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🏹 Ice Shot vs Tornado Shot League Starter Testing (short stream)

PoE 3.27 · Keepers of the FlameWardenIce Shot of Penetration

6 months ago30

by SnooBAE85Subscribe

29.35M

DPS

11.58K

Effective HP

3.42K

Life

Overview

🏹 Ice Shot vs Tornado Shot League Starter Testing (short stream) is a Path of Exile Warden build by SnooBAE85, made for the Keepers of the Flame league (3.27). It is centered on Ice Shot of Penetration and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 29.35M DPS with 11.58K effective HP, 3.42K life. Key uniques include Bisco's Leash, The Taming, Heatshiver, Fury Valve, Ahuana's Bite.

Build Video

SnooBAE85's Notes

3.26 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 1 link: Sniper's Mark Movement: Frostblink + Blink Arrow Acts 3-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Returning Projectiles + Trinity + Mirage Archer + Momementum 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Concentrated Effect 4 link: Frenzy + Manaforged Arrows + Innervate + Culling Strike 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Campaign Progression,' and 'Atlas Progression.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The cost of this respec is cheap now thanks to the addition of Gold. The Warden ascendancy favors bossing damage more than the Deadeye. Completing 2 or even 4 Voidstones within the confines of modest leveling gear should be doable for anyone familiar with their corresponding boss mechanics. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 85+ with Spell Suppression cap and high Evasion. 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed if possible. 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably. >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire an Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed. 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree. 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead. 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build. 6) Get a Massive wheel Thread of Hope + double Inspired Learning (and eventually Headhunter) to unlock the true potential of map blasting.

Loadouts

Gear

New Item
Heatshiver
New Item
Fury Valve
New Item
The Taming
New Item
Bisco's Leash
New Item
Ahuana's Bite
Concentrated Rosethorn Tincture of Mastery
Enriched Prismatic Tincture of Overpowering
Inspired Learning
Inspired Learning

Skills

Body Armour

  • Ice Shot of PenetrationIce Shot of Penetration20/20WMain
  • TrinityTrinity20/20W
  • InspirationInspiration20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Returning ProjectilesReturning Projectiles20/20W

Weapon 1

  • Storm Rain of the ConduitStorm Rain of the Conduit8/20W
  • TornadoTornado20/20W
  • Sniper's MarkSniper's Mark20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W
  • BonechillBonechill20/20W

Helmet

  • Herald of IceHerald of Ice20/20W
  • Vaal HasteVaal Haste20W
  • HatredHatred20/20W
  • Flame DashFlame Dash20/20W

Boots

  • Ensnaring ArrowEnsnaring Arrow20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Cast On Critical StrikeCast On Critical Strike20/20W

Gloves

  • Lightning ArrowLightning Arrow15/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • OverchargeOvercharge20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Passive Tree

Passive tree 3.27
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath
Runegraft
Runegraft of the Warp

Character Stats

Level
94

Damage

Full DPS
29.35M
Combined DPS
14.67M
Hit DPS
14.67M
With Poison DPS
14.67M
With Ignite DPS
14.67M
With Bleed DPS
14.67M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
3.6M
Burst Damage
3.6M

Attack & Crit

Attack/Cast Rate
4.08/s
Hit Chance
100%
Accuracy
3.59K
Crit Chance
100%
Crit Multiplier
439%
AoE Radius
3.1 m
Mana Cost
20
Life Cost
0

Defence

Effective Hit Pool
11.58K
Life
3.42K
Energy Shield
0
Mana
69
Ward
0
Armour
0
Evasion
6.43K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
52%
Evade (Projectile)
52%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+3%)
Cold Resistance
75% (+6%)
Lightning Resistance
75% (+8%)
Chaos Resistance
8%

Max Hit Taken

Physical
4.35K
Fire
15.54K
Cold
15.54K
Lightning
15.54K
Chaos
4.73K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
24.2/s
Life Leech
48.98/s
ES Leech
0/s
Mana Leech
16.33/s

Attributes & Utility

Strength
116
Intelligence
155
Dexterity
309
Movement Speed
59%
Endurance Charges
3
Frenzy Charges
5
Power Charges
4
Rage
15
Devotion
0
Item Rarity
31%