PoE 3.22·Ancestor·Inquisitor
【PoE 3.22】CWDT Wardloop Ice Spear Inquisitor - Sirus (No Clusters) / 受傷施放冰矛判官 - 賽勒斯 (無星團)
- DPS
- 8.01M
- Effective HP
- 14.55K
- Life
- 2.63K
- Level
- 94
- Min budget
Overview
【PoE 3.22】CWDT Wardloop Ice Spear Inquisitor - Sirus (No Clusters) / 受傷施放冰矛判官 - 賽勒斯 (無星團) is a Path of Exile Inquisitor build by JMY, made for the Ancestor league (3.22). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 8.01M DPS with 14.55K effective HP, 2.63K life. Key uniques include The Annihilating Light, Olroth's Resolve, Astramentis, Heartbound Loop, Skin of the Lords.
Build Video
JMY's Notes
POB: https://pobb.in/bXnztT22yWzd
Not even tried CWDT before, but this league's -CDR Tattoo and Flask duration just good, that even not a scion or pathfinder could try it with lower investment. I need to try this to avoid that tattoo in next league just gone forever.
Something important:
Pious Path is changed to Augury of Penitence.
8% CDR tattoo +Belt 12% +boots eater implicit 7%= 27%CDR(0.198s trigger line)
Even though with 99% reduced Skeleton duration, 10% less skill effect duration on mastery is sill needed. Or else your skeletons would be alive for 0. 231s instead of 0.198s. (lesser skills trigger rate, use pob's ''Calcs'' to see if the skeleton duration is 0.198s)
I don't have great gear (and rare Jewel) to let me have enough resist so I used Purity of Element, but my Jewel and Boot Exarch implicit + Stormshroud can just solve the elemental ailment problem, so using Zealotry or Hatred is doable.
Maybe could have used Dying Sun when using more Herbalist tattoo...?
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Hit DPS
- 8.01M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 264.41K
- Burst Damage
- 264.41K
Attack & Crit
- Attack/Cast Rate
- 5.05/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 349%
- Mana Cost
- 127
- Life Cost
- 0
Defence
- Effective Hit Pool
- 14.55K
- Life
- 2.63K
- Energy Shield
- 88
- Mana
- 1.32K
- Ward
- 1.18K
- Armour
- 0
- Evasion
- 44
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 18%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+5%)
- Cold Resistance
- 76% (+5%)
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- -7%
Max Hit Taken
- Physical
- 5.22K
- Fire
- 20.25K
- Cold
- 20.99K
- Lightning
- 20.25K
- Chaos
- 4.79K
Recovery
- Life Regen
- 198/s
- Net Life Regen
- -166.02/s
- ES Regen
- 0/s
- ES Recharge
- 88/s
- Mana Regen
- 57.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 606.7/s
Attributes & Utility
- Strength
- 360
- Intelligence
- 380
- Dexterity
- 271
- Movement Speed
- 67%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0