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PoE 3.19·Kalandra·Occultist

[Path of Exile 3.19 Ready] Triple Cold DOTs Occultist Acts Levelling Guide (SSF/League Start)

by HadCXW4 years ago228Subscribe

DPS
163.45K
Effective HP
27.37K
Life
1.9K
Level
72
Min budget

Overview

[Path of Exile 3.19 Ready] Triple Cold DOTs Occultist Acts Levelling Guide (SSF/League Start) is a Path of Exile Occultist build by HadCXW, made for the Kalandra league (3.19). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 163.45K DPS with 27.37K effective HP, 1.9K life, 1.61K energy shield. Suited for: Simulacrum, Mapping, Bossing, Delirium, Essence.

Build Video

HadCXW's Notes

Act 1 Freezing Pulse - Arcane Surge - Onslaught (After Hailrake) Holy Flame Totem - Flame Wall - Added Lightning Frost Bomb - Onslaught Frostblink - Arcane Surge (Cavern) Drop freezing pulse get creeping frost Creeping Frost - Lesser Multiple Projectile - Efficacy Vitality - clarity Flame dash (drop frostblink) - Arcane Surge Act 2 Tempest shield - Vitality - clarity Cold Snap - Controlled Destruction (in you have the links) Creeping Frost - Lesser Multiple Projectile - Controlled Destruction Frost Bomb - Onslaught - Added Lightning Holy Flame Totem - Flame Wall - Elemental Focus Flame Dash - Arcane Surge Act 3 After Library (Siosa mission, grab swift affliction level in off-hand) Drop Holy Flame totem and flame wall Tempest shield - Vitality - clarity Vortex (level 28) - Cold Snap - Controlled Destruction - Inspiration (level 31, if you have the link) Creeping Frost - Lesser Multiple Projectile - Controlled Destruction - Elemental Focus (if you have the link) Frost Bomb - Onslaught - Added Lightning Flame Dash - Arcane Surge Determination - Defiance Banner Bane - Frostbite Molten Shell (if you have extra socket) Buy from Siosa (Vortex, Determination, Defiance Banner, Inspiration), in this order of priority. Make sure Bane is same level as Frostbite. Drop bane if not enough blue sockets. Level elemental weakness in off-hand. Act 4 Before Piety Tempest shield - Vitality - clarity Vortex (level 28) - Cold Snap - Controlled Destruction - Inspiration Creeping Frost - Greater Multiple Projectile - Controlled Destruction - Bonechill Frost Bomb - Onslaught - Added Lightning Flame Dash - Arcane Surge Determination - Defiance Banner Bane - Frostbite Molten Shell (if you have extra socket) Act 7 Bane - Frostbite - Elemental Weakness Act 10 Tempest shield - Vitality - clarity Vortex - Vaal Cold Snap - Controlled Destruction - Inspiration - Elemental Focus - Swift Affliction (If you're lucky enough to have 5/6 links) Creeping Frost - Greater Multiple Projectile - Controlled Destruction - Bonechill Frost Bomb - Onslaught - Vaal Discipline Flame Dash - Arcane Surge Determination - Defiance Banner Bane - Frostbite - Elemental Weakness Molten Shell Others Important Information - I didn't take any reservation mastery to simulate 3.19 passive tree. - You can use the magic wand upgrade (with sapphire ring and alteration) or just use essence of woe on them. DPS mainly scales with gem level so the weapon is not that critical. - Prioritize getting movement speed on boots, I'd identify every pair of rare boots and use essence on the 4-links (or 3-links before Act4) until I get movement speed. - This levelling sequence will give you a good number of elemental resistance so capping it should not be an issue. You can use the elemental mastery to get +15% to all elemental resistance if necessary. - This guide is geared towards converting to Chaos Innoculaton (and later low-life) which is why I'm taking some ES nodes and have Discipline by end of Act 10. - I went into all vaal side area to look for Vaal Cold Snap and Vaal Discipline, no luck. Needless to say, no 6-links too. You don't need it during levelling but they are important when you start mapping so consider buying them if you're in trade league or continue to vaal or visit vaal side area until you find them. - Onslaught can be dropped when mapping especially after Uber Lab where we get Malediction and will add Punishment to the Bane setup. - Pantheon : I always go with Abberath and Solaris. Abberath so this character will be close to ailment immune since it can't be chilled or frozen (Frigid Wake), Tempest Shield = Shock Immunity and Abberath makes it unaffected to burning ground and ignite duration greatly reduced. Solaris because it's the really big hit than can kill and Solaris helps a lot in reducing critical strike damage. What's next? - I'll be doing short video update of my character (LL entry level, mid-budget, high-budget, variation etc). So check back on my channel once every week or so after league launch. - You can also check out my older videos for reference but since the passive tree changed and there's some new jewels and gems so it'll be a little different.

Gear

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Woe Branch
Bramble Guardian
Grim Cloak
Skull Collar
Death Turn
Damnation Grip
Eagle Caress
Sol Harness
Miracle Hoof
Hate Duty
Conqueror's Efficiency

Skills

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Body Armour

  • Cold SnapCold Snap17W
  • VortexVortex17WMain
  • Controlled DestructionControlled Destruction17W
  • InspirationInspiration17W
  • Elemental FocusElemental Focus17W

Helmet

  • Elemental WeaknessElemental Weakness17W
  • FrostbiteFrostbite17W
  • BaneBane17W
  • Molten ShellMolten Shell17W

Boots

  • Creeping FrostCreeping Frost17W
  • Greater Multiple ProjectilesGreater Multiple Projectiles16W
  • BonechillBonechill16W
  • Controlled DestructionControlled Destruction17W

Gloves

  • ClarityClarity17W
  • Tempest ShieldTempest Shield17W
  • DeterminationDetermination17W
  • VitalityVitality17W

Weapon 1

  • DisciplineDiscipline17W
  • Frost BombFrost Bomb17W
  • Onslaught17W

Weapon 2

  • Flame DashFlame Dash17W
  • Arcane SurgeArcane Surge1W

Weapon 2

  • Defiance BannerDefiance Banner17W

Gloves

  • Decree of Winter1W

Passive Tree

Passive tree 3.19
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
72

Damage

Full DPS
163.45K
Combined DPS
70.85K
Hit DPS
20.26K
With Poison DPS
20.26K
With Ignite DPS
20.26K
With Bleed DPS
20.26K
Damage over Time
50.59K
Culling DPS
0
Average Hit
22.06K

Attack & Crit

Attack/Cast Rate
0/s
Hit Rate
0.92/s
Cooldown
1.09s
Crit Chance
2%
Crit Multiplier
150%
Mana Cost
27
Life Cost
0

Defence

Effective Hit Pool
27.37K
Life
1.9K
Energy Shield
1.61K
Mana
161
Ward
0
Armour
8.77K
Evasion
595
Phys Damage Reduction
75%

Mitigation & Avoidance

Block
24%
Spell Block
24%
Spell Suppression
14%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+18%)
Cold Resistance
75% (+19%)
Lightning Resistance
75% (+8%)
Chaos Resistance
23%

Max Hit Taken

Physical
21.03K
Fire
21.03K
Cold
21.03K
Lightning
21.03K
Chaos
5.8K

Recovery

Life Regen
189.3/s
ES Regen
40/s
ES Recharge
1.61K/s
Mana Regen
83/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
189
Intelligence
407
Dexterity
152
Movement Speed
29%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0