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I'd love some feedback, years ago I enjoyed a strike Earthquake build and figured I'd try and recreate it, the numbers look okay for SSF SC start. Planning on an elder axe with lvl1 Fort and then adding less duration support for quicker earthquakes. Totems do decent damage too etc. Would love to hear if I'm missing something or get other feedback in general. Cheers. &x200B;

Berserker ascendancy

feedback for SSF starter Earthquake -strike- zerker

1

983.36K

DPS

22.52K

EHP

5.3K

Life

~1.4divine orbs

Min Budget

2 years agoSirHoobah

< I posted this as a few comments in threads earlier this week as a response to possible league starters. After giving it a trial run I'm pretty sure this will be my start. Pathed to cold conversion as opposed to phys to lightning support as i had earlier, this helped defensively and wasn't really losing damage. Too much cold to go trinity though unfortunatly. But leveling was a breeze once i got DI. Got upto tier 12's on a 4 link and with the crap gear currently able to complete t16's, need gear upgrades though to really b

Trickster ascendancy

My SSF Leaguestart; Divine Ire Lightning/Cold Trickster

1

9.2M

DPS

-

EHP

4.28K

Life

~2.1divine orbs

Min Budget

4 years agoSirHoobah

POB: I'd like some feedback on what I've thrown together so far. I disabled most temp buffs, reliant on flasks etc, disabled Ass mark, but it's a big crit increase on bosses, so rupture should always be up. Also have ensnaring arrow with a totem and increased crits to make sure of that. I don't think rupture damage shows up in POB, and cant find anything about it in config, so dmg should be a lot better than what it is. Gear is all pretty average, so lotta room for improvement there, both damage wise and life wise. Lotta things to upgrade into the endgame I thin

Deadeye ascendancy

Bleed Bow Deadeye Feedback

1

63.24K

DPS

-

EHP

2.81K

Life

~3.2divine orbs

Min Budget

5 years agoSirHoobah