
Explosive Arrow Ballista Elementalist Eater & Exarch Leaguestart Practice Run
102158.52K
DPS
21.13K
EHP
3.63K
Life
~1.5![]()
Min Budget

Burning Arrow Elementalist Build Guide - Map Fast, Boss Fast - Path of Exile 3.23
1488.38M
DPS
37.22K
EHP
4.67K
Life
~3.6![]()
Min Budget

PoE 3.23 | Explosive Arrow Ballista Golemancer Elementalist | Build Guide | Path of Exile Affliction
871.45M
DPS
126.45K
EHP
4.2K
Life
~31![]()
Min Budget

PoE 3.23 | Juiced Harvest Farm | Crop Rotation
1959.13K
DPS
78.91K
EHP
3.9K
Life
~24![]()
Min Budget

Laid Back Exile Season 2 Episode 5 - The Series is Resurrected [POE 3.17 Archnemesis]
12314.32K
DPS
59.16K
EHP
5.09K
Life
~1.9![]()
Min Budget

Laid Back Exile Season 2 Final Episode - Re-roll + SSF Tips [POE 3.17 Archnemesis]
20219.09K
DPS
29.66K
EHP
4.3K
Life
~1.4![]()
Min Budget

3.17 SSF Ignite Explosive arrow totem V.S Sirus
273.78K
DPS
58.69K
EHP
5.33K
Life
~4.7![]()
Min Budget

For all who league-started with or thinking about Explosive Arrow Ballistas. Here is a mini guide on playstyle, budget and commonly made mistakes in Archnemesis League (TL,DR in comments)
31154.62K
DPS
40.5K
EHP
3.47K
Life
~190![]()
Min Budget
Explosive Arrow: Now has "Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target" (previously just Hits). Change Hydrosphere to have a one second cooldown before it can be hit again. This maintains the ailment mechanic on Hydrosphere to still allow for some special skill interactions but is no longer such a significant single target damage multiplier for so many skills. I have been playing EA Totems in the Deli HCSSF event and was fairly successful with it. The build was hit-based, and with the change to Hydrosphere I doubt it will be competitive with ot
Caster League? Let's play Explosive Arrow Ignite
11.82M
DPS
-
EHP
5.52K
Life
~2![]()
Min Budget
