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PoE 3.21·Crucible·Ascendant

2 Divines Ward Loop build

by wavereddit3 years ago165

DPS
2.14M
Effective HP
10.33K
Life
2.53K
Level
86
Min budget

Overview

2 Divines Ward Loop build is a Path of Exile Ascendant build by wavereddit, made for the Crucible league (3.21). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 2.14M DPS with 10.33K effective HP, 2.53K life. Suited for: Heist, Mapping, Bossing. Key uniques include The Annihilating Light, Olroth's Resolve, Heartbound Loop, Heartbound Loop.

Build Video

wavereddit's Notes

As a part of my Zero to Hero Challenge, I farmed 2 divines in heist on a fresh character and made a Ward Loop build!

Here is the video of the whole crafting and trading! https://youtu.be/aW7mcolUkec

PoB https://pobb.in/GEskNhtHiZRS

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This build can clear T16 maps and Guardian/Conqueror bosses. If you folks have any questions let me know.

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Also Ward Loop is not squishy, freeze and chill is extremely strong. Also permanent 1200 Ward is insanely strong. Most hits don't deal any damage to you.

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With a well geared build, you can clear Uber bosses and Sim 30s https://youtu.be/W0woheEAC0o

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I am streaming the whole challenge here. You can check the VoDs https://www.twitch.tv/forcearc

Gear

Tap an item to open trade or craft it.

The Annihilating Light
Tempest Guardian
Corruption Shelter
Woe Gorget
Heartbound Loop
Heartbound Loop
Spirit Hand
Brimstone Buckle
Tempest Pace
To Dust
Soul Splinter
Ghoul Star
Chimeric Ornament
To Dust
Glyph Joy
Fulgent Ruin
Chimeric Creed
Carrion Scar
Brutal Restraint
Damnation Sliver
Notable Medium Cluster Jewel of the Lynx
Hypnotic Lens

Skills

Tap a skill to open trade.

Body Armour

  • Ice SpearIce Spear20WMain
  • HypothermiaHypothermia20W
  • Cold PenetrationCold Penetration20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • Cast when Damage TakenCast when Damage Taken20W
  • Added Cold DamageAdded Cold Damage20W

Helmet

  • Summon SkeletonsSummon Skeletons20W
  • Cast when Damage TakenCast when Damage Taken20/1W
  • Minion SpeedMinion Speed16/20W
  • EmpowerEmpower3/8W

Gloves

  • Sniper's MarkSniper's Mark16W
  • Forbidden RiteForbidden Rite2W
  • Cast when Damage TakenCast when Damage Taken12W

Weapon 1

  • Freezing PulseFreezing Pulse20W
  • Cast when Damage TakenCast when Damage Taken20W
  • BonechillBonechill20W

Boots

  • Phase RunPhase Run18/20W
  • Increased DurationIncreased Duration18W

Boots

  • HatredHatred20W
  • Eternal BlessingEternal Blessing20W

Gloves

  • Righteous FireRighteous Fire20W

Weapon 1

  • Flame DashFlame Dash19W

Passive Tree

Passive tree 3.21
scroll to zoom
Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
86

Damage

Full DPS
2.14M
Hit DPS
1.87M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
72.1K
Burst Damage
72.1K

Attack & Crit

Attack/Cast Rate
4.33/s
Cooldown
0.23s
Hit Chance
100%
Crit Chance
76%
Crit Multiplier
313%
Mana Cost
174
Life Cost
0

Defence

Effective Hit Pool
10.33K
Life
2.53K
Energy Shield
53
Mana
1.2K
Ward
807
Armour
0
Evasion
1.96K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
11%
Evade (Projectile)
11%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
74%
Cold Resistance
68%
Lightning Resistance
75% (+2%)
Chaos Resistance
5%

Max Hit Taken

Physical
4.58K
Fire
15.8K
Cold
13.09K
Lightning
16.36K
Chaos
4.77K

Recovery

Life Regen
99.2/s
Net Life Regen
-261.24/s
ES Regen
0/s
ES Recharge
53/s
Mana Regen
42/s
Total Degen
600.73/s

Attributes & Utility

Strength
170
Intelligence
266
Dexterity
207
Movement Speed
101%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0