
0
Mana
73
Ward
0
Armour
0
Evasion
6K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
49%
Evade (Projectile)
49%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+28%)
Cold Resistance
75% (+38%)
Lightning Resistance
75% (+3%)
Chaos Resistance
-2%

Max Hit Taken

Physical
4.11K
Fire
14.67K
Cold
14.67K
Lightning
14.67K
Chaos
4.03K

Recovery

Life Regen
-322.5/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
25.3/s
Life Leech
33.23/s
ES Leech
0/s
Mana Leech
8.31/s

Attributes & Utility

Strength
122
Intelligence
131
Dexterity
309
Movement Speed
146%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
15
Devotion
0
Item Rarity
31%