PoE 3.23·Affliction·Juggernaut
Dual Strike of Ambidexterity Trauma Jugg aka I can't stop leaguestarting different flavours of bonezone
by blechd2 years ago2
- DPS
- 8.33M
- Effective HP
- 58.51K
- Life
- 4.21K
- Level
- 92
- Min budget
Overview
Dual Strike of Ambidexterity Trauma Jugg aka I can't stop leaguestarting different flavours of bonezone is a Path of Exile Juggernaut build by blechd, made for the Affliction league (3.23). It is centered on Dual Strike of Ambidexterity and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 8.33M DPS with 58.51K effective HP, 4.21K life. Key uniques include Frostbreath.
blechd's Notes
I leaguestarted glacial hammer trauma with prenerf heatshiver in TOTA and wanted to do something similar.
The basic idea is to get a lot of flat phys from Trauma support, then convert to cold for chill and double damage with Frostbreath which is bis bc you can't use Paradoxica with Trauma. Dual Strike of Ambidexterity has a big 70% more damage with mainhand and uses offhand attack time. So we use a 1.9aps axe offhand and some Quick and Deadly cluster notables (60% mainhand damage and 30% offhand aspd) to solve attack speed.
Other than that it's fairly standard kit for a bonezone/trauma jugg; precise technique, 50k+ armour, inexorable for endurance charges, some phys taken as ele. Possible pain points I can predict are inconsistent leap slam speed due to the weapons and the availability of megalos with Quick and Deadly, but I purposely planned for single-notables. Worst case scenario I can just play normal boneshatter to farm up and swap. Should be quite comfy.
I'm also considering a slayer angle. If Ralakesh's are still relatively common, it could be worth taking Masterful Form for a bunch of frenzies and endurances. Maybe even go crit with Overwhelm. Overall should be much more damage/speed but squishier.
Loadouts
Gear
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Skills
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Intimidating Cry20W
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 92
Damage
- Full DPS
- 0
- Combined DPS
- 8.33M
- Hit DPS
- 8.33M
- With Poison DPS
- 8.33M
- With Ignite DPS
- 8.33M
- With Bleed DPS
- 8.33M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 1.27M
- Burst Damage
- 215.21K
Attack & Crit
- Attack/Cast Rate
- 6.57/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 2
- Life Cost
- 5
Defence
- Effective Hit Pool
- 58.51K
- Life
- 4.21K
- Energy Shield
- 0
- Mana
- 46
- Ward
- 0
- Armour
- 61.04K
- Evasion
- 26
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 18%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+81%)
- Cold Resistance
- 81% (+36%)
- Lightning Resistance
- 81% (+36%)
- Chaos Resistance
- 75% (+15%)
Max Hit Taken
- Physical
- 15.03K
- Fire
- 27.74K
- Cold
- 27.74K
- Lightning
- 27.74K
- Chaos
- 21.05K
Recovery
- Life Regen
- 312.4/s
- Net Life Regen
- 152.1/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 11.1/s
- Life Leech
- 910.8/s
- ES Leech
- 0/s
- Mana Leech
- 127/s
- Total Degen
- 160.3/s
Attributes & Utility
- Strength
- 257
- Intelligence
- 99
- Dexterity
- 234
- Movement Speed
- 19%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0