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Ice Spear Totems is one of my favourite builds ever however I really dislike the way it is played now: ZHP boss nuker. Mapping semi juiced with that build feels absolutely atrocious, unless you want to brick half of your maps you need to drop totems on the border of your screen and run as soon as a mob gets close to you. I've been thinking how to pull a defensively comfortable version of this build even if the dps is not amazing. I've been thinking into those different approachs: \- Use annihilating light, ignore spell supression, stack as much mana as possible with Sanctuary of Tought, trie

Hierophant ascendancy

Is it possible to make a comfortably tanky Ice Spear totem on High Budget? (mapping)

9

14.75M

DPS

57.8K

EHP

4.06K

Life

~258divine orbs

Min Budget

3 years agosKeLz0r

Pob: I'm looking at other people POBS and I see pretty similar pobs with 20-30m dps on poison, some of them are a better but far from x2 or x3 my damage, I've added better clusters, +2 on helmet and some extra jewels on my pob and the total difference was between 30-40% at best. I've configured manually the AG and spectres (Pale Seraphim + Arena Master), am I missing something else for the configuration part? Are there any mistakes with the build? Also, I've read on this sub plenty of times that you need at least 18 dps to skip l

Necromancer ascendancy

Poison DPS too low on my SRS.

14

13.22M

DPS

135.57K

EHP

4.88K

Life

~9.1divine orbs

Min Budget

3 years agosKeLz0r