Uber Shaper - SSF Explosive trap inquisitor Tank
Explosive Trap·Inquisitor·Delve
24.8MDPS126KEHP6.13KLife~348
Budget
Hello guys, what's up. First time trying hard playing SSF, and i very proud of my achievement so far, and just wanna show what i manage to gather with 1 week playing at it, around 5-6 hours a day. I got lucky with the helmet recomb to get most of the important mods, and at the end i will try to remove prefix, add suffix and try to get +1 level of AoE gems. I also need the life as extra es craft on armour, have already veiled more then 50-70 bases and couldn't get one, made a mistake to not farm betrayal on act 9. Still plannin
Hello Exiles, I found a broken mechanic from Jungroan, traps can work with mines, so when you detonate a mine, you will launch trap if linked with a trap, but you will say "wtf why you talking about traps and mines with Discharge" ? Let's me explain my idea, since you can generate frenzy/power charge with traps/mines from Charged Traps or Charged Mines support, I instantly thought about Discharge So, what is the best way to scale Discharge when you can cast this spell each 2s ? The answer is Ignite or full Crit, the problem with Ignite is that you are be able to cast Discharge each 2s when I
[SSFHC viable] Critical Discharge Inquisitor 800K DPS with "Basic" Gear !
Lightning Trap·Inquisitor·Simulacrum·Bossing
853KDPS29.5KEHP4.65KLife~1.7
Budget
Greetings Exiles, Wanted to try something more boss-viable for 3.17 and here is the result! POB: Honorable mentions: Low estimate of 2 Million boss dps with 1 unique (Hrimsorrow) + whatever dps that Seismic trap does now. 1 k net ES regen, 500 net life regen with RF up. No need for enduring mana flask. Tree is for level 94. Will be buffed! Dishonorable mentions: Skill Tree travel is a pain. Clear is probably shit. Pretty squishy all things considered (only about 8 k Effective life vs a 5 k Phys attack). Need
Explosive trap Inq. Starter - SCSSF - Suggestions welcome!
Explosive Trap·Inquisitor
1.97MDPS4.83KLife~3.4
Budget

