POB: https://pastebin.com/M93zVZdY
I'd like some feedback on what I've thrown together so far. I disabled most temp buffs, reliant on flasks etc, disabled Ass mark, but it's a big crit increase on bosses, so rupture should always be up. Also have ensnaring arrow with a totem and increased crits to make sure of that. I don't think rupture damage shows up in POB, and cant find anything about it in config, so dmg should be a lot better than what it is. Gear is all pretty average, so lotta room for improvement there, both damage wise and life wise.
Lotta things to upgrade into the endgame I think, like explody chest, attack crit corrupt, attack crit chest, so i can drop crit on tree/ ass mark maybe and go for vuln. Maybe extra curse to get ass m + vuln. No elder bleed mod yet.
Also a bit torn on the ascendancy points, I'd really like the gale force over the mark nodes, might swap that around.
I don't like the idea of mirror archer, so purposely didn't go for that, even though it might be better. Also not going glad, it's not about whats better, its about how good/fun I can make this.
Also what do you guys think of the cluster jewel route? maybe a better option than the tree?
Curious what you guys think and have feedback for me to improve, I'd like to get some more life aswell, 100%ish on the tree is pretty lol.
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