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Talking Reveal, Patch Notes, and League Starter 🏹

1 month ago13

by SnooBAE85Subscribe

10.22M

DPS

11.81K

Effective HP

3.09K

Life

Overview

Talking Reveal, Patch Notes, and League Starter 🏹 is a Path of Exile Warden build by SnooBAE85, made for the Mirage league (3.28). It is centered on Elemental Hit of the Spectrum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 10.22M DPS with 11.81K effective HP, 3.09K life. Key uniques include Windripper, Hyrri's Truth, Ahuana's Bite, Hyrri's Ire, Painseeker.

Build Video

SnooBAE85's Notes

3.27 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-2 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 1 link: Sniper's Mark Movement: Frostblink + Blink Arrow Acts 3-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Returning Projectiles + Trinity + Mirage Archer + Momementum 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Concentrated Effect 4 link: Frenzy + Manaforged Arrows + Innervate + Culling Strike 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger + Herald of Ice Movement: Flame Dash + Blink Arrow >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Campaign Progression,' and 'Atlas Progression.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, including Elemental Hit of the Spectrum, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The Warden ascendancy favors bossing DPS much more than the Deadeye, in terms of raw damage and responsiveness to mechanics. Completing all Voidstones within the confines of modest leveling gear should be doable for anyone familiar with the fights. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 85+ with Spell Suppression cap and high Evasion. 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed if possible. 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably. >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire an Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed. 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree. 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead. 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build. 6) Get a Massive wheel Thread of Hope + double Inspired Learning (and eventually Headhunter) to unlock the true potential of map blasting.

Loadouts

Gear

Windripper
New Item
Hyrri's Ire
Hyrri's Truth
Death Rush
The Taming
Painseeker
Bisco's Leash
New Item
Ahuana's Bite
Concentrated Rosethorn Tincture of Mastery
Concentrated Prismatic Tincture of Overpowering
Inspired Learning

Skills

Weapon 1

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum19/20WMain
  • TrinityTrinity19/20W
  • InspirationInspiration19/20W
  • Increased Critical DamageIncreased Critical Damage19/20W
  • Elemental Damage with AttacksElemental Damage with Attacks19/20W
  • Returning ProjectilesReturning Projectiles19/20W

Body Armour

  • Storm RainStorm Rain19W
  • Sniper's MarkSniper's Mark19/20W
  • TornadoTornado1W
  • HydrosphereHydrosphere1W
  • Manaforged ArrowsManaforged Arrows19W
  • Cast On Critical StrikeCast On Critical Strike19W

Helmet

  • Purity of ElementsPurity of Elements19/20W
  • Vaal HasteVaal Haste19W
  • Herald of IceHerald of Ice19W
  • Flame DashFlame Dash1W

Gloves

  • FrenzyFrenzy19W
  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones19/20W
  • Manaforged ArrowsManaforged Arrows19W
  • CombustionCombustion19W

Boots

  • Ensnaring ArrowEnsnaring Arrow19W
  • Manaforged ArrowsManaforged Arrows19W
  • BonechillBonechill19W
  • Power Charge On CriticalPower Charge On Critical19W

Amulet

  • PrecisionPrecision30W

Passive Tree

Passive tree 3.28
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath
Runegraft
Runegraft of the Warp

Character Stats

Level
94

Damage

Full DPS
10.22M
Combined DPS
5.11M
Hit DPS
4.6M
With Poison DPS
4.6M
With Ignite DPS
4.6M
With Bleed DPS
4.6M
Damage over Time
0
Culling DPS
510.98K
Reservation DPS
0
Average Damage
884.04K
Burst Damage
884.04K

Attack & Crit

Attack/Cast Rate
5.2/s
Hit Chance
100%
Accuracy
3.45K
Crit Chance
86%
Crit Multiplier
446%
Mana Cost
15
Life Cost
0

Defence

Effective Hit Pool
11.81K
Life
3.09K
Energy Shield
0
Mana
76
Ward
0
Armour
0
Evasion
15.22K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+32%)
Cold Resistance
75% (+42%)
Lightning Resistance
75% (+32%)
Chaos Resistance
-2%

Max Hit Taken

Physical
3.94K
Fire
14.05K
Cold
14.05K
Lightning
14.05K
Chaos
3.86K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
15.5/s
Life Leech
41.62/s
ES Leech
0/s
Mana Leech
10.4/s

Attributes & Utility

Strength
123
Intelligence
108
Dexterity
421
Movement Speed
64%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Devotion
0
Item Rarity
57%