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PoE 3.23·Affliction·Juggernaut

[PoE 3.23 Affliction SSF] More Theory on 🦴 Boneshatter of Complex Trauma 🤢

by smokie_7772 years ago106Subscribe

DPS
8.18M
Effective HP
46.68K
Life
4.34K
Level
95
Min budget

Overview

[PoE 3.23 Affliction SSF] More Theory on 🦴 Boneshatter of Complex Trauma 🤢 is a Path of Exile Juggernaut build by smokie_777, made for the Affliction league (3.23). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 8.18M DPS with 46.68K effective HP, 4.34K life. Suited for: Expedition, Harvest, Essence.

Build Video

smokie_777's Notes

LEVELING NOTES Lv. 1: Ground Slam + Ruthless + Chance to Bleed/Faster Attacks/Momentum (RRR/RRG) Lv. 12: Sunder + Ruthless + Chance to Bleed/Faster Attacks/Momentum (RRR/RRG) A2: Use Close Combat (Chance to Bleed/Melee phys/Maim if RRRR), 4th link is Melee Phys (RRRR/RRRG) Lab order: Attack speed, Movement speed, Regen, Armor After 3rd lab/at maps: Boneshatter + Close Combat + Brutality + Fortify Supprt (RRRG) (R alt gem: Ruthless, G alt gem: impale) Test out: Lv. 1: Spectral Throw + Volley + Chance to Bleed/Faster Attacks/Momentum (GGR/GGG) Lv. 10: Intimidating Cry Totem: Ancestral Protector + Maim (RR) Auras: War Banner, Blood and Sand, Herald of Ash, Herald of Purity, Clarity (RRRR/B) Movement: Leap Slam + Faster Attacks + Frostblink (RGB) Curse: Vulnerability RECIPES Rare Rustic Sash + Whetstone + Axe (Any Rarity) -> 40-69% phys Axe GOOD UNVEILS phys impale (weapon) (mandatory) minus mana cost (rings; elreon) reduced effect of shock (rings) reduced effect of chill/shock (boots) +1 aoe gems/area of effect (helmet) armour/evasion (belt) LEAGUE START ATLAS STRAT wandering path -> expedition -> generic ssf progression tree (exped/essence/harvest/exarch/endgame map drops/betrayal COMPLEX TRAUMA 2 VARIANTS: Multistrike variant (aps breakpoint: 9.99/5.1*3 = 5.87): karui chopper (slower leap slams), 8M damage, take 1/3 normal trauma damage, 6s ramp to max dps, potential to play boneshatter on non-jugg/non-slayer ascendancy Less duration variant (aps breakpoint: 9.99/2.09 = 4.77): despot axe (faster leap slams), 6M damage, take normal trauma damage, 2s ramp to max dps, slightly reduced clear due to smaller trauma explosion procs Normal variant (no aps breakpoint): despot axe, 7M damage, normal trauma damage, 8s ramp to max dps, able to use rage/berserk/accel shrine

Loadouts

Gear

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Chaos Resistance Ring
Chaos Resistance Ring
Armour Gloves
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Armour Boots
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Skills

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Body Armour

  • BoneshatterBoneshatter20/20WMain
  • Close CombatClose Combat20/20W
  • BrutalityBrutality20/20W
  • RuthlessRuthless20/20W
  • MultistrikeMultistrike20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • Less DurationLess Duration20/20W

Weapon 1

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20/20W
  • Ancestral ProtectorAncestral Protector20/20W
  • War BannerWar Banner20/20W
  • Multiple TotemsMultiple Totems20/20W
  • MaimMaim20/20W
  • Culling StrikeCulling Strike20/20W

Gloves

  • VulnerabilityVulnerability5/20W
  • Vaal Molten ShellVaal Molten Shell10/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • LifetapLifetap1W

Boots

  • Leap SlamLeap Slam20/20W
  • FrostblinkFrostblink7/20W
  • Ancestral CryAncestral Cry20/20W
  • Faster AttacksFaster Attacks20/20W

Helmet

  • DeterminationDetermination20W
  • PridePride20W

Helmet

  • PrecisionPrecision20W
  • ArroganceArrogance20/20W

Passive Tree

Passive tree 3.23
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Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Garukhan

Character Stats

Level
95

Damage

Full DPS
8.18M
Combined DPS
6.67M
Hit DPS
3.96M
With Poison DPS
3.96M
With Ignite DPS
3.96M
With Bleed DPS
4.16M
With Impale DPS
6.47M
Damage over Time
203.92K
Bleed DPS
203.92K
Impale DPS
2.51M
Culling DPS
0
Reservation DPS
0
Average Damage
756.55K
Burst Damage
756.55K

Attack & Crit

Attack/Cast Rate
5.23/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
1
Life Cost
0

Defence

Effective Hit Pool
46.68K
Life
4.34K
Energy Shield
0
Mana
67
Ward
0
Armour
91.1K
Evasion
0
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+5%)
Chaos Resistance
57%

Max Hit Taken

Physical
17.89K
Fire
24.44K
Cold
24.44K
Lightning
24.44K
Chaos
13.12K

Recovery

Life Regen
495.4/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
11.1/s
Life Leech
936.2/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
288
Intelligence
64
Dexterity
134
Movement Speed
123%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0