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3.17 League Starting Detonate Dead Ignite...When do I switch to DD???

4 years ago89

by GryphenpreySubscribe

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1.94M

DPS

6.39K

Life

1.68K

Energy Shield

Overview

3.17 League Starting Detonate Dead Ignite...When do I switch to DD??? is a Path of Exile Elementalist build by Gryphenprey, made for the Scourge league (3.16). It is centered on Vaal Detonate Dead and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 1.94M DPS with 6.39K life, 1.68K energy shield. Suited for: Harvest, Essence. Key uniques include Ungil's Harmony.

Build Video

Gryphenprey's Notes

Level with Orb of Storms/Stormblast Mine/Frost Bomb until Level 28 and then swap to Cremation + Armageddon Brand. Stick with Cremation + Armageddon Brand until level 55+ AND when you have access to Vaal Detonate Dead. Gravicious unveil/craft on chest for 10% Life as Extra Maximum Energy Shield craft (important for ghost dance!). Keep Vaal Detonate Dead at level 1 to reduce mana cost (only gains AoE with level so not worth levelling up). Make sure your desecrate is levelled, you NEED a lvl 19 desecrate for 81 and below zones and a lvl 20 desecrate for anything beyond that or else your damage will be awful. With changes made for 3.17, you only need to have 1 spectre now due to desecrate changes. Max spectre life is now 360% and every spectre above it will be scaled down to 360%, so the best end game spectres will be arena master as they will also buff you More spectres listed in this pastebin link https://pastebin.com/9JXQNrNL ---------------Extra tips--------------- The build works by casting desecrate and detonating the corpses that you spawn. To deal single target damage you need to detonate high life corpses which can be spawned using desecrate with high life spectres summoned (such as Arena Master). To maximize single target we also have lots of ailment duration combined with carefully timed Vaal Detonate Dead usage to achieve large ignites that last 12+ seconds. Area + zone level will dictate your damage, you effectively deal similar damage in a 68 zone as an 84 zone because the corpse life scales with zone level. Focus Ailment Duration mod on helmet is EXTREMELY noticeable for longer lasting ignites, get this for endgame bossing. Ungil's is used for proccing Elemental Overload (gives a lot of crit) but you can replace this by using a combination of the extra crit chance spell suppression mastery, crit enchant on boots and spell crit on weapon. Main difference between necromancer, inquisitor and elementalist is as follows: Necromancer has a balance of defence and damage but lacks recovery, Inquisitor has defence and recovery but lacks damage, and Elementalist lacks defence and recovery but has the most damage. You can ditch the desecrate + spectre setup with an unearth setup instead but you need empower + enhance + alt quality phantasmal unearth in a +1/+2 gems item (such as Hands of the High Templar or Viridi's Veil) and a +5 corpse unearth level enchant. The unearth setup avoided nerfs whereas spectres did not, so the unearth setup will be optimal. ---------------Gear--------------- All of your armour is basically just rares + life + spell suppression which can be crafted with essences / harvest spam until you get a good life roll and spell supression Weapon is crafted with essences of fear until you hit fire dot multi and then you can multi mod Corpse life is set to Herald of Kitava life as an Elementalist in T16 map: 138312 For Necro: 195942 For a base quality Unearth with level 90 Corpses (soft cap is 95) use: 103899 For Necro: 141191 For Phantasmal Unearth socketed into a +1 socketed gems item (gloves, boots, or helmet) with: Level 2 Enhance and total gem level boosted to 25 (20/20 base, level 2 Empower +2 on weapon and/or amulet) with a +5 corpse level helmet enchant (level 90 corpse) That's +16% Quality for 36% total. That's 72% increased corpse life. For this use: 166239 For Necro: 209530 Minmaxed Phantasmal Unearth in +5 Hands of the High Templar (Level 4 Enhance+Empower) and level 95 Corpses: approximately 336000 For Necro: 411,000 28% less damage with ignites has been added to the global mods in the configs to emulate the Ignite DPS nerf

Gear

New Item
Demon Mark
Corruption Horn
Loath Skin
Ungil's Harmony
Woe Coil
Apocalypse Band
Spirit Knuckle
Damnation Harness
Rift Tread
Foul Orb
Glorious Vanity

Skills

Body Armour

  • Vaal Detonate DeadVaal Detonate Dead1/20WMain
  • Ignite ProliferationIgnite Proliferation20/20W
  • CombustionCombustion20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W
  • Awakened Burning DamageAwakened Burning Damage5/20W
  • Swift AfflictionSwift Affliction20/20W

Boots

  • Raise SpectreRaise Spectre21/20W
  • GraceGrace20/20W
  • Meat ShieldMeat Shield20/20W
  • Minion LifeMinion Life20/20W
  • MalevolenceMalevolence20W
  • VitalityVitality1W
  • ClarityClarity1W
  • SteelskinSteelskin1W
  • Summon SkitterbotsSummon Skitterbots1W
  • Armageddon BrandArmageddon Brand1W
  • Onslaught1W
  • CombustionCombustion1W
  • Ignite ProliferationIgnite Proliferation1W
  • CremationCremation1W
  • Greater Multiple ProjectilesGreater Multiple Projectiles1W
  • Concentrated EffectConcentrated Effect1W
  • Elemental FocusElemental Focus1W

Gloves

  • DeterminationDetermination20W
  • Faster AttacksFaster Attacks20/20W
  • Defiance BannerDefiance Banner20/20W
  • Shield ChargeShield Charge20/20W

Helmet

  • DesecrateDesecrate20/20W
  • Spell CascadeSpell Cascade20/20W
  • Flame DashFlame Dash20/20W
  • Faster CastingFaster Casting20/20W
  • Frost BombFrost Bomb1W
  • Arcane SurgeArcane Surge1W
  • Flame DashFlame Dash1W
  • Orb of StormsOrb of Storms1W
  • Added Lightning DamageAdded Lightning Damage1W
  • Onslaught1W
  • Stormblast MineStormblast Mine1W
  • Swift AssemblySwift Assembly1W
  • Added Lightning DamageAdded Lightning Damage1W
  • DesecrateDesecrate1W
  • Arcane SurgeArcane Surge1W
  • Flame DashFlame Dash1W
  • DeterminationDetermination1W
  • Summon SkitterbotsSummon Skitterbots1W
  • Arctic ArmourArctic Armour1W

Weapon 2

  • Tempest ShieldTempest Shield20/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Vaal Molten ShellVaal Molten Shell10/20W

Weapon 1

  • Wave of ConvictionWave of Conviction1/20W
  • Bone OfferingBone Offering20/20W
  • LifetapLifetap20/20W
  • Cast when Damage TakenCast when Damage Taken1W
  • Molten ShellMolten Shell1W

Gloves

  • Decree of Spite1W

Ring 2

  • Elemental WeaknessElemental Weakness1W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist

Character Stats

Defence

Life
6.39K
Energy Shield
1.68K
Mana
135
Armour
33.21K
Evasion
15.54K
Block | Spell Block
72% | 75%
Ward
0

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
22%

Offence

Total DPS
1.94M
Crit Chance
22%
Crit Multiplier
100%

Attributes & Utility

Strength
192
Intelligence
315
Dexterity
137
Movement Speed
93%