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I made one with poison, but i'm not sure i like the poison gameplay, i prefer the direct hits This one we loose the ability to make use of the occultist pops, but we gain tankiness EDIT2: There was a bug in the previous PoB, make sure to import this one: PoB: We switched from Scion to Necro, as a result we get more damage and we are more tanky! 3.5 millions DPS (with the minion damage nerf!, don't forget to remove the line in the Custom Modifiers when PoB gets updated) 88% all res 62/74% block immune to chaos 76% phys red

PoE 3.18 · Sentinel
Necromancer ascendancy

Tanky Scion - Holy Relic - Guardian/Necro

Summon Holy Relic·Necromancer

3.58MDPS316KEHP5.29KES~42divine orbsBudget

TestingSumthing·4 years ago2

EDIT: Apparently i missed a nerf line from the balance manifesto.. Please check a more realistic PoB (1M DPS) here: As for me, i'm no longer starting with that build.. loosing half damage on something that is hard to scale further is not worth it 1M with 6L and Scourge claw (when you manage to spawn all of your sentinels) So in even more realistic scenarios it'll be 500k DPS..... --- I finally found my league starter! (unless something new catches my interest tomorrow during the

PoE 3.18 · Sentinel
Guardian ascendancy

Guardian - Dominating Blow - my starter

Dominating Blow·Guardian·Essence

2.16MDPS9.86KEHP4.09KLife~5.9divine orbsBudget

TestingSumthing·4 years ago6