Hi there, I know I shouldn't do this but I need someone for pre-patch build talks. As the title hints, I'm thinking about Blade Trap at the moment. The idea was to make a very classic crit/impale build but with the new attack trap instead of strikes or slams. &x200B; The few things I could think of to scale impale with Blade Trap were: (As far as I understand it, only things that add "chance to Impale Enemies on Hit with Attacks" will work with Blade Trap because others require the character to make the hit like Master of Steel. Please correct me if
Blade Trap - Foolish Pre-Patch Discussion
22.34K
DPS
-
EHP
1.68K
Life
~2.9![]()
Min Budget
OVERVIEW!!! Exsanguinate Hierophant !!! OVERVIEW Idea: - Spell Damage and Physical Damage scales BOTH Damage on Hit and Damage over Time from Exsanguinate. - BIG MoM - (Almost) No Mana Usage - High Mana Regeneration Defensive Layers: - Mind over Matter + Divine Guidance + Shaper Chest - Staff Block Nodes + Rumi's Concoction + Glancing Blows - Stun Immune (Unwavering Stance) - Immune to Elemental Ailments (Illuminated Devotion) - Lots of Spell Life Leech (Illuminated Devotion + Disintegrator) - Lots of Mana Regeneration - Lots of Life Recovery (The Agnostic + Life Regeneration per
Pre 3.14. Patch Notes - Exsanguinate Hierophant
311.41K
DPS
-
EHP
4.76K
Life
~19![]()
Min Budget