I saw a comment somewhere about a fire trap ignite build. So I made a quick POB: It seems decent with the old numbers. The dot will be increased by roughly 33% (2934.9 -> 4170.7), while the ignite portion will hopefully stay the same, with the 28% nerf and the base damage compensation. Any suggestions for improvements? I tried scaling both parts at the same time with: fire damage, burning damage and fire dot multi.