PoE builds similar to PoE 3.25 SSFSC Reave Update to Conversion, Aura, Defenses, And few other things.
39 builds

PoE 3.25 SSFSC Reave Leaguestart VIABLE. (Trickster and Slayer POB)
274.16M
DPS
86.65K
EHP
4.79K
Life
~3.5![]()
Min Budget


PoE 3.25 SSF Settlers / T17's Discussion.
520.67M
DPS
126.61K
EHP
4.69K
Life
~8.3![]()
Min Budget

PoE 3.25 SSFSC Reave (10m+ DPS, LV 98)
711.22M
DPS
123.58K
EHP
4.96K
Life
~4.3![]()
Min Budget



PoE 3.25 Reave Trickster Dagger or Claw PoB Discussion
1616.69M
DPS
65.08K
EHP
4.04K
Life
~4.5![]()
Min Budget
I've played PoE a few leagues, years apart, and keep coming back and re-learning the game. I started off following a blade flurry build guide, but was underwhelmed by blade flurry and enjoyed reave a lot more. I realize reave generally is played by gladiator and a few other classes, and I don't see any Assassins on poe.ninja using reave this season. So, since level 50 i've been sort of trying to cobble together a build that works. I'm wondering if there is anything salvageable here or if I should stop trying to chart my own path and really just follow someone e
Looking for build advice - Reave Assassin
3650.89K
DPS
18.24K
EHP
4.46K
Life
~2.7![]()
Min Budget
new mark changes are op: - gives power charge gen automation with quality ass mark, - permanent marks, and - boss and map frenzy generation - automates mark mitigation WHY IS THE UNRESERVED MANA NEGATIVE 28? - pathofmatth: use focus amulet, free blessing aura from march of the legion style Claw Bases: (22) Any until Blinder (26) Avoid Timeworn (30) Sparkling Claw (36) Double Claw - Mana gained on Hit OP (57) Twin Claw - MGoH (72) Gemini Claw - MgoH Act1 - Galvanic - Onslaught - Mirage Archer Gems at 4 - War Banner -

POE 3.25 ~ Perfect Agony Bleed&Poison Starter ~ Week1
171.72M
DPS
73.82K
EHP
4.04K
Life
~5.7![]()
Min Budget

Final Gear Crafts - Level 98 Elemental Crit Reave Juggernaut - Necropolis GSF EP 28
694.54M
DPS
224.49K
EHP
3.53K
Life
~20![]()
Min Budget

3.19 First Sirus Fight Reave, Nightblade, Poison, Covenant
1110.65M
DPS
39.97K
EHP
3.65K
Life
~26![]()
Min Budget


Blasting To Level 100 - Elemental Crit Reave Juggernaut - Necropolis GSF EP 29
816.7M
DPS
205.76K
EHP
3.09K
Life
~21![]()
Min Budget


POE Reave Build 3.19 Ten Map Run 14million DPS
1014.75M
DPS
29.7K
EHP
3.24K
Life
~26![]()
Min Budget

POE 3.25 ~ Perfect Agony Poison + Bleed ~ Day 1 recap
34474.1K
DPS
22.37K
EHP
2.92K
Life
~1.6![]()
Min Budget
Hi I play a raider white wind Reave build and I’ve recently added the new heat shiver to the build and now want to add the admiral cause it seems like a funky and cool mechanic that can dish out a bunch of damage. Problem is POB doesn’t quite calculate the admiral I think and since I deal cold/fire dmg, I want to reduce enemy light res. 1. Any other sources of -light res besides raider exposure and curses? 2. Is my assessment of how the admiral works correct or is there something im missing? 3. Any other tips or stuff I should know or test? Build for referenc
Calculating admiral and how to get more sources of less resistance?
111.63M
DPS
17.77K
EHP
3.05K
Life
~19![]()
Min Budget

So I Tried T17 Maps... - Level 100 Elemental Crit Reave Juggernaut - Necropolis GSF EP 29
526.99M
DPS
217.22K
EHP
3.19K
Life
~37![]()
Min Budget
Same thing as the frost blades raider exact same items exact same tree except for the Lethality wheel, I picked Heartseeker. The big deal, however, is Vaal Reave. It'll help tremendously with Mercy lab Izaro and a little later with map bosses. What do you think? Is the lack of AoE a concern?

Trash Tier Gear Challenge ~ Allure + Replica Allure
171.21M
DPS
41.31K
EHP
4.01K
Life
~23![]()
Min Budget


[3.15] Vulconus Fire Reave Full Block Glad | Path of Exile
9247.3K
DPS
-
EHP
4.11K
Life
~193![]()
Min Budget

Reave Raider in Path of Exile Delirium (Gameplay & Gear)
2.32M
DPS
-
EHP
5.63K
Life
~114![]()
Min Budget

Gravecrafting Amulet & Abyss - Level 97 Elemental Crit Reave Juggernaut - Necropolis GSF EP 27
493.94M
DPS
204.3K
EHP
3.93K
Life
~20![]()
Min Budget
Maybe someone can find this useful, I played around in pob to find out how large I could make the AOE of Reave, without going overboard with inefficient items. Some stuff about Reave: One of the few skills in the game with a "more" area of effect modifier (maybe the only?) 50% more Area of Effect for each stage You can gain up to 8 stages with Vaal Reave and maintain them with normal Reave as long as you keep attacking The only other "more" aoe mod I could find is Blood and Sand, which the build also uses You could prob



POE 3.25 ~ Varunastra Nightblade Perfect Agony Gladiator
805.33M
DPS
741.58K
EHP
3.76K
Life
~9.8![]()
Min Budget

Graveyard Chest Craft & Double Corrupts - Elemental Crit Reave Juggernaut - Necropolis GSF EP 26
542.55M
DPS
153.5K
EHP
3.86K
Life
~20![]()
Min Budget

POE 3.25 ~ Reave Perfect Agony Poison&Bleed ~ DAY 3
172.1M
DPS
30.13K
EHP
3.57K
Life
~2.8![]()
Min Budget
Took a Poison Spec Helix build from poe ninja and converted it into a possible league start. I like the idea of utilizing blind, elusive, and the crit swift affliction. Looking for feedback on how to make this a bit tankier.

Ziggurat Maps, Uber Cortex & Clusters - Elemental Crit Reave Juggernaut - Necropolis GSF EP 32
568.45M
DPS
201.27K
EHP
2.6K
Life
~36![]()
Min Budget

[3.17] Chaos Energy Blade Reave/Heavy Strike Occultist | Path of Exile
14931.69K
DPS
172.41K
EHP
2.81K
ES
~8![]()
Min Budget

"The invisible "melee" AOE hit" ~ REAVE-ing like the wind
5062.35M
DPS
-
EHP
7.72K
Life
~37![]()
Min Budget



