PoE Templar, Orb builds without Ball Lightning of Orbiting, Devouring Totem, Dominating Blow, Firestorm of Pelting with custom stat filters
14 builds

Winter Orb Totem Hierophant Day 1 Update | POE - 3.29
189.22K
DPS
4.95K
EHP
1.12K
Life
~1.5![]()
Min Budget

League Diary Day 12 | Path of Exile 3.26 Merc League
126.28K
DPS
16.65K
EHP
2.69K
Life
~1.8![]()
Min Budget

[PoE 3.26] 2:48:00 Archmage leveling Full ACT 10 Run
4005.62K
DPS
2.39K
EHP
1.94K
Life
~133![]()
Min Budget

Frost Bomb of Instability Hierophant - Annihilating Light/Soul Mantle - Fortress Map Build Showcase
34.17M
DPS
16.67K
EHP
2.78K
Life
~25![]()
Min Budget

Path of Exile | Inquisitor Prismatic Build | 3.25 Settlers of Kalgur Update
9147.95K
DPS
7.63K
EHP
3.09K
Life
~1.5![]()
Min Budget

【10 Div Full-Unique】The Airbender is here! NEW Tornado Gem deals INSANE damage on a budget! 3.24
18616.33M
DPS
16.21K
EHP
3.08K
Life
~12![]()
Min Budget

PATH of EXILE: FIRE TORNADO Inquisitor on a 1 Divine Budget! - Necropolis 3.24
5582M
DPS
12.27K
EHP
2.64K
ES
~2.5![]()
Min Budget

PATH of EXILE: FIRE TORNADO Inquisitor on a 1 Divine Budget! - Necropolis 3.24
5581.53M
DPS
12.27K
EHP
2.64K
ES
~1.9![]()
Min Budget

[3.24] Tornado of Elemental Turbulence Inquisitor lv81 - Day.1
45615.29K
DPS
18.28K
EHP
1.43K
Life
~2.1![]()
Min Budget

Explody Cremation has really good damage if enemies don't move... - Path of Exile (3.22 Ancestor)
791.92M
DPS
17.72K
EHP
4.73K
Life
~22![]()
Min Budget

Double CoC Voltaxic Burst - Lightning conduit + Galvanic field Inquisitor
610.48M
DPS
8.35K
EHP
3.07K
Life
~248![]()
Min Budget

3.21 - A5 Racing is really hard - Exilecon Qualifier #4 - 1:59:28
41.19K
DPS
798.43
EHP
804
Life
~12![]()
Min Budget
POB: The video is a T16 Dunes just alch n go. I couldn't decide on whether to start with shockwave totems or the hydrosphere Occultist so I decided to make a bad build that combines them both. Surprisingly, it has gotten me to endgame pretty smoothly and can take down pinnacle bosses. Uploading a video because a few people requested one. Edit: Note on a cool interaction, on-kill effects work with hydrosphere even though it's a totem build (bug?). At the cost of +1 totems from ancestral bond you can make it into a explosion build.
