PoE 3.22·Ancestor·Inquisitor
Explosion Chains for any Righteous Fire Build
- DPS
- 14.18M
- Effective HP
- 34.5K
- Life
- 4.96K
- Level
- 99
- Min budget
Overview
Explosion Chains for any Righteous Fire Build is a Path of Exile Inquisitor build by jungroan, made for the Ancestor league (3.22). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 14.18M DPS with 34.5K effective HP, 4.96K life, 2.01K energy shield. Key uniques include Bottled Faith, Skin of the Lords.
Build Video
jungroan's Notes
if not running legacy of fury, can path out of resourcefulness (depending on suppression) and take tolerance cluster instead.
avarius jewel better placed at templar left if rolls are good, but especially in ssf setting is is hard to secure early game.
LEVELLING NOTES
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regex i use: "-\w-.-|b-b-|-b-b|b-.-b|nne|singe|s:.+(ax|sw)"
mule momentum from raider
rolling magma + ele prolif + combustion (at level 8)
level 4
holy flame totem
flame wall
frostblink
frost bomb if you want/have wisdoms.
don't forget to hold a sword and axe with nice colours in your offhand to switch into once you reach level 10 for leap slam.
level 10
add leap slam + momentum
level 12
buy creeping frost and level it somewhere.
level 16
add rf, herald of ash (while keeping remaining setup).
support priotity for RF: elemental focus (18) > efficacy.
do not recommend conc effect.
buy cold snap and level it somewhere. start farming vaal side areas to hopefully get vaal cold snap. if you get VCS, equip it to level right away.
level 24
take elemental weakness. buy purity of elements if noob or determination if not a noob.
level 28
buy vortex from clarissa (you will need a chance orb or an orb of fusing to convert into a chance orb from clarrisa. about 1/25 possibility you will have neither of these at this time.
you can pivot into icyhot setup here now, mirroring my regular gem setup as closely as possible, or you could take armageddon brand to replace rolling magma and play righteous fire + armageddon brand as primary setup.
allocate Runebinder if you choose the latter path.
if you delay the swap, i would commit to cold rf in Act 5 when you reach the chamber of innocence.
Loadouts
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 99
Damage
- Full DPS
- 14.18M
- Combined DPS
- 5.89M
- Hit DPS
- 1.1M
- With Poison DPS
- 1.1M
- With Ignite DPS
- 1.1M
- With Bleed DPS
- 1.1M
- Damage over Time
- 4.79M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 908.53K
- Burst Damage
- 908.53K
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Rate
- 1.21/s
- Cooldown
- 0.82s
- Hit Chance
- 100%
- Crit Chance
- 28%
- Crit Multiplier
- 160%
- Mana Cost
- 0
- Life Cost
- 177
Defence
- Effective Hit Pool
- 34.5K
- Life
- 4.96K
- Energy Shield
- 2.01K
- Mana
- 1
- Ward
- 0
- Armour
- 21.53K
- Evasion
- 1.84K
- Phys Damage Reduction
- 73%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 9%
- Evade (Projectile)
- 9%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+3%)
- Cold Resistance
- 76% (+12%)
- Lightning Resistance
- 76% (+52%)
- Chaos Resistance
- -1%
Max Hit Taken
- Physical
- 14.65K
- Fire
- 38.2K
- Cold
- 38.2K
- Lightning
- 38.2K
- Chaos
- 6.68K
Recovery
- Life Regen
- 1.42K/s
- Net Life Regen
- 600.8/s
- ES Regen
- 1.42K/s
- ES Recharge
- 2.01K/s
- Mana Regen
- 4.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.37K/s
Attributes & Utility
- Strength
- 173
- Intelligence
- 223
- Dexterity
- 155
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 75