PoB ArchivesPoB Archives
PoE builds

PoE 3.22·Ancestor·Inquisitor

[Jung] Cold RF Inquisitor League Starter Build Guide 3.22

by destroyermaker3 years ago824

DPS
2.38M
Effective HP
52.81K
Life
5.01K
Level
98
Min budget

Overview

[Jung] Cold RF Inquisitor League Starter Build Guide 3.22 is a Path of Exile Inquisitor build by destroyermaker, made for the Ancestor league (3.22). It is centered on Righteous Fire and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 2.38M DPS with 52.81K effective HP, 5.01K life, 2.54K energy shield.

Build Video

destroyermaker's Notes

if not running legacy of fury, can path out of resourcefulness (depending on suppression) and take tolerance cluster instead. avarius jewel better placed at templar left if rolls are good, but especially in ssf setting is is hard to secure early game. LEVELLING NOTES ------------------------- regex i use: "-\w-.-|b-b-|-b-b|b-.-b|nne|singe|s:.+(ax|sw)" mule momentum from raider rolling magma + ele prolif + combustion (at level 8) level 4 holy flame totem flame wall frostblink frost bomb if you want/have wisdoms. don't forget to hold a sword and axe with nice colours in your offhand to switch into once you reach level 10 for leap slam. level 10 add leap slam + momentum level 12 buy creeping frost and level it somewhere. level 16 add rf, herald of ash (while keeping remaining setup). support priotity for RF: elemental focus (18) > efficacy. do not recommend conc effect. buy cold snap and level it somewhere. start farming vaal side areas to hopefully get vaal cold snap. if you get VCS, equip it to level right away. level 24 take elemental weakness. buy purity of elements if noob or determination if not a noob. level 28 buy vortex from clarissa (you will need a chance orb or an orb of fusing to convert into a chance orb from clarrisa. about 1/25 possibility you will have neither of these at this time. you can pivot into icyhot setup here now, mirroring my regular gem setup as closely as possible, or you could take armageddon brand to replace rolling magma and play righteous fire + armageddon brand as primary setup. allocate Runebinder if you choose the latter path. if you delay the swap, i would commit to cold rf in Act 5 when you reach the chamber of innocence.

Loadouts

Gear

Tap an item to open trade.

New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
New Item
Militant Faith

Skills

Tap a skill to open trade.

Body Armour

  • VortexVortex21W
  • Righteous FireRighteous Fire20/20WMain
  • Elemental FocusElemental Focus20/20W
  • LifetapLifetap20/20W
  • Swift AfflictionSwift Affliction20/20W
  • EfficacyEfficacy20/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Gloves

  • Creeping FrostCreeping Frost21W
  • Vaal Cold SnapVaal Cold Snap20W
  • BonechillBonechill20W
  • Controlled DestructionControlled Destruction20W

Helmet

  • VitalityVitality20W
  • Shield ChargeShield Charge20/20W
  • ArroganceArrogance20W
  • Faster AttacksFaster Attacks20/20W

Boots

  • MalevolenceMalevolence20/20W
  • Vaal Molten ShellVaal Molten Shell10W
  • Divine BlessingDivine Blessing20/20W
  • Cast when Damage TakenCast when Damage Taken1W

Weapon 1

  • PunishmentPunishment20/20W
  • Elemental WeaknessElemental Weakness20/20W
  • FrostblinkFrostblink20/20W

Weapon 2

  • DeterminationDetermination20W
  • DisciplineDiscipline20/20W
  • GraceGrace20/20W

Passive Tree

Passive tree 3.22
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
98

Damage

Full DPS
2.38M
Combined DPS
575.42K
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
575.42K
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
0.33s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
160%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
52.81K
Life
5.01K
Energy Shield
2.54K
Mana
1
Ward
0
Armour
13.06K
Evasion
12.07K
Phys Damage Reduction
65%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
59%
Evade (Projectile)
59%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+3%)
Cold Resistance
76% (+12%)
Lightning Resistance
76% (+10%)
Chaos Resistance
31%

Max Hit Taken

Physical
15.78K
Fire
41.33K
Cold
41.33K
Lightning
41.33K
Chaos
9.87K

Recovery

Life Regen
1.41K/s
Net Life Regen
536.97/s
ES Regen
1.41K/s
ES Recharge
2.54K/s
Mana Regen
4.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
1.45K/s

Attributes & Utility

Strength
173
Intelligence
323
Dexterity
155
Movement Speed
24%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
75