PoE 3.25·Kalguur·Hierophant
Hierophant Power Siphon Ballista Totem In-depth League Start Guide
by LazyExile1 year ago735
- DPS
- 5.92M
- Effective HP
- 22.26K
- Life
- 2.12K
- Level
- 85
- Min budget
Overview
Hierophant Power Siphon Ballista Totem In-depth League Start Guide is a Path of Exile Hierophant build by LazyExile, made for the Kalguur league (3.25). It is centered on Power Siphon and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 5.92M DPS with 22.26K effective HP, 2.12K life. Suited for: Simulacrum, Delve, Mapping, Bossing, T17. Key uniques include Breathstealer, Piscator's Vigil, Mind of the Council, The Ephemeral Bond, Malachai's Loop.
Build Video
LazyExile's Notes
POB: https://pobb.in/ZN1oP24zt1Cl (Updated removing Impossible Escape from Early Mapping)
Path of Exile 3.26 is here, and I thought I'd share my League Starter Build Guide with a very detail POB setup and walkthrough for new and beginners player that are new to PoE. I have play about 3 variant of this build, and I believe at league start even with the nerf, this is still going to be one of the best all-rounder mapper.
Overview
This is my take on the build, I did not invented this, there are better variant out there, but I have play this from League Start and have push the build to clear all content in the endgame with Mageblood variant.
With that being said, the strongest part about the build is actually at League Start, and it's capable of clearing T16 easily on D1 on a budget. Totem playstyle is fast, simple, and beginner-friendly, and also you can run ALL T16 map mods (woke ele helps you run ele reflect).
Leveling POB
I have a detail campaign setup in skills, passive trees, and have done 2 practice runs on this now, and will do 1 more before league, and I thought the setup and transition at level 32 can be done pretty smoothly. We have a smooth leveling power curve, the weakest point of the build will be right when you swap because of gem level, and from there, it's up only!
POB Config, and 3.26 Changes
- The nerf to PS & PS Archmage will equate to about 14% less damage at face value, and a bit more with less hit damage so we'll get lower shocks. Beside that, nothing change, the attack speed buff overall will be a QoL buff to this build.
- POB Config is simulate for the 3.26 changes already with Return Proj. nerf, Less shock value, less damage, more attack speed, etc...
How to League Start?
Literally just follow my setup, this is catered a bit more to trade league as I utilize more unique in my build for simplicity. I do craft my own rare gear in later POB, but on a budget, with cheap unique, this build performs very well for the 1st week.
You can farm almost any contents with this, beside Bossing, and/or too rippy content because it's not the tankiness build when Arcane Cloak is down. We have good sustain with Agnostic, and being a totem playstyle is very safe so there's that.
FAQs
- Precision/Arrogance Setup requires you to have Precision Gem level to be low enough so you reserved less than 10% of life, so Agnostic doesn't drain your mana until 0. We are also using Life Mastery that counts your life as full when it's above 90% for this.
- Cloak of Defiance helps with sustain, but if it's expensive, you can easily replace with any rare body armours
- Mid-Budget would be a realistic investment for best returns, going for tanky setup on totem build doesn't give you that much returns, so aim for Mid-Budget then reroll to another setup on Hierophant for better results. And if you want to go giga-expensive, Doryani Setup is there.
- How is this compare to the meta build of the league? Totem build will always have it places, and with the nerf to PS, I guess it will make some of the gear cheaper so it's not that bad. If you like totem, play any of the totem build. If you like to chase meta, VFS numbers looks complete absurb, but then you will be playing a melee slam build.
Anyways, thanks for reading my wall of text, and good luck with your league start!
Loadouts
Gear
Tap an item to open trade or craft it.


































































































































Skills
Tap a skill to open trade.
Flame Wall1W
Holy Flame Totem1W
Shield Charge1W
Holy Flame Totem1W
Flame Wall20W
Vitality1W
Flame Wall20W
Holy Flame Totem1W
Herald of Thunder1W
Herald of Ice1W
Flame Wall20W
Holy Flame Totem1W
Vitality1W
Wave of Conviction20W
Herald of Thunder1W
Flame Wall20W
Holy Flame Totem1W
Vitality1W
Flammability1W
Anger1W
Herald of Thunder1W
Flame Wall20W
Holy Flame Totem1W
Wave of Conviction20W
Vitality1W
Flame Wall8W
Flammability2W
Wave of Conviction20W
Vitality5W
Herald of Thunder3W
Anger1W
Passive Tree





























- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Gruthkul
Character Stats
- Level
- 85
Damage
- Full DPS
- 5.92M
- Combined DPS
- 988.55K
- Hit DPS
- 889.7K
- With Poison DPS
- 889.7K
- With Ignite DPS
- 889.7K
- With Bleed DPS
- 889.7K
- Damage over Time
- 0
- Culling DPS
- 98.86K
- Reservation DPS
- 0
- Average Damage
- 271.87K
- Burst Damage
- 271.87K
Attack & Crit
- Attack/Cast Rate
- 3.27/s
- Hit Chance
- 95%
- Accuracy
- 3.02K
- Crit Chance
- 95%
- Crit Multiplier
- 562%
- Totem Limit
- 6
- Mana Cost
- 37
- Life Cost
- 0
Defence
- Effective Hit Pool
- 22.26K
- Life
- 2.12K
- Energy Shield
- 0
- Mana
- 5.69K
- Ward
- 0
- Armour
- 408
- Evasion
- 3.57K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 26%
- Evade (Projectile)
- 26%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+22%)
- Cold Resistance
- 66%
- Lightning Resistance
- 75% (+45%)
- Chaos Resistance
- -10%
Max Hit Taken
- Physical
- 9.48K
- Fire
- 33.51K
- Cold
- 25.36K
- Lightning
- 48.7K
- Chaos
- 7.17K
Recovery
- Life Regen
- 189.1/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 1.38K/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 121
- Intelligence
- 372
- Dexterity
- 115
- Movement Speed
- 39%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 6
- Devotion
- 0