[3.19] Triple 6L Righteous Fire - Burn 'Em & Run - 100% Delirium
3 years ago533
by Path of Chigurh3 years ago533Subscribe
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2.75M
DPS
51.76K
Effective HP
4.85K
Life
0
Energy Shield
Overview
[3.19] Triple 6L Righteous Fire - Burn 'Em & Run - 100% Delirium is a Path of Exile Ascendant build by Path of Chigurh, made for the Kalandra league (3.19). It is centered on Vaal Righteous Fire and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 2.75M DPS with 51.76K effective HP, 4.85K life. Suited for: Simulacrum, Delve, Mapping, Bossing, Delirium. Key uniques include Mageblood, Axiom Perpetuum, The Brass Dome, Impresence.
Build Video
Path of Chigurh's Notes
In this video, I wanted to show the 3.19 update to my Triple 6L Righteous Fire Scion. This build continues to be one of my favorite builds of all time as it has a lazy playstyle with massive AOE, movement speed, damage, and survivability. Over the past few patches, I have moved the build into a mapping focused character since getting 10m+ total DPS for Uber bosses comes at way too high of a cost.
How the build works is that Flame Wall applies a strong DOT on enemies for several seconds after they run through it and along side Righteous Fire, mobs burn for roughly 5 Million DPS, while I am able to stay safe and keep my distance due to heavy AOE investment.
List of 3.19 Changes: *Ascendency change to Ascendant Raider from Ascendant Trickster due to rework providing extremely low benefit to RF. *We use Frenzy Grand Spectrum for good damage and permanent onslaught from new Ascendant Raider node. *We changed mana reservation nodes to fit our auras from the loss of 15% reservation mastery. *We pick up 18% movement by the Scion start since we are more focused on mapping now. *We switch out Quicksilver Flask and Basalt Flask depending on if we are speed clearing alc-and-go or doing 100% Deli maps.
Mapping Build Stats: *2.7 Mil RF DPS *2.9 Mil Flame Wall DPS *9.5 Mil Total DPS (Scorching Ray, Flame Wall & RF)
*1,600 Net Regen *59k Armour *84-82% Max Resist *Immune to Crit *Immune to Ailment *Immune to Stun *Immune to Corrupting Blood *185% Movement Speed
NOTE: Any explosions in this video is from a legacy implicit 5% HP Phys explosion on my staff. This is for corpse removal as the damage is extremely small since we don't scale anything related to physical hits.
POB - Shown in Video: (1 Mirror) https://pastebin.com/gvcFuqFS
"Budget" POB: (60-100 Divine) https://pastebin.com/tXSdWpEd
Gear









Skills
Passive Tree




Character Stats
Defence
- Effective Hit Pool
- 51.76K
- Life
- 4.85K
- Energy Shield
- 0
- Mana
- 101
- Phys Max Hit Taken
- 48.54K
- Armour
- 58.96K
- Evasion
- 20
- Block | Spell Block
- 0% | 0%
- Ward
- 0
Resistances
- Fire Resistance
- 84%
- Cold Resistance
- 82%
- Lightning Resistance
- 82%
- Chaos Resistance
- 75%
Offence
- Total DPS
- 2.75M
- Crit Chance
- 0%
- Crit Multiplier
- 150%
Attributes & Utility
- Strength
- 328
- Intelligence
- 161
- Dexterity
- 156
- Movement Speed
- 185%