- DPS
- 7.98M
- Effective HP
- 2.24K
- Life
- 658
- Level
- 98
- Min budget
Overview
[3.30] Sanctum Rush Testing i68 | Ice Spear Assassin for comparison is a Path of Exile Assassin build by Kogken, made for the Allflame league (3.29). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 7.98M DPS with 2.24K effective HP, 658 life, 476 energy shield. Suited for: Sanctum. Key uniques include Thrillsteel, Doedre's Tenure, Doedre's Damning, Brightbeak, Brightbeak.
Build Video
Kogken's Notes
PoB: https://pobb.in/rsE9kxRXWQx9 Damage is a lot higher than Deadeye, but a little padded by slightly too strong setup. (5-10%?) Feels worse on clear despite the higher damage due to lack of action speed and proj speed. As a result, it felt harder to avoid being hit.
Old Deadeye test run for comparison: https://youtu.be/j6WwKQeCOPs (Although not perfectly comparable 1 to 1)
Overall very strong and definitely a viable alternative to Deadeye. Likely faster progression into i83s, for those comfortable with clunkier clear. Another consideration is that even Deadeye gets "enough" damage relatively easily, at which point the extra speed and clear QoL becomes more valuable.
For endgame, Deadeye has better synergy with Mageblood + Annihilating Light setup, whereas Assassin has better synergy with Mystic Refractor + Accel shrine belt.
Personally, I think I prefer Deadeye still before Accel belt, it just feels nicer to play. With that said I think Deadeye, Assassin and maybe even Scion are all solid options depending on desired respecs, with Assassin having significantly more build options for lategame Sanctum. Witch should be doable but weaker, and Templar has bad starting tree before clusters.
goldbuffswhen
Gear
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Skills
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Boots
Vitality13W
Passive Tree



- Bandits
- Help Kraityn
Character Stats
- Level
- 98
Damage
- Full DPS
- 7.97M
- Combined DPS
- 7.98M
- Hit DPS
- 7.18M
- With Poison DPS
- 7.18M
- With Ignite DPS
- 7.18M
- With Bleed DPS
- 7.18M
- Damage over Time
- 0
- Culling DPS
- 797.98K
- Reservation DPS
- 0
- Average Hit
- 108.02K
- Burst Damage
- 108.02K
Attack & Crit
- Attack/Cast Rate
- 11.08/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 1180%
- Mana Cost
- 42
- Life Cost
- 0
Defence
- Effective Hit Pool
- 2.24K
- Life
- 658
- Energy Shield
- 476
- Mana
- 191
- Ward
- 0
- Armour
- 92
- Evasion
- 18
- Phys Damage Reduction
- 1%
Mitigation & Avoidance
- Block
- 20%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+11%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+10%)
- Chaos Resistance
- -30%
Max Hit Taken
- Physical
- 1.11K
- Fire
- 3.92K
- Cold
- 3.92K
- Lightning
- 3.92K
- Chaos
- 844
Recovery
- Life Regen
- 530.3/s
- Net Life Regen
- 81.15/s
- ES Regen
- 0/s
- ES Recharge
- 476/s
- Mana Regen
- 23.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 449.15/s
Attributes & Utility
- Strength
- 142
- Intelligence
- 277
- Dexterity
- 111
- Movement Speed
- 55%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0
- Item Rarity
- 28%