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PoE 3.21·Crucible·Deadeye

Why do Juicers LOVE Lightning Arrow on League Start?

by Big Ducks3 years ago522Subscribe

DPS
483.38K
Effective HP
19.73K
Life
3.56K
Level
85
Min budget

Overview

Why do Juicers LOVE Lightning Arrow on League Start? is a Path of Exile Deadeye build by Big Ducks, made for the Crucible league (3.21). It is centered on Vaal Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 483.38K DPS with 19.73K effective HP, 3.56K life. Suited for: Essence. Key uniques include Carnage Heart.

Build Video

Big Ducks's Notes

BUILD IS REALLY SQUISHY, MAIN DEFENSIVE LAYER IS GET GOOD + RNG + KILL. You have been warned. Leveling info: - Suggested Links for each ability are in Skills under Leveling Start off with Galvanic Arrow + Shrapnel Ballista and make sure you have pierce for Shrapnel. Ballistas should be doing most of your clear, drop 1 or 2 and attack once with galvanic to proc mirage archer and let the totems finish off enemies. Use War Banner for the adrenaline proc on bigger enemies, Sniper's Mark is level 4 now, use on big enemies from the start. This playstyle will continue all the way until you swap to Lightning Arrow which will allow you to mostly ignore totems except for single target. First 3/4/5 link should always go to your totem first, clear ability second, manaforged arrows third, and then everything else. At level 12 swap to Rain of Arrows, grab Lightning arrow and keep leveling it up in offhand. Keep RoA until you get your second 4 link then swap to LA. Use Herald of Ice + Either Herald of Thunder / Ash, depending on which you can fit into sockets. You can also run precision if you are stacking health. Swap to Artillery Ballista ASAP and remove pierce. Around the middle of Act 3 grab Charisma wheel and swap your auras to Anger + 1 of (Haste for SPEED, Grace for General Survivability, Purity of Elements for Lazy res) Once you have Barrage Support, level it up in a separate link / offhand and swap it with Fork for bigger bosses (act bosses, difficult essence mobs, etc) General info: This build is designed for SPEED, don't get caught up clearing every single mob while going through the campaign and early maps. Your Mirage Archer and totems can kill most things, focus on moving forward and getting most things cleared, not everything. You WILL die occasionally. If you keep your resistances maxed, spell suppression topped off, and your evasion high, you shouldn't die constantly. There will be situations where the cards are not in your favor and chris wilson will smite you from the heavens. Shrug it off, get back in, and keep mapping. This build is designed for SC Trade, use ALL of your currency to progress your maps and your character strength. More Power -> Faster Farming -> More Currency Once you get to a spot where you feel comfortable with your clearspeed you can save up for either build #2 or for a big transition into Rage/Berserk etc.

Gear

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Non-Crit Bow
Helmet
Chest
Carnage Heart
Ring 1
Ring 1
Gloves
Belt
Boots
Quiver

Skills

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Weapon 1

  • Vaal Lightning ArrowVaal Lightning Arrow19WMain
  • Mirage ArcherMirage Archer19W
  • TrinityTrinity19W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • ForkFork19W
  • Barrage SupportBarrage Support19W

Body Armour

  • Artillery BallistaArtillery Ballista19W
  • Elemental Damage with AttacksElemental Damage with Attacks19W
  • Added Cold DamageAdded Cold Damage19W
  • Faster AttacksFaster Attacks19W
  • Elemental FocusElemental Focus19W

Helmet

  • FrenzyFrenzy19W
  • TornadoTornado19W
  • Manaforged ArrowsManaforged Arrows1W
  • Culling StrikeCulling Strike19W

Gloves

  • Sniper's MarkSniper's Mark19W
  • DashDash19W
  • Mark On HitMark On Hit19W
  • Second WindSecond Wind19W

Boots

  • GraceGrace19W
  • AngerAnger19W
  • Defiance BannerDefiance Banner19W
  • Blood RageBlood Rage19W

Passive Tree

Passive tree 3.21
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Abberath

Character Stats

Level
85

Damage

Full DPS
483.38K
Combined DPS
256.99K
Hit DPS
198.86K
With Poison DPS
198.86K
With Ignite DPS
202.56K
With Bleed DPS
198.86K
Damage over Time
3.7K
Ignite DPS
3.7K
Mirage DPS
54.43K
Culling DPS
0
Reservation DPS
0
Average Damage
37.99K
Burst Damage
37.99K

Attack & Crit

Attack/Cast Rate
5.23/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
12
Life Cost
0

Defence

Effective Hit Pool
19.73K
Life
3.56K
Energy Shield
0
Mana
123
Ward
0
Armour
3.61K
Evasion
31.72K
Phys Damage Reduction
24%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
84%
Evade (Projectile)
84%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+8%)
Cold Resistance
75% (+8%)
Lightning Resistance
75% (+8%)
Chaos Resistance
36%

Max Hit Taken

Physical
5.49K
Fire
17.32K
Cold
17.32K
Lightning
17.32K
Chaos
7.58K

Recovery

Life Regen
0/s
Net Life Regen
-142.56/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
13.5/s
Life Leech
920.31/s
ES Leech
0/s
Mana Leech
205.54/s
Total Degen
142.56/s

Attributes & Utility

Strength
145
Intelligence
120
Dexterity
283
Movement Speed
150%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
0
Devotion
0