Archmage Shock Nova of Procession - UPDATED FOR 3.29 Curse of the Allflame - MAYBE A BAIT?
Punishment·Hierophant·Legion
83.2MDPS96.7KEHP3.87KLife~40
Budget
Penance is Still Busted - Best No Hit Sanctum Skill [PoE 3.24]
Elemental Weakness·Inquisitor·Sanctum
384MDPS6.1KEHP1.48KLife~471
Budget
[Path of Exile 3.21] - Poison Impending Doom Pathfinder vs Exarch
Enfeeble·Pathfinder
13.8MDPS27.4KEHP2.7KLife~10
Budget
First off, let me get this out of the way. This isn't going to be a meta build, there's probably better selfcast builds than this too, and i'm sure mines will do better damage. I just hate mines and don't want to play it, and wanted to see what I can do with Archmage on leaguestart. Also many of the more popular ways to scale hexblast involve some very expensive uniques, and since most traditional archmage items are relatively cheap (Ivory Tower <5c launch day). I thought it might be a decent league starter, so lets give it a try. It does roughly 20M Pinnacle Boss DPS, and some PoB warr
Ignite Hexblast Occultist. From the Beach, to melting all end-game content. From a 1ex budget, to astronomical levels. What a fun Journey
Hexblast·Occultist
6.93MDPS86.3KEHP4.46KLife~18
Budget
So I got some helpful feedback and decided to change to Hexblast Hierophant, and would love some more opinions and thoughts. thanks guys!
thoughts and possible changes for the better?
Hexblast·Hierophant
104KDPS38.1KEHP3.12KLife~8.1
Budget
Hi Everyone! I hope you're all having an amazing league! I'm back with another follow-up on my league starter, which was an Ignite Hexblast Elementalist. Recently I've swapped into Occultist, hence a few things have changed. 1. Blackflame - Enemies ignited take chaos damage 2. Replace Windshreek with a solid pair of boots, life, res, Ignites deal damage faster implicit and Increased action speed implicit 3. +1 curse body armor to replace the additional curse from Windshreek 4. Ashes of the Stars is a solid amulet, will help with mana reservation, must be very well rolled and prob a
“Any mystery can be unlocked, if one has the right key.”
Ignite Hexblast, day 2+3 follow-up. All the new bosses lay dead, Maven's next and UE. Future plans
Hexblast·Elementalist·Mapping·Simulacrum
2.54MDPS86.3KEHP4.37KLife~4.6
Budget
18.3MDPS6.23KES~6.5
Budget
[PoE 3.13] FIRST ATTEMPT at a Maven 10 Boss Fight - Deadly, but not for the reason you think!
Flammability·Elementalist·Heist
5.17KLife~2.4
Budget
Could use Despair or Elemental Weakness. Despair will add a bit of extra chaos damage to the hit and might work better against bosses. Need to figure out how I will get multiple curses out. Witchfire Brew, Bane, Vixen's Entrapment are all options. Probably going with Witchfire Brew though. Could use Flame Wall as an additional damage skill. Support with high Spell Damage Multipliers. (Searing Bond used as a Place Holder) Hexblast Ignite Calculation Hexblast - Archmage - Burning Damage - Deadly Ailments - Ignite Proliferation - Added Lightning/Combustion Dark Pact is used to Simulate Hexblas
Archmage Hexblast Ignite Elementalist
Hexblast·Elementalist·Simulacrum
3.12MDPS3.55KLife~11
Budget
YEP Arc CoC 100% Delirium Viable New Meta V.1
Elemental Weakness·Assassin·Simulacrum·Delirium
2.94KLife~71
Budget
[3.7] Cast On Crit Fully Juiced Thoughts
Temporal Chains·Assassin·Legion·Mapping
3.34KLife~179
Budget
build update hit lvl 90 2 hours after the video, decided to skip all red maps and showcase in T16 no regen: edit: PoB link: (thanks u/Xotta)
paradoxica build, all feedback and questions are welcome
Elemental Weakness·Occultist·Mapping
4.71KLife~4.7
Budget










