PoE 3.18·Sentinel·Necromancer
Tanky Scion - Holy Relic - Guardian/Necro
by TestingSumthing4 years ago2
- DPS
- 3.58M
- Effective HP
- 315.52K
- Energy Shield
- 5.29K
- Level
- 90
- Min budget
Overview
Tanky Scion - Holy Relic - Guardian/Necro is a Path of Exile Necromancer build by TestingSumthing, made for the Sentinel league (3.18). It is centered on Summon Holy Relic and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 3.58M DPS with 315.52K effective HP, 1 life, 5.29K energy shield. Key uniques include Geofri's Crest, Rumi's Concoction, Aegis Aurora, Skin of the Lords.
TestingSumthing's Notes
I made one with poison, but i'm not sure i like the poison gameplay, i prefer the direct hits
This one we loose the ability to make use of the occultist pops, but we gain tankiness
EDIT2:
There was a bug in the previous PoB, make sure to import this one:
PoB:
We switched from Scion to Necro, as a result we get more damage and we are more tanky!
3.5 millions DPS (with the minion damage nerf!, don't forget to remove the line in the Custom Modifiers when PoB gets updated)
88% all res
62/74% block
immune to chaos
76% phys reduction
This one is most likely my starter, if i figure out how to level it, and what items i can substitute until i can afford them
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Abberath
Character Stats
- Level
- 90
Damage
- Full DPS
- 3.58M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 0.52/s
- Cooldown
- 1.91s
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Minion Limit
- 2
- Mana Cost
- 116
- Life Cost
- 0
Defence
- Effective Hit Pool
- 315.52K
- Life
- 1
- Energy Shield
- 5.29K
- Mana
- 88
- Ward
- 0
- Armour
- 27.53K
- Evasion
- 34
- Phys Damage Reduction
- 76%
Mitigation & Avoidance
- Block
- 62%
- Spell Block
- 74%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 88% (+41%)
- Cold Resistance
- 88% (+87%)
- Lightning Resistance
- 88% (+41%)
- Chaos Resistance
- -35%
Max Hit Taken
- Physical
- 22.02K
- Fire
- 33.8K
- Cold
- 33.8K
- Lightning
- 33.8K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 586.6/s
- ES Recharge
- 5.29K/s
- Mana Regen
- 136.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 282
- Dexterity
- 122
- Movement Speed
- -6%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0