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Cold Spark - Leaguestart Guide | PoE 3.20

3 years ago1.38K

by anime princessSubscribe

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186.79K

DPS

10.84K

Effective HP

2.59K

Life

120

Energy Shield

Overview

Cold Spark - Leaguestart Guide | PoE 3.20 is a Path of Exile Inquisitor build by anime princess, made for the Sanctum league (3.20). It is centered on Spark and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 186.79K DPS with 10.84K effective HP, 2.59K life, 120 energy shield. Suited for: Mapping, Sanctum.

Build Video

anime princess's Notes

LEVELING NOTES -----------Crafting your leveling sceptres-------- Lvl 8 craft: 1 magic sceptre + 1 alt + 1 white topaz ring Lvl 14 craft: 1 magic sceptre + 1 alt + 1 magic topaz ring Lvl 20 craft: 1 magic sceptre + 1 alt + 1 rare topaz ring iron ring (any rarity) + green gem ---> normal topaz ring ------------------------ACT1--------------------------- -Make a Ranger first, to mule Pierce support to our Templar character -Favor using sceptre over wand, to enable Leapslam from Act 2 onwards Spark - Pierce - Added Lightning (B-B-G) Frostbomb - Onslaught (B-G) [cast into packs as you frostblink thru them] Frostblink - Arcane Surge (B-B) [leave arcane surge at level 1] Holy Flame Totem (Optional) (R) [regen + extra damage, used for bosses] Flame wall (Optional) (B) [used for bosses] Clarity (B) ------------------------ACT2---------------------------- [Bandits: Help Alira] Leap slam - Faster Attacks (R-G) [this is our main movement skill] Spark - Pierce - Faster Casting (B-B-G) Herald of Thunder (B) Herald of Ice (G) ------------------------ACT3---------------------------- Spark - Pierce - Faster Casting - Inspiration (library) (B-B-G-R) Orb of Storms - Ice Bite (library) - Elemental Proliferation (library) - Onslaught (B-B-G-G) [stand inside OOS and cast spark, in order to generate Frenzy charges and freeze enemies][we can drop Frostbomb and Flame Wall] Snipers Mark (library) [cast on bosses only] Determination (library) [drop herald of ice] ------------------------ACT4---------------------------- ------------------------ACT5---------------------------- Sigil of Power [stand inside these for bosses] ------------------------ACT6---------------------------- [Notes: Cap your elemental resistances right now. Teleport to your hideout and manually craft resistances onto all open suffixes via the crafting bench. If you are dying it is due to your res not being at 75%] Tornado [used for bossing] ------------------------ACT7--------------------------- [Notes: After Completing cruel lab and speccing into the Sovereignty passive, you should drop Herald of Thunder for Zealotry. You will likely have to drop Clarity as well because it will be too high a level. Feel free to grab a level 1 Clarity and level it up a few times to help with mana, if you need] Zealotry -------------------Wand and Shield Swap--------- Look out for a strong ES based shield with good offensive stats. You can drop 1 sceptre at any point for a shield, and continue to leap slam with scepter + shield combo. If you find a powerful wand while leveling, you will drop leap slam and frost blink and start using shield charge. You must have a shield before you swap over to wand. Shield Charge - Faster Attacks Flame Dash - Arcane Surge -----------------Final Links For Leveling--------------- Spark - Faster Casting - Pierce - Inspiration (B-B-G-R) Orb of Storms - Ice Bite - Onslaught - Elemental Proliferation - (B-B-G-G) Sigil of Power - Tornado Frost Shield Snipers Mark Tempest Shield - Zealotry - Determination [Don't worry about Tempest Shield until you are far into maps. You will need to have specc'ed into the Influence passive wheel which is quite late in terms of priority, and ideally want to have the Eater of Worlds helmet implicit for Mana Reservation] Shield Charge - Faster Attacks Flame Dash - Arcane Surge Molten Shell - Cast When Damage Taken (R-R) [Optional, if you have sockets available] -----------------Skill Tree Swap into Crit--------------- Throughout the entire leveling process, we have specced into the Elemental Overload Keystone and the Lightning Mastery 'Lightning Damage with Non-Critical Strikes is Lucky' This is strong and can carry us past leveling and even through early maps if we want. Remember to unspec BOTH of these points when you decide to swap to the endgame crit tree. By the time you're doing uber lab, you should probably be swapped over. I would NOT switch before 3rd lab or before having at least a 5 link.

Gear

Crackling Driftwood Sceptre of the Pupil
Crackling Driftwood Sceptre of the Pupil
New Item
New Item
Amulet
New Item, Ring
New Item, Ring
New Item
New Item
New Item

Skills

  • SparkSpark20/20WMain
  • InspirationInspiration20/20W
  • Spell EchoSpell Echo20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • PiercePierce20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Added Cold DamageAdded Cold Damage20/20W
  • Added Lightning DamageAdded Lightning Damage20/20W

Body Armour

  • SparkSpark21/23WMain
  • InspirationInspiration20/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W
  • Awakened Spell EchoAwakened Spell Echo5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • PinpointPinpoint21/20W
  • SparkSpark20/20WMain
  • InspirationInspiration20/20W
  • Faster CastingFaster Casting20/20W
  • PiercePierce20/20W
  • SparkSpark20/20WMain
  • PiercePierce20/20W
  • Added Lightning DamageAdded Lightning Damage20/20W

Helmet

  • Sigil of PowerSigil of Power20/18W
  • TornadoTornado20/20W
  • Frost ShieldFrost Shield20/20W
  • LifetapLifetap20/20W

Boots

  • Tempest ShieldTempest Shield20/20W
  • EnlightenEnlighten4/20W
  • ZealotryZealotry20W
  • DeterminationDetermination20W

Gloves

  • Defiance BannerDefiance Banner20/20W
  • PrecisionPrecision14/20W
  • Blood and SandBlood and Sand6/20W
  • Herald of IceHerald of Ice20/20W

Gloves

  • Vaal Molten ShellVaal Molten Shell20/20W
  • Cast when Damage TakenCast when Damage Taken20/20W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Arcane SurgeArcane Surge2/20W

Weapon 2

  • Shield ChargeShield Charge1/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 2

  • Sniper's MarkSniper's Mark20/23W

Weapon 2

  • PortalPortal1/21W

Passive Tree

Passive tree 3.20
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Inquisitor
Inquisitor

Character Stats

Defence

Effective Hit Pool
10.84K
Life
2.59K
Energy Shield
120
Mana
877
Phys Max Hit Taken
10.19K
Armour
5.11K
Evasion
20
Block | Spell Block
15% | 0%
Ward
0

Resistances

Fire Resistance
-17%
Cold Resistance
11%
Lightning Resistance
26%
Chaos Resistance
-60%

Offence

Total DPS
186.79K
Crit Chance
34%
Crit Multiplier
100%

Attributes & Utility

Strength
182
Intelligence
147
Dexterity
160
Movement Speed
91%