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Boneshatter: Slayer or Jugg? (SSF player's perspective) (PoE 3.21)

3 years ago224

by smokie_777Subscribe

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5.79M

DPS

15.74K

Effective HP

4.78K

Life

0

Energy Shield

Overview

Boneshatter: Slayer or Jugg? (SSF player's perspective) (PoE 3.21) is a Path of Exile Juggernaut build by smokie_777, made for the Crucible league (3.21). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 5.79M DPS with 15.74K effective HP, 4.78K life. Suited for: Mapping, Bossing.

Build Video

smokie_777's Notes

Leveling Notes - Splitting Steel -> Sunder -> Boneshatter - Leveling tree progression is something like this: 1. Take all the life, damage, and res nodes at the start 2. Get Tribal Fury around 1st lab (Untiring). With Untiring and Tribal Fury, you can switch to Boneshatter. 3. Get Hatchet Master for onslaught on kill 4. Go all the way to precise technique 5. Fill out rest of tree in any order you want Boneshatter Link Priority 1. Boneshatter 2. Close Combat - gives clear speed 3. Fortify - gives fortify 4a. Impale - gives huge damage multiplier early on; remove this gem once you take the impale nodes on the tree 4b. Brutality - gives consistent damage without any downside 5. Melee Physical Damage - gives good damage, but it's low on the list because of the less attack speed 6. Ruthless - gives good damage, intimidate, and stuns on tankier enemies. I use this last because it's least consistent gem, only doing anything every 3rd hit. Other random stuff - Recoup is nice if you can get it, but I personally found it suboptimal to get, because you'd have to sacrifice damage or HP to get it. But every 25% recoup is like, an additional 1000 life gained over 1 second. Maths: On boneshatter, you might receive 4000 self-damage per second. So, 100% recoup would give you 4000 life gained over 4 seconds. Recouping over 4 seconds then gives you 4000 life gained per second. - You can also get % impale chance on weapon (%phys + impale chance betrayal mod). this is really good early on, but in the endgame it's more optimal to craft a weapon with pure %phys cuz it gives higher PDPS.)
Loadouts

Gear

New Item
New Item
Armour Chest
New Item
Chaos Resistance Ring
Chaos Resistance Ring
Armour Gloves
New Item
Armour Boots
New Item
Lethal Pride

Skills

Body Armour

  • BoneshatterBoneshatter20/20WMain
  • Close CombatClose Combat20/20W
  • FortifyFortify20/20W
  • BrutalityBrutality20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • RuthlessRuthless20/20W

Weapon 1

  • Ancestral ProtectorAncestral Protector20/20W
  • Vaal Ancestral WarchiefVaal Ancestral Warchief20/20W
  • Multiple TotemsMultiple Totems20/20W
  • MaimMaim20/20W

Gloves

  • Cast when Damage TakenCast when Damage Taken1W
  • Blood RageBlood Rage7/20W
  • VulnerabilityVulnerability5/20W
  • Vaal Molten ShellVaal Molten Shell10/20W

Boots

  • Leap SlamLeap Slam20/20W
  • Faster AttacksFaster Attacks20/20W
  • FrostblinkFrostblink6/20W
  • Ancestral CryAncestral Cry20/20W

Helmet

  • ArroganceArrogance20/20W
  • PrecisionPrecision17W

Helmet

  • DeterminationDetermination20W
  • PridePride20W

Weapon 1

  • War BannerWar Banner20/20W

Weapon 1

  • BerserkBerserk20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Juggernaut
Juggernaut

Character Stats

Defence

Effective Hit Pool
15.74K
Life
4.78K
Energy Shield
0
Mana
33
Phys Max Hit Taken
15.94K
Armour
81.33K
Evasion
22
Block | Spell Block
0% | 0%
Ward
0

Resistances

Fire Resistance
77%
Cold Resistance
76%
Lightning Resistance
76%
Chaos Resistance
-14%

Offence

Total DPS
5.79M
Crit Chance
0%
Crit Multiplier
0%
Rage
1

Attributes & Utility

Strength
324
Intelligence
52
Dexterity
112
Movement Speed
131%