Lucky Lightning Flicker Strike - 3.29 League Start Guide
Flicker Strike·Gladiator·Mapping
2.78MDPS411KEHP2.77KLife~9.5
Budget
MIRAGE FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 3 - WE ABOUT TO POPOFF - NIGHTMARE BOSS RUSH
Flicker Strike·Gladiator·Bossing
11.2MDPS747KEHP3.55KLife~33
Budget
MIRAGE FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 2 - RAMPING IS BIG, SOMETIMES LUCKY™
Flicker Strike·Gladiator
6.54MDPS486KEHP3.09KLife~4.5
Budget
MIRAGE FLICKER STRIKE JOURNEY [FROM ZERO TO HERO] PART 1 - 95/95 BLOCK™ GROUND LOOT IS BACK?
Flicker Strike·Gladiator
770KDPS93.9KEHP1.96KLife~1.5
Budget
-------------------------------------------------------- FOREWORD AND NOTES: This build has been adjusted for the great nerfening of builds from the 3.15 patch notes. The bad news is that this build lost a lot of damage, but the good news is that we get multistrike with Shield Charge and it should make this skill good enough. I am currently assuming that Shield Crush will have the same bonus damages apply as Shield Charge, in which it got changed to 4 to 6 from 3 to 4. It is also possible that Shield Crush will have the same bonus damages as Spectral Shield Throw, in which that got changed
Shield Crush Starter Theory Version 2 - Impale, Attack Speed, and Ancestral Totems - Post Patch Notes Pass
Shield Charge·Gladiator·Abyss·Mapping
879KDPS6.14KLife~1.3
Budget
Heyo, So i've been working on a shield charge/shield crush Glad making use of bleed and challenger charge nodes for league start. I got to work on this after reading a few other posts regarding this skill and thought I would throw my pob in to the mix for some optimization from the community! &x200B; After seeing " While reviewing this skill, we've made changes to all skills that deal damage based on Shield Defences, greatly boosting their damage. " I am hopeful these buffs were enough to offset the nerfs to melee phys and brutality(both of which this build uses) The build is pretty
I think I survived the Manifesto! Still waiting on Patchnotes...
Shield Charge·Gladiator·Mapping
2.54MDPS5.45KLife~1.6
Budget
Okay, I know there's been quite a few shield crush build theories and discussions recently on this sub. But I've put together a decently geared character on PoB using Shield Charge as an analog and it's actually looking really strong despite lacking the ability to use a strong MH weapon with the good bleed mods you'd find on "normal" bleed builds. &x200B; I made the shield 2500 armour, which I think is perfectly achievable via Deafening Dread essence crafting. And the tree is level 98, which to me is fine because its someth
Bleed Shield Crush (Crimson Dance)
Shield Charge·Gladiator·Delve·Heist
1.52MDPS6.01KLife~3.6
Budget
“It is the sovereign who empowers the sceptre. Not the other way round.”
-------------------------------------------------------- FOREWORD AND NOTES: This is a tweaked build from u/Spandauer2129 because I got bored and wanted to see if it was league start viable. Barring Patch Notes nerfing everything to the ground, I think this is a decent starter. This build was made on 7/17 BEFORE Patch notes. If this is popular enough, I will make better versions and see how far I can push it. I plan on making adjustments to the build once patch notes hit and we get the 3.15 passive tree. This build is intended for easy to get gear that doesn't require a lot of resources or
Shield Crush Starter Theory - Impale, Attack Speed, and Ancestral Totems
Shield Charge·Gladiator·Bossing·Mapping
1.61MDPS6.01KLife~1
Budget






