PoE Arcanist Brand, League Starter, Trigger builds without Mageblood, Nimis, Spark
10 builds

Try this if your mercenaries suck | 3.29 Path of Exile - Curse of the Allflame Luminary
1575.47K
EHP
1.05K
Life
~2.6![]()
Min Budget

League starting Animate Guardian of Smiting from level 1!
617.71K
EHP
3.62K
Life
~1.2![]()
Min Budget

INFINITE DPS EXPLOSIVE ARROW BUILD! PoE Elementalist Build Guide 3.26
919.98M
DPS
69.3K
EHP
5.56K
Life
~14![]()
Min Budget

Explosive Arrow Ballista Elementalist ft. Golems - My Leaguestarter for 3.26 | Path of Exile 1
2.12K19.98M
DPS
69.3K
EHP
5.56K
Life
~13![]()
Min Budget

Herald of Agony Herald Final Build Update | Legacy of Phrecia
383.51
DPS
1K
EHP
194
Life
~1.2![]()
Min Budget

PoE 3.24 Necropolis - Crafting a +2 Cold Amulet Guide
2284.18M
DPS
12.63K
EHP
2.16K
Life
~36![]()
Min Budget

Walking Dynamite Build Exploding Content More Effectively than Last time
1.42K∞
EHP
1.72K
Life
~7.2![]()
Min Budget
Welcome exiles, There's been a lot of interest in this sub for divine ire ignite thanks to the recent elementalist rework. I've spent way too much time theorycrafting and absorbing everything people discussed here (slurp), so I thought I would share my version. (already posted it in response to another thread but I thought it deserved its own thread, and I tidied up a few things since then). So here the focus is on survivability, because I'm really not convinced the other versions posted here are reasonable on that aspect (sorry creator of the "tankyer version", we still love you <3 ), an
Divine Ire ignite elementalist, an actually tanky version (2M shaper dps)
50-
EHP
5.85K
Life
~6.2![]()
Min Budget

