PoE 3.29 Expedition Farming Strategy at League Start
- Effective HP
- 76.25K
- Energy Shield
- 5.86K
- Level
- 93
- Min budget
Overview
PoE 3.29 Expedition Farming Strategy at League Start is a Path of Exile Occultist build by bLut, made for the Mirage league (3.28). It is centered on Elemental Weakness and plays as a intelligence, spell, area, duration archetype. Defensively it sits at 76.25K effective HP, 1 life, 5.86K energy shield. Suited for: Mapping, Expedition. Key uniques include Kaom's Binding, Rumi's Concoction, Foulborn Tulborn, Eye of Malice, Replica Allelopathy.
Build Video
bLut's Notes
https://pobb.in/-fFROGxTTulz To farm expedition at league start, I recommend taking all the increased map modifier nodes and run 8 mod white maps, which you can easily farm with x1 scarab of escalation and x1 cartography scarab of corruption. https://poeplanner.com/a/6ZC6
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.86/s
- Hit Chance
- 100%
- Crit Multiplier
- 150%
- AoE Radius
- 5.1 m
- Mana Cost
- 13
- Life Cost
- 0
Defence
- Effective Hit Pool
- 76.25K
- Life
- 1
- Energy Shield
- 5.86K
- Mana
- 470
- Ward
- 0
- Armour
- 896
- Evasion
- 2.21K
- Phys Damage Reduction
- 11%
Mitigation & Avoidance
- Block
- 57%
- Spell Block
- 78%
- Spell Suppression
- 0%
- Evade (Melee)
- 14%
- Evade (Projectile)
- 14%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 48%
- Cold Resistance
- 75% (+161%)
- Lightning Resistance
- 73%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 11.18K
- Fire
- 17.67K
- Cold
- 34.7K
- Lightning
- 32.39K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 194.9/s
- ES Recharge
- 5.86K/s
- Mana Regen
- 95.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 156
- Intelligence
- 378
- Dexterity
- 86
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0