How realistic is league starting Death's Oath in SSF?
Death Aura·Occultist
3.36MDPS75.7KEHP3.7KLife~9.1
Budget
Death Aura Occultist Makes Mapping Effortless | PoE 3.29
Death Aura·Occultist·Mapping
1.64MDPS73KEHP4.07KLife~38
Budget
DEATH'S OATH JOURNEY [FROM ZERO TO HERO] PART 2 - BIGGEST POPS WE'VE EVER SEEN - DOUBLE EXPLOSIONS™
Death Aura·Occultist
2.8MDPS158KEHP4.14KLife~252
Budget
[PoE] Kinetic Blast of Clustering Necromancer - T17 11k Wisp Scarab Farm [3.29]
Spellslinger·Necromancer·T17
2.71MDPS105KEHP8.34KES~88
Budget
DEATH'S OATH JOURNEY [FROM ZERO TO HERO] PART 1 - FINALLY VIABLE FOR ENDGAME? DEATH AURA BUILD
Death Aura·Occultist
2.46MDPS24.2KEHP3.94KLife~7.5
Budget
Death's Oath Endgame Is Better Than Ever! Endgame Build Guide. PoE 3.29
Death Aura·Occultist·Mapping
4.67MDPS153KEHP5.36KLife~6.9
Budget
Path of Exile – Budget-Friendly Essence Farming Strategy | Easy Profit in Low Tier-7 maps.
Death Aura·Occultist·Mapping·Essence
85.7KDPS32.3KEHP4KLife~8.6
Budget
“An empire should sparkle like ice upon the winter stone.”
PoE 3.28 Raise Spectre Necromancer (Forged Frostbearer)
Automation·Necromancer·Mapping·Breach
32.1MDPS676KEHP12.8KES~81
Budget
[POE 3.28] Death's Oath Death Aura | Nothing but Hunting Apothecary
Death Aura·Occultist·Mapping·Blight
1.22MDPS38.6KEHP3.75KLife~43
Budget
Endgame Death's Oath Autobomber - Wisped 8-mod t17
Death Aura·Occultist·T17
2.83MDPS47.5KEHP4.5KLife~18
Budget
[PoE 3.26] Flamewood totem T17 w/ GLOVES ONLY testing
Arcanist Brand·Hierophant·T17·Mapping
66KEHP4.51KLife~51
Budget
DEATH OATH + CAUSTIC ARROW [WALKING SIMULATOR] BIG POPS
Death Aura·Occultist·Simulacrum·Mapping
822KDPS4.93KLife~22
Budget
486KDPS75.1KEHP5.43KLife~35
Budget
[3.16] Path of Exile - VD DD Spellslinger - Mapping
Spellslinger·Necromancer·Mapping
2.32MDPS5.66KLife~2.7
Budget
DEATH'S OATH [3.14 UPDATE] TRIPLE CURSE = WALKING SIMULATOR =
Death Aura·Occultist·Simulacrum·Delve
498KDPS4.37KLife~47
Budget
DEATH'S OATH [WALKING SIMULATOR] BETTER THAN RF?
Death Aura·Occultist·Simulacrum·Delve
1.24MDPS4.38KLife~80
Budget
Welcome exiles, There's been a lot of interest in this sub for divine ire ignite thanks to the recent elementalist rework. I've spent way too much time theorycrafting and absorbing everything people discussed here (slurp), so I thought I would share my version. (already posted it in response to another thread but I thought it deserved its own thread, and I tidied up a few things since then). So here the focus is on survivability, because I'm really not convinced the other versions posted here are reasonable on that aspect (sorry creator of the "tankyer version", we still love you <3 ), an
Divine Ire ignite elementalist, an actually tanky version (2M shaper dps)
Arcanist Brand·Elementalist·Abyss·Harvest
5.85KLife~6.2
Budget
♋️ DEATH'S OATH/CAUSTIC ARROW [GAMEPLAY] SMOOTH MAPPING/MEH AGAINST BOSSES
Death Aura·Occultist·Delve·Legion
736KDPS3.25KLife~35
Budget
[3.10] Gryph's Spellslinger VD+DD Necromancer Uber Elder EZ
Spellslinger·Necromancer
657KDPS9.56KES~10
Budget
3.55KLife~2.4
Budget
[PATH OF EXILE] – 3.6 – DEATH OATH – CI OCCULTIST – BETTER THAN EXPECTED!
Death Aura·Occultist·Delve·Mapping
9.19KES~9
Budget





















