
PoE 3.25 Reave Trickster Dagger or Claw PoB Discussion
1616.69M
DPS
65.08K
EHP
4.04K
Life
~4.5![]()
Min Budget

PoE 3.25 SSFSC Reave Leaguestart VIABLE. (Trickster and Slayer POB)
274.16M
DPS
86.65K
EHP
4.79K
Life
~3.5![]()
Min Budget


PoE 3.25 SSFSC Reave Update to Conversion, Aura, Defenses, And few other things.
72.16M
DPS
77.81K
EHP
4.07K
Life
~3.8![]()
Min Budget



PoE 3.25 SSFSC Reave (10m+ DPS, LV 98)
711.22M
DPS
123.58K
EHP
4.96K
Life
~4.3![]()
Min Budget

PoE 3.25 SSF Settlers / T17's Discussion.
520.67M
DPS
126.61K
EHP
4.69K
Life
~8.3![]()
Min Budget
new mark changes are op: - gives power charge gen automation with quality ass mark, - permanent marks, and - boss and map frenzy generation - automates mark mitigation WHY IS THE UNRESERVED MANA NEGATIVE 28? - pathofmatth: use focus amulet, free blessing aura from march of the legion style Claw Bases: (22) Any until Blinder (26) Avoid Timeworn (30) Sparkling Claw (36) Double Claw - Mana gained on Hit OP (57) Twin Claw - MGoH (72) Gemini Claw - MgoH Act1 - Galvanic - Onslaught - Mirage Archer Gems at 4 - War Banner -
Maybe someone can find this useful, I played around in pob to find out how large I could make the AOE of Reave, without going overboard with inefficient items. Some stuff about Reave: One of the few skills in the game with a "more" area of effect modifier (maybe the only?) 50% more Area of Effect for each stage You can gain up to 8 stages with Vaal Reave and maintain them with normal Reave as long as you keep attacking The only other "more" aoe mod I could find is Blood and Sand, which the build also uses You could prob

POE Reave Build 3.19 Ten Map Run 14million DPS
1014.75M
DPS
29.7K
EHP
3.24K
Life
~26![]()
Min Budget

POE 3.25 ~ Perfect Agony Poison + Bleed ~ Day 1 recap
34474.1K
DPS
22.37K
EHP
2.92K
Life
~1.6![]()
Min Budget

Graveyard Chest Craft & Double Corrupts - Elemental Crit Reave Juggernaut - Necropolis GSF EP 26
542.55M
DPS
153.5K
EHP
3.86K
Life
~20![]()
Min Budget

I've played PoE a few leagues, years apart, and keep coming back and re-learning the game. I started off following a blade flurry build guide, but was underwhelmed by blade flurry and enjoyed reave a lot more. I realize reave generally is played by gladiator and a few other classes, and I don't see any Assassins on poe.ninja using reave this season. So, since level 50 i've been sort of trying to cobble together a build that works. I'm wondering if there is anything salvageable here or if I should stop trying to chart my own path and really just follow someone e
Looking for build advice - Reave Assassin
3650.89K
DPS
18.24K
EHP
4.46K
Life
~2.7![]()
Min Budget

REAVE ASSASSIN Zoomie, Tanky, And hit's like a TRUCK. Poe 3.27 Keepers Path Of Exile
5213.37M
DPS
508.81K
EHP
4.37K
Life
~268![]()
Min Budget

Final Gear Crafts - Level 98 Elemental Crit Reave Juggernaut - Necropolis GSF EP 28
694.54M
DPS
224.49K
EHP
3.53K
Life
~20![]()
Min Budget

Gravecrafting Amulet & Abyss - Level 97 Elemental Crit Reave Juggernaut - Necropolis GSF EP 27
493.94M
DPS
204.3K
EHP
3.93K
Life
~20![]()
Min Budget

POE 3.25 ~ Reave Perfect Agony Poison&Bleed ~ DAY 2
21800.33K
DPS
31.43K
EHP
3.63K
Life
~2.1![]()
Min Budget


3.19 First Sirus Fight Reave, Nightblade, Poison, Covenant
1110.65M
DPS
39.97K
EHP
3.65K
Life
~26![]()
Min Budget

Blasting To Level 100 - Elemental Crit Reave Juggernaut - Necropolis GSF EP 29
816.7M
DPS
205.76K
EHP
3.09K
Life
~21![]()
Min Budget

POE 3.25 ~ Reave Perfect Agony Poison&Bleed ~ DAY 3
172.1M
DPS
30.13K
EHP
3.57K
Life
~2.8![]()
Min Budget

So I Tried T17 Maps... - Level 100 Elemental Crit Reave Juggernaut - Necropolis GSF EP 29
526.99M
DPS
217.22K
EHP
3.19K
Life
~37![]()
Min Budget


Path of Exile 3.14. - Gladiator Reave - 7M DPS, 7,3k Life, T16 map +8 Modds
396.98M
DPS
-
EHP
7.35K
Life
~6.8![]()
Min Budget
UPGRADES 21/20 VAAL REAVE GREATER MULTISTRIKE BETTER DAGGER 21/20 gems BETTER CLUSTER Triple mod watcher's eye
Perfect agony reave Assassin 95% evade / 75% spell dodge / 75% attack & spell block
3639.86M
DPS
429K
EHP
4.09K
Life
~31![]()
Min Budget
Took a Poison Spec Helix build from poe ninja and converted it into a possible league start. I like the idea of utilizing blind, elusive, and the crit swift affliction. Looking for feedback on how to make this a bit tankier.

Hi I play a raider white wind Reave build and I’ve recently added the new heat shiver to the build and now want to add the admiral cause it seems like a funky and cool mechanic that can dish out a bunch of damage. Problem is POB doesn’t quite calculate the admiral I think and since I deal cold/fire dmg, I want to reduce enemy light res. 1. Any other sources of -light res besides raider exposure and curses? 2. Is my assessment of how the admiral works correct or is there something im missing? 3. Any other tips or stuff I should know or test? Build for referenc
Calculating admiral and how to get more sources of less resistance?
111.63M
DPS
17.77K
EHP
3.05K
Life
~19![]()
Min Budget

[Path of Exile 3.13] Elemental Crit Reave Berserker Build Guide With Replica Abyssus
123.67M
DPS
-
EHP
3.25K
Life
~42![]()
Min Budget


Reave Raider in Path of Exile Delirium (Gameplay & Gear)
2.32M
DPS
-
EHP
5.63K
Life
~114![]()
Min Budget

My Thoughts on the Int/Accuracy Stacker Juggernaut | Path of Exile 3.27
6140.29M
DPS
166.31K
EHP
15.28K
ES
~256![]()
Min Budget

PoE 3.26 Converting Ruetoo's Smite to a Reave/BF build.
616.19M
DPS
59.61K
EHP
4.22K
Life
~6.7![]()
Min Budget




