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3.13 Ritual

Deadeye

2.81K-63.24K

Death's HarpSpike-Point Arrow Quiver
Haemophilia

POB: https://pastebin.com/M93zVZdY

I'd like some feedback on what I've thrown together so far. I disabled most temp buffs, reliant on flasks etc, disabled Ass mark, but it's a big crit increase on bosses, so rupture should always be up. Also have ensnaring arrow with a totem and increased crits to make sure of that. I don't think rupture damage shows up in POB, and cant find anything about it in config, so dmg should be a lot better than what it is. Gear is all pretty average, so lotta room for improvement there, both damage wise and life wise.

Lotta things to upgrade into the endgame I think, like explody chest, attack crit corrupt, attack crit chest, so i can drop crit on tree/ ass mark maybe and go for vuln. Maybe extra curse to get ass m + vuln. No elder bleed mod yet.

Also a bit torn on the ascendancy points, I'd really like the gale force over the mark nodes, might swap that around.

I don't like the idea of mirror archer, so purposely didn't go for that, even though it might be better. Also not going glad, it's not about whats better, its about how good/fun I can make this.

Also what do you guys think of the cluster jewel route? maybe a better option than the tree?

Curious what you guys think and have feedback for me to improve, I'd like to get some more life aswell, 100%ish on the tree is pretty lol.

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Life

2809

Mana

104

Energy Shield

0

DPS

63K

Effective Hit Pool

Chaos Res

-60

Fire Res

-44

Cold Res

-44

Lightning Res

-44

Armour

58

Evasion

3K

Block

0 | 0

Crit Chance

29%

Crit Multi

230%

Rage

0

Strength

139

Intelligence

54

Dexterity

392

Ward

Item Quantity

0%

Item Rarity

0%

Movement Speed

35%

Gathering Winds
Gathering Winds
Wind Ward
Wind Ward
Rupturing
Rupturing
Ricochet
Ricochet
Crimson Dance
Crimson Dance
Acrobatics
Acrobatics
Art of the Gladiator
Art of the Gladiator
Aspect of the Eagle
Aspect of the Eagle
Aspect of the Lynx
Aspect of the Lynx
Avatar of the Hunt
Avatar of the Hunt
Ballistics
Ballistics
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Bloodletting
Bloodletting
Bravery
Bravery
Coordination
Coordination
Deadly Draw
Deadly Draw
Dirty Techniques
Dirty Techniques
Fangs of the Viper
Fangs of the Viper
Farsight
Farsight
Golem's Blood
Golem's Blood
Heart of Oak
Heart of Oak
Heavy Draw
Heavy Draw
Herbalism
Herbalism
Hunter's Gambit
Hunter's Gambit
Lethality
Lethality
Master Fletcher
Master Fletcher
Master of Blades
Master of Blades
Silent Steps
Silent Steps
Survivalist
Survivalist
Thick Skin
Thick Skin
Trickery
Trickery
Will of Blades
Will of Blades
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SirHoobah

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