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PoE 3.23·Affliction·Hierophant

[3.23] MoM Crit Power Siphon Totem Hiero

by zork-tdmog2 years ago29

DPS
1.26M
Effective HP
19.27K
Life
1.69K
Level
75
Min budget

Overview

[3.23] MoM Crit Power Siphon Totem Hiero is a Path of Exile Hierophant build by zork-tdmog, made for the Affliction league (3.23). It is centered on Power Siphon and plays as a intelligence, attack, projectile, lightning archetype. In Path of Building it reaches 1.26M DPS with 19.27K effective HP, 1.69K life. Key uniques include Piscator's Vigil, Mind of the Council, Atziri's Foible, Breathstealer, Dance of the Offered.

zork-tdmog's Notes

After finishing the atlas with the build I can confirm, that Power Siphon totems is still amazing.

Thanks to Power Siphon now firing at multiple targets at once a secondary clearing setup using Kinetic Blast is obsolete.

That has the nice benefit of not needing a 4 link in the helmet gaining 50% all resistance for easier gearing.

The all damage can freeze tincture is an amazing substitution for the build. It opens the cold/chill mastery for more damage taken on chilled/frozen enemies too which is a nice addition.

Most T16 bosses are perma-frozen unless they get huge buffs from Affliction.

Because Barrage is not needed any more getting 50% shock on pinnacle bosses is no problem.

The new Power Siphon easily gets to crit cap which means 100% chance to freeze too. A new idea is adding a Lethal Pride where normally Healhy Mind is placed which opens the chance for a lot of double damage modifiers. The Healthy Mind can be placed near the Scion area for a lot of mana.

The build feels amazing and flys through T16 content. It is a really good lab farmer too thanks to Agnostic, high mana and not so much life it is basically immune to traps.

Sidenote regarding Power Siphon of Archmage:

In the version I am playing the default Power Siphon is way better than the Archmage version. That is because my version is not reserving a huge amount mana. Additonally a lot of lightning damage is added via Arcane Cloak and Mind of the Council. The default Power Siphon gem has 59% more effictiveness of added damage compared to the Archmage gem. To benefit fully from Power Siphon of Archmage a different build would be needed (fully reserving mana and life for auras going for energy shield, no Arcane Cloak. Because of the low crit chance on the Archmage gem Elemental Overload might be better than going for high crit)

Gear

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Piscator's Vigil
Mind of the Council
Death Ward
Atziri's Foible
Glyph Hold
Miracle Knuckle
Breathstealer
Hate Buckle
Dance of the Offered
Death Chant
Snapping Borealwood Tincture of Cleaving
Whispering Sphere
Glyph Scar
Gale Shard

Skills

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Body Armour

  • Power SiphonPower Siphon19/11WMain
  • Ballista TotemBallista Totem18W
  • Added Lightning DamageAdded Lightning Damage18W
  • Elemental Damage with AttacksElemental Damage with Attacks13W
  • Increased Critical DamageIncreased Critical Damage9W
  • Damage on Full LifeDamage on Full Life13W

Boots

  • PrecisionPrecision17W
  • FrenzyFrenzy10W
  • Assassin's MarkAssassin's Mark10W
  • Mark On HitMark On Hit6W

Gloves

  • Kinetic BlastKinetic Blast18W
  • Added Lightning DamageAdded Lightning Damage18W
  • Ballista TotemBallista Totem18W
  • Greater Multiple ProjectilesGreater Multiple Projectiles8W

Weapon 1

  • Arcane CloakArcane Cloak17/15W
  • Arcane SurgeArcane Surge18W
  • Increased DurationIncreased Duration18W

Weapon 2

  • Shield ChargeShield Charge11W
  • Faster AttacksFaster Attacks11W

Weapon 2

  • Flame DashFlame Dash11W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Warden of the Maji
Warden of the Maji
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
75

Damage

Full DPS
1.26M
Combined DPS
211.78K
Hit DPS
189.94K
With Poison DPS
189.94K
With Ignite DPS
190.6K
With Bleed DPS
189.94K
Damage over Time
666.68
Ignite DPS
666.68
Culling DPS
21.18K
Reservation DPS
0
Average Damage
107.31K
Burst Damage
107.31K

Attack & Crit

Attack/Cast Rate
1.77/s
Hit Chance
100%
Crit Chance
95%
Crit Multiplier
504%
Totem Limit
6
Mana Cost
26
Life Cost
0

Defence

Effective Hit Pool
19.27K
Life
1.69K
Energy Shield
0
Mana
4.59K
Ward
0
Armour
2.16K
Evasion
1.3K
Phys Damage Reduction
53%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
10%
Evade (Projectile)
10%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+1%)
Cold Resistance
75% (+41%)
Lightning Resistance
75% (+45%)
Chaos Resistance
4%

Max Hit Taken

Physical
7.17K
Fire
22.46K
Cold
22.46K
Lightning
33.73K
Chaos
5.85K

Recovery

Life Regen
131.8/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
1.22K/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
112
Intelligence
350
Dexterity
152
Movement Speed
37%
Endurance Charges
4
Frenzy Charges
3
Power Charges
5
Devotion
0
Item Rarity
16%