Popular bodinplaywhat skills: Molten Strike, Flicker Strike, Volcanic Fissure of Snaking, Penance Brand of Dissipation, Blade Flurry, Ball Lightning of Orbiting.
Build Overview: Testing the true limit of Jiquani's Potential in 3.27. With \~2000 Intelligence, this weapon provides nearly 10,000 maximum flat lightning damage. The main advantage over Energy Blade is the ability to run a Low-Life (LL) setup for Pain Attunement (30% More Damage) and Righteous Fire, which provides a much higher damage ceiling. POB: Video Showcase (1L Uber T18): Key Mechanics: Defen
[3.27] Why Zycane's Potency is the new Spell Meta: 10k Flat Lightning Damage & 19.2k ES Inquisitor (1L Uber T18 Showcase)
3.8M
DPS
8.94K
EHP
14.32K
ES
~300![]()
Min Budget

Delve 6000 completed! Volcanic Fissure of Snaking Trickster [3.26 Taiwan Server]
31529.52K
DPS
174.46K
EHP
16.66K
ES
~281![]()
Min Budget

Low cost herald of ash and ice warden flicker strike [3.26 taiwan server]
2018.26M
DPS
22.6K
EHP
3.56K
Life
~2![]()
Min Budget

No equipment Achieve 500% to Global Critical Strike Multiplier[3.26]
225.48M
DPS
4.7K
EHP
2.29K
Life
~1.4![]()
Min Budget

General's Cry Blade Flurry / Charged Dash Strength Stacking version is not in Phrecia[3.25]
575.31M
DPS
845.41K
EHP
6.24K
Life
~1218![]()
Min Budget

Low to medium cost build? strength stacking version general's cry blade flurry T17 map clear
1335.54M
DPS
64.93K
EHP
5.86K
Life
~39![]()
Min Budget

10L + strength stacking =OP! Volcanic Fissure of Snaking Jugg Build[3.25 taiwan server]
35531.24M
DPS
871.98K
EHP
7.12K
Life
~1165![]()
Min Budget

Assassin tank molten strike depth 6000↑pass! 44M+dps 1.8M+EHP[3.25]
21.06B
DPS
1.77M
EHP
18.43K
ES
~568![]()
Min Budget
Pob: secrets of Suffering The data may be different depending on the environment. Therefore, I will only fill in all 1. You can fill it in according to the actual situation. It is more conservative. - lower budget version video: pob: You can play the lower budget version first Because the only thing missing is the Sublime Vision Purity of Fire! - Thank you everyone for watching
Slayer trauma flicker strike delve 6000、T17 delirium 100% Completed![3.25]
11187.2M
DPS
372.85K
EHP
5.85K
Life
~346![]()
Min Budget

Delve 6000 Completed!trauma double strike of momentum 280% more Attack Speed juggernaut
48633.91M
DPS
947.67K
EHP
5.5K
Life
~347![]()
Min Budget

Long time no see trauma flicker strike slayer is back tanky is good[3.25]
1733.87M
DPS
215.92K
EHP
6.38K
Life
~110![]()
Min Budget

[3.25]Almost no armor but good survivability slayer Tornado of Elemental Turbulence
218.81M
DPS
102.61K
EHP
3.3K
Life
~11![]()
Min Budget

[3.25]30 charges slayer poison lightning strike damage and survival are both good
12.41M
DPS
147.35K
EHP
4.85K
Life
~6.4![]()
Min Budget

[3.25]Impale Shield Crush Juggernaut version league starter
27.46M
DPS
71.87K
EHP
4.35K
Life
~5.7![]()
Min Budget

[3.25]Boneshatter of Complex Trauma the survival damage is pretty good and it’s a pretty cheap league starter.
189.37M
DPS
60.71K
EHP
4.27K
Life
~6.2![]()
Min Budget

[3.25]Large range of double instant suction. Very recommended and cheap construction!
19.19M
DPS
94.33K
EHP
4.24K
Life
~7![]()
Min Budget

[3.24]Tank archmage ball lightning of orbiting delve 3300↑、9330(two people)
1294.4M
DPS
438.5K
EHP
14.63K
ES
~263![]()
Min Budget

[3.24]PDR 90% Slayer Trauma Molten Strike SOB + Vaal Pact Combo
914.15M
DPS
512.72K
EHP
4.48K
Life
~308![]()
Min Budget

Done?Indigon Molten Strike Inquisitor 14600ES Dps 80M
387.26M
DPS
301.17K
EHP
14.85K
ES
~280![]()
Min Budget

[3.24]Inquisitor Energy Blade fireball COC
216.23M
DPS
140.21K
EHP
13.2K
ES
~263![]()
Min Budget

[3.24]Pathfinder Spectral Throw COC Soulrend of the Spiral ! (Extreme joy
21.47M
DPS
125.26K
EHP
5.62K
Life
~32![]()
Min Budget

[3.23]Elementalist Deep delve 10,000+
7251.83M
DPS
228.9K
EHP
3.1K
Life
~362![]()
Min Budget

[3.23]Tank Inquisitor depth 10,000 Dps 197M
56438.55M
DPS
464.73K
EHP
3.2K
Life
~372![]()
Min Budget
Always wanted to play Glacial Hammer Currently, I want to confirm that I will self-injure myself with a high frequency of Trauma to maintain the state of less than full blood. Maybe paired with Strength of Blood to reduce Trauma's self-inflicted damage? POB(1): POB(2): In the above two POBs, Trauma's self-inflicted damage is very high after turning off Immortal Call. (2) is the lowest configuration currently But I don’t know the feasibility yet. Which one is better
[3.23]Berserker + Trauma + Strength of Blood exchange application feasibility!
152.64M
DPS
306.72K
EHP
4.76K
Life
~309![]()
Min Budget