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[POE 3.19] Low-Life Triple Cold DOTs Occultist (League Start Day 2/3, Super Budget, Decent Tank)

3 years ago55

by HadCXWSubscribe

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638.38K

DPS

79.95K

Effective HP

261

Life

4.35K

Energy Shield

Overview

[POE 3.19] Low-Life Triple Cold DOTs Occultist (League Start Day 2/3, Super Budget, Decent Tank) is a Path of Exile Occultist build by HadCXW, made for the Kalandra league (3.19). It is centered on Vaal Cold Snap and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 638.38K DPS with 79.95K effective HP, 261 life, 4.35K energy shield. Suited for: Mapping, Essence, Simulacrum, Ritual, Harvest. Key uniques include The Broken Crown, Leper's Alms, Shavronne's Wrappings.

Build Video

HadCXW's Notes

Act 1 Freezing Pulse - Arcane Surge - Onslaught (After Hailrake) Holy Flame Totem - Flame Wall - Added Lightning Frost Bomb - Onslaught Frostblink - Arcane Surge (Cavern) Drop freezing pulse get creeping frost Creeping Frost - Lesser Multiple Projectile - Efficacy Vitality - clarity Flame dash (drop frostblink) - Arcane Surge Act 2 Tempest shield - Vitality - clarity Cold Snap - Controlled Destruction (in you have the links) Creeping Frost - Lesser Multiple Projectile - Controlled Destruction Frost Bomb - Onslaught - Added Lightning Holy Flame Totem - Flame Wall - Elemental Focus Flame Dash - Arcane Surge Act 3 After Library (Siosa mission, grab swift affliction level in off-hand) Drop Holy Flame totem and flame wall Tempest shield - Vitality - clarity Vortex (level 28) - Cold Snap - Controlled Destruction - Inspiration (level 31, if you have the link) Creeping Frost - Lesser Multiple Projectile - Controlled Destruction - Elemental Focus (if you have the link) Frost Bomb - Onslaught - Added Lightning Flame Dash - Arcane Surge Determination - Defiance Banner Bane - Frostbite Molten Shell (if you have extra socket) Buy from Siosa (Vortex, Determination, Defiance Banner, Inspiration), in this order of priority. Make sure Bane is same level as Frostbite. Drop bane if not enough blue sockets. Level elemental weakness in off-hand. Act 4 Before Piety Tempest shield - Vitality - clarity Vortex (level 28) - Cold Snap - Controlled Destruction - Inspiration Creeping Frost - Greater Multiple Projectile - Controlled Destruction - Bonechill Frost Bomb - Onslaught - Added Lightning Flame Dash - Arcane Surge Determination - Defiance Banner Bane - Frostbite Molten Shell (if you have extra socket) Act 7 Bane - Frostbite - Elemental Weakness Act 10 Tempest shield - Vitality - clarity Vortex - Vaal Cold Snap - Controlled Destruction - Inspiration - Elemental Focus - Swift Affliction (If you're lucky enough to have 5/6 links) Creeping Frost - Greater Multiple Projectile - Controlled Destruction - Bonechill Frost Bomb - Onslaught - Vaal Discipline Flame Dash - Arcane Surge Determination - Defiance Banner Bane - Frostbite - Elemental Weakness Molten Shell Maps - After hitting maps, you have 2 choices of progression. You can stick to life/hybrid (which is what I did) and save up to go LL directly. Or you may choose to go Chaos Innoculation (CI) which makes you immune to Chaos dmg and easier to survive in maps. However, going CI means you will need a slightly different tree (CI node instead of Pain Attunement) and gear might be different since you won't need Chaos Res on it. - I personally prefer to go LL directly since I only need a 5L Shavronne Wrapping (Shav) to convert and the other gears can come later while I progress. - If you're doing SSF, you should go CI while trying to get a Shav (I usually get it in Ritual, but there's also "The Offering" card you can farm). Prism guardian has the "Desperate Crusade" card you can farm. In my experience, Ritual is the way to go but will need patience. - You don't have to worry about DPS since it comes mostly from the Gem Level so just keep going, in fact I got to T5 maps with the same 4-link chest from Act10 until I got 5L vaal regalia from Ritual (yes, I love Ritual). It used to be easier to get 5L with Harvest but that craft is gone in 3.19 Life/ES milestone - T1 maps : 2K Life & 1K ES - T5 maps : 2K Life & 2K ES - T10 maps : 2K Life & 3K ES - T11-T16, : CI or LL with 4K ES (with determination, defiance banner and 50% spell suppression from the tree alone) - Pinnacle bosses and all end game content : LL with 5K ES, 1mil shaper DPS. - Uber pinnable bosses : I'll estimate at least 8-10mil shaper DPS to kill every one of them but I haven't try them yet, I was in SSF for 3.18. WIll update. Others Important Information - I didn't take any reservation mastery to simulate 3.19 passive tree. - You can use the magic wand upgrade (with sapphire ring and alteration) or just use essence of woe on them. DPS mainly scales with gem level so the weapon is not that critical. - Prioritize getting movement speed on boots, I'd identify every pair of rare boots and use essence on the 4-links (or 3-links before Act4) until I get movement speed. - This levelling sequence will give you a good number of elemental resistance so capping it should not be an issue. You can use the elemental mastery to get +15% to all elemental resistance if necessary. - This guide is geared towards converting to Chaos Innoculaton (and later low-life) which is why I'm taking some ES nodes and have Discipline by end of Act 10. - I went into all vaal side area to look for Vaal Cold Snap and Vaal Discipline, no luck. Needless to say, no 6-links too. You don't need it during levelling but they are important when you start mapping so consider buying them if you're in trade league or continue to vaal or visit vaal side area until you find them. - Onslaught can be dropped when mapping especially after Uber Lab where we get Malediction and will add Punishment to the Bane setup. Get onslaught (veiled mod) on boots, it's really good! - Pantheon : I always go with Abberath and Solaris. Abberath so this character will be close to ailment immune since it can't be chilled or frozen (Frigid Wake), Tempest Shield = Shock Immunity and Abberath makes it unaffected to burning ground and ignite duration greatly reduced. Solaris because it's the really big hit that can kill and Solaris helps a lot in reducing critical strike damage. - Bandits : Kill all for 2 passive points. Super Low Budget Gear (total 94 Chaos, 59 chaos if you 5L the Shav yourself - day 2/3) 5L Shav (80c on day 3, I got mine 2L for 45C and 5L it myself). Broken Crown - 1C Leper's Alm - 1C Boots - 6C (2C boot, 4C craft) Wand - 6C What's next? - Why I didn't go with Crown of the Inward Eyes, Prism Guardian or Aegis Aurora? This is day2/3 and those items are really expensive so I'll save up and wait a few more days before I get those. I don't really need them at this stage anyway. This setup is enough to do T16 (with level 20 gems) and can even do Sirus but will take a while. - I'll continue to work on this build and next video will be on higher budget setup and more DPS. - You can also check out my older videos for reference but since the passive tree changed and there's some new jewels and gems so it'll be a little different. ]

Gear

Mind Chant
Leper's Alms
The Broken Crown
Shavronne's Wrappings
Sol Choker
Rune Whorl
Pandemonium Grasp
Woe Talons
Blight Harness
Skull Span

Skills

Body Armour

  • Vaal Cold SnapVaal Cold Snap19WMain
  • InspirationInspiration19W
  • VortexVortex19W
  • Controlled DestructionControlled Destruction19W
  • Elemental FocusElemental Focus19W

Helmet

  • DeterminationDetermination19W
  • VitalityVitality19W
  • Tempest ShieldTempest Shield19W
  • Defiance BannerDefiance Banner19W

Boots

  • PunishmentPunishment18W
  • Elemental WeaknessElemental Weakness19W
  • BaneBane19W
  • FrostbiteFrostbite19W

Gloves

  • Creeping FrostCreeping Frost19W
  • BonechillBonechill18W
  • Greater Multiple ProjectilesGreater Multiple Projectiles18W
  • Frost BombFrost Bomb19W

Weapon 1

  • Flame DashFlame Dash19W
  • Molten ShellMolten Shell19W
  • Arcane SurgeArcane Surge1W

Weapon 2

  • MalevolenceMalevolence18W
  • ArroganceArrogance17W

Body Armour

  • ClarityClarity19W

Weapon 2

  • Vaal DisciplineVaal Discipline19W

Gloves

  • Edict of War1W

Passive Tree

Passive tree 3.19
scroll to zoom
Occultist
Occultist

Character Stats

Defence

Effective Hit Pool
79.95K
Life
261
Energy Shield
4.35K
Mana
106
Phys Max Hit Taken
29.35K
Armour
19.5K
Evasion
9.25K
Block | Spell Block
30% | 25%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
76%
Chaos Resistance
50%

Offence

Total DPS
638.38K
Crit Chance
1%
Crit Multiplier
150%

Attributes & Utility

Strength
174
Intelligence
364
Dexterity
175
Movement Speed
49%
Item Rarity
22%