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PoE 3.13·Ritual·Deadeye

Bleed Bow Deadeye Feedback

by SirHoobah5 years ago1

DPS
63.24K
Life
2.81K
Level
96
Min budget

Overview

Bleed Bow Deadeye Feedback is a Path of Exile Deadeye build by SirHoobah, made for the Ritual league (3.13). It is centered on Split Arrow and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 63.24K DPS with 2.81K life. Key uniques include Death's Harp, Haemophilia.

SirHoobah's Notes

POB: https://pastebin.com/M93zVZdY

I'd like some feedback on what I've thrown together so far. I disabled most temp buffs, reliant on flasks etc, disabled Ass mark, but it's a big crit increase on bosses, so rupture should always be up. Also have ensnaring arrow with a totem and increased crits to make sure of that. I don't think rupture damage shows up in POB, and cant find anything about it in config, so dmg should be a lot better than what it is. Gear is all pretty average, so lotta room for improvement there, both damage wise and life wise.

Lotta things to upgrade into the endgame I think, like explody chest, attack crit corrupt, attack crit chest, so i can drop crit on tree/ ass mark maybe and go for vuln. Maybe extra curse to get ass m + vuln. No elder bleed mod yet.

Also a bit torn on the ascendancy points, I'd really like the gale force over the mark nodes, might swap that around.

I don't like the idea of mirror archer, so purposely didn't go for that, even though it might be better. Also not going glad, it's not about whats better, its about how good/fun I can make this.

Also what do you guys think of the cluster jewel route? maybe a better option than the tree?

Curious what you guys think and have feedback for me to improve, I'd like to get some more life aswell, 100%ish on the tree is pretty lol.

Gear

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Death's Harp
Haemophilia
New Item

Skills

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  • Split ArrowSplit Arrow20WMain
  • Chance to BleedChance to Bleed20W
  • Deadly AilmentsDeadly Ailments20W
  • Vicious ProjectilesVicious Projectiles20W
  • PuncturePuncture20W
  • Chance to BleedChance to Bleed20W
  • Deadly AilmentsDeadly Ailments20W
  • BrutalityBrutality20W
  • Vicious ProjectilesVicious Projectiles20W
  • Unbound AilmentsUnbound Ailments20W
  • Flesh and StoneFlesh and Stone20W
  • MalevolenceMalevolence20W
  • PrecisionPrecision10W
  • EnlightenEnlighten3W
  • VulnerabilityVulnerability20W
  • Summon Ice GolemSummon Ice Golem20W
  • Ballista TotemBallista Totem20W
  • Multiple TotemsMultiple Totems20W
  • DashDash20W
  • Second WindSecond Wind20W

Passive Tree

Passive tree 3.18
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Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
96

Damage

Combined DPS
63.24K
Hit DPS
9.05K
With Poison DPS
10.32K
With Ignite DPS
9.05K
With Bleed DPS
61.97K
Damage over Time
54.18K
Poison DPS
1.25K
Bleed DPS
52.91K
Average Hit
9.05K
Average Damage
3.85K

Attack & Crit

Attack/Cast Rate
2.35/s
Hit Chance
100%
Crit Chance
29%
Crit Multiplier
230%
Mana Cost
17

Defence

Life
2.81K
Energy Shield
0
Mana
104
Armour
58
Evasion
2.68K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Evade (Melee)
59%
Evade (Projectile)
59%
Attack Dodge
40%
Spell Dodge
30%

Resistances

Fire Resistance
-44%
Cold Resistance
-44%
Lightning Resistance
-44%
Chaos Resistance
-60%

Recovery

Life Regen
73.03/s
ES Regen
0/s
Mana Regen
11.1/s
Life Leech
72.43/s
ES Leech
0/s
Mana Leech
63.37/s

Attributes & Utility

Strength
139
Intelligence
54
Dexterity
392
Movement Speed
35%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0