PoB ArchivesPoB Archives
Builds

POE 3.21 [Very Cheap Tornado Shot League Starter] 1440p

PoE 3.21 · CrucibleDeadeyeTornado ShotLab Runner

3 years ago4

by ZahlaGamingSubscribe

Fetching prices...

4.89M

DPS

47.04K

Effective HP

3.32K

Life

0

Energy Shield

Overview

POE 3.21 [Very Cheap Tornado Shot League Starter] 1440p is a Path of Exile Deadeye build by ZahlaGaming, made for the Crucible league (3.21). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 4.89M DPS with 47.04K effective HP, 3.32K life. Suited for: Lab Runner. Key uniques include Kaom's Spirit, Immortal Flesh, Karui Ward.

Build Video

ZahlaGaming's Notes

**If you're playing Lightning Arrow or Ice shot, there is a section near the end for you. ***If you don't like the mirage archer playstyle, take Farshot instead in your 2nd lab and refund point blank. The playstyle will be different but the damage will be similar. Do not take ricochet until you have enough power coming from your gear. Leveling: Act 1: Copy and paste the text just below in the vendor window to highlight socket links, movement speed boots and flat added damage on a bow g-g-r|g-[gr]-g|r-g-g|nne|rint|Heat|roste|Humm Try to socket your main skill and ballista setup in your helmet, body armour or gloves, so that you can upgrade your bow and boots without worrying about the sockets on them. PLAYSTYLE: Kill normal enemies with your main skill to gain onslaught or replenish quicksilver flask charges Drop your Ballistae on tanky enemies Make sure Blink Arrow and your main skill have "attack without moving" enabled. Keep identifying rare items, equip them if they are upgrades (life, resist, flat elemental damage, attack speed, accuracy) otherwise vendor them, this is important. You will use those transmute and alterations. You can stop identifying most rare items when you have enough alterations to roll your flasks and buy your gems. Act 2: Do the Great White Beast quest for a Quicksilver flask, use your spare alteration orbs on it until it rolls either increased effect or increased movement speed during flask effect. Keep some alterations to buy gems and benchcraft mods though. Act 3: From here, if your damage ever feels bad, go buy some uniques from the leveling item sets. Prioritize prismweave and karui ward. If you're too poor, start farming the league mechanic every zone until you can afford them. I have done many SSF run and never had an issue with the damage without these uniques so you should be fine. Keep an eye out for 4L, the colors you want are Green Green Blue Red for both of your skill setups. If you find a 4L on a base that has evasion but not the colors you need, you can use chromatic orbs on it. From here, just look for life and resistances on your gear, attack speed and flat damage is also good but not needed. The transition From Rain of Arrow to Tornado Shot / Ice Shot / Lightning arrow: As soon as you finish Merc lab (the 3rd one) at level 70, you will have endless ammunition, multishot and master fletcher, this will allow you to safely transition from Rain of Arrow to Tornado Shot / Ice Shot / Lightning Arrow. **Very important** Flasks are really strong on this buld and they are cheap to roll with alterations. We invest multiple points in the passive tree to improve their uptime and effectiveness. Do not let those points be wasted on some crappy flasks. Roll your flasks with alterations, they are a core part of the defences and speed of this build. Level 75+ This is where you have to start making important decisions by yourself. The tree gives you accuracy, spell suppress and resistances, via entrench, inveterate, acuity, survivalist and one with nature. If you can upgrade your gear to have these important modifiers, you can refund those points in the tree and put them in cluster jewels for much more damage. Refer to the mid investment item set for reference on modifiers you could want on different items to be able to refund some passives points in the tree. LIGHTNING ARROW AND ICE SHOT SECTION: If you want to go all in on the vaal version of these 2 skills, detached mirage archers will not account for much of your DPS while using the VAAL version of these 2 skills. Instead, you can choose to take Far Shot in your second labyrinth. Your leveling will be very similar but your playstyle will change, you will have to drop the keystone Point Blank and change mirage archer support to another support, which can be added cold or added lightning. Also, you will want to start playing from far away instead of up close. If Kaom's spirits are expensive: grab a pair of evasion gloves with life, resists and attack speed while focus. You could then take the evasion mastery for +15% chane to Suppress Spell Damage if you have evasion on your gloves helmet boot and body armour.

Gear

New Item
New Item
New Item
New Item
Karui Ward
Victory Circle
Gale Gyre
Kaom's Spirit
Immortal Flesh
Corruption Goad

Skills

Weapon 1

  • Tornado ShotTornado Shot20WMain
  • Mirage ArcherMirage Archer20W
  • TrinityTrinity20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Added Cold DamageAdded Cold Damage20W
  • Damage on Full LifeDamage on Full Life20W

Body Armour

  • Artillery BallistaArtillery Ballista20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • Elemental FocusElemental Focus20W
  • InspirationInspiration20W
  • Damage on Full LifeDamage on Full Life20W
  • Elemental PenetrationElemental Penetration20W

Gloves

  • Blink ArrowBlink Arrow1W
  • SteelskinSteelskin1W
  • PrecisionPrecision1W
  • Sniper's MarkSniper's Mark1W
  • War BannerWar Banner1W
  • Rain of ArrowsRain of Arrows6W
  • TrinityTrinity4W
  • Mirage ArcherMirage Archer8W
  • Elemental Damage with AttacksElemental Damage with Attacks1W
  • Added Cold DamageAdded Cold Damage7W

Boots

  • Enduring CryEnduring Cry20W
  • Second WindSecond Wind20W
  • Blink ArrowBlink Arrow20W
  • HydrosphereHydrosphere1W

Body Armour

  • Ballista TotemBallista Totem5W
  • Galvanic ArrowGalvanic Arrow7W
  • Added Cold DamageAdded Cold Damage5W

Body Armour

  • Artillery BallistaArtillery Ballista1W
  • Added Cold DamageAdded Cold Damage6W
  • Elemental Damage with AttacksElemental Damage with Attacks3W

Helmet

  • GraceGrace20W
  • Purity of ElementsPurity of Elements20W
  • Vaal HasteVaal Haste20W

Helmet

  • Galvanic ArrowGalvanic Arrow1W
  • Mirage ArcherMirage Archer1W

Helmet

  • Rain of ArrowsRain of Arrows1W
  • Mirage ArcherMirage Archer4W

Weapon 1

  • Ensnaring ArrowEnsnaring Arrow1W
  • FrenzyFrenzy1W

Boots

  • Purity of ElementsPurity of Elements1W
  • GraceGrace1W
  • Elemental Damage with AttacksElemental Damage with Attacks1W
  • Added Cold DamageAdded Cold Damage1W
  • Blink ArrowBlink Arrow6W
  • Second WindSecond Wind1W
  • Sniper's MarkSniper's Mark5W
  • Mark On HitMark On Hit1W

Gloves

  • Cast when Damage TakenCast when Damage Taken20W
  • SteelskinSteelskin20W

Gloves

  • Sniper's MarkSniper's Mark21W
  • Mark On HitMark On Hit20W
  • HydrosphereHydrosphere1W

Helmet

  • BerserkBerserk20W

Passive Tree

Passive tree 3.21
scroll to zoom
Deadeye
Deadeye

Character Stats

Defence

Effective Hit Pool
47.04K
Life
3.32K
Energy Shield
0
Mana
166
Phys Max Hit Taken
13.56K
Armour
6.72K
Evasion
34.15K
Block | Spell Block
0% | 0%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
76%
Lightning Resistance
75%
Chaos Resistance
11%

Offence

Total DPS
4.89M
Crit Chance
0%
Crit Multiplier
0%
Rage
0

Attributes & Utility

Strength
168
Intelligence
121
Dexterity
247
Movement Speed
383%