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[POE 3.27] - T16.5 Tectonic Slam Jugg - League Starter Day 3

PoE 3.27 · Keepers of the FlameJuggernautTectonic SlamMapping

9 months ago11

by Edhasrage_POESubscribe

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21.26M

DPS

87.78K

Effective HP

2.64K

Life

21

Energy Shield

Overview

[POE 3.27] - T16.5 Tectonic Slam Jugg - League Starter Day 3 is a Path of Exile Juggernaut build by Edhasrage_POE, made for the Keepers of the Flame league (3.27). It is centered on Tectonic Slam and plays as a fire, strength, attack, area archetype. In Path of Building it reaches 21.26M DPS with 87.78K effective HP, 2.64K life. Suited for: Mapping. Key uniques include Brightbeak, Redblade Banner, Arn's Anguish, Nebuloch, Foulborn Xoph's Blood.

Build Video

Edhasrage_POE's Notes

"r-r-|-r-r|r-.-r|r-r|Runn|rint|Glint|Heav|s:.+ax|Herald of Ash|urity$|od r|sand$|ar b" A1 Ground slam - Ruthless Decoy Totem Blood and Sand Intimidating Cry Shield Charge - Faster Attacks Swap @ Low Level Upgrade to Sunder @ lvl 10 2h Mace - Can gamble at lvl 13 A2 USE THE GAMBLER GUY Volcanis Fissure/Sunder Flammability/Vulnerability Act 1 - Start with Ground Slam + Chance to Bleed as first skill. - Switch to Earthshatter as soon as it becomes avaliable in Act 1; support with Chance to Bleed + Faster Attacks. - Add Leap slam - Auras to Equip: Precision, Vitality (after Brutus) - Warcry's: Intimidating Cry Act 2 - Auras to Equip: Precision, Vitality, Herald of Purity - Warcry's: Intimidating Cry, Seismic Cry - Four-link Earthshatter and add Lifetap and switch chance to bleed with melee physical damage Act 3 - Auras to Equip: Vitality - Auras to Remove: Herald of Purity & Precision (you need to make room for auto warcry setup) - Autoexterion Warcry's: Intimidating Cry, infernal Cry (You can get autoexterion from the Library) - Manual Warcry's: Seismic Cry - Four-link Earthshatter and adjusted faster attacks with overexertion (this should now be lifetap + added melee physical damage + overexertion) Act 4: - You will be slight weaker at this stage of the game; this curve levels out by Act 6/7 - Ascendancy 1: Crave the Slaughter - Add Automation + Lifetap + Molten Shell + Blood Rage Act 5: No changes - focus on early res capping and higher DPS axe. Act 6: - Switch Melee Physical Dmaage out for Pulverise on Earthshatter gem setup - Fix any mana issues by adding Arrogance + Clarity Act 7: - Ascendancy 2: War Bringer Act 8: - Autoexterion Warcry's: Intimidating Cry, Infernal Cry, Seismic Cry & General's Cry - Manual Warcry's: Rallying Cry & Enduring Cry - Remove Vitality to afford other Autoextertion Warcry's Act 9: No changes - focus on early res capping and higher DPS axe. Act 10: - Ascendancy 3: Aspect of Carnage Endgame: - Ascendancy 4: Rite of Ruin

Gear

Nebuloch
Nebuloch
Abyssus
Sol Mantle
Foulborn Xoph's Blood
Kaom's Sign
Kaom's Sign
Tanu Ahi
Arn's Anguish
Ralakesh's Impatience
Natural Prismatic Tincture of Empowering
Molten Gesture
Molten Caress
Forbidden Flesh
Forbidden Flame
Rapture Splinter
Loath Heart

Skills

Body Armour

  • Tectonic SlamTectonic Slam21/20WMain
  • MultistrikeMultistrike17/20W
  • Increased Critical StrikesIncreased Critical Strikes1/20W
  • Endurance Charge on Melee StunEndurance Charge on Melee Stun20W
  • InspirationInspiration18/20W
  • Elemental Damage with AttacksElemental Damage with Attacks18/20W

Boots

  • War BannerWar Banner20W
  • Mark On HitMark On Hit13W
  • LifetapLifetap3W
  • Assassin's MarkAssassin's Mark20W

Weapon 2

  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks1W
  • LifetapLifetap1W

Gloves

  • VitalityVitality20W
  • ArroganceArrogance18/20W
  • PrecisionPrecision5W

Helmet

  • Purity of ElementsPurity of Elements20W
  • Herald of AshHerald of Ash20W

Helmet

  • Blood and SandBlood and Sand5W
  • Herald of PurityHerald of Purity20W

Weapon 1

  • Molten ShellMolten Shell10W
  • Cast when Damage TakenCast when Damage Taken5W

Gloves

  • Blood RageBlood Rage8W

Gloves

  • PrecisionPrecision6W

Weapon 1

  • BerserkBerserk20W

Ring 1

  • Enduring CryEnduring Cry10W

Ring 2

  • Enduring CryEnduring Cry10W

Passive Tree

Passive tree 3.27
scroll to zoom
Juggernaut
Juggernaut

Character Stats

Defence

Effective Hit Pool
87.78K
Life
2.64K
Energy Shield
21
Mana
189
Phys Max Hit Taken
33.52K
Armour
61.65K
Evasion
470
Ward
0

Resistances

Fire Resistance
81%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
21.26M
Crit Chance
84%
Crit Multiplier
560%
Rage
49

Attributes & Utility

Strength
452
Intelligence
109
Dexterity
99
Movement Speed
67%