PoB: This is my first league playing a slam build, been reworking it as I go. Right now it's clearing T14 maps with ease, not nearly finished yet but wanted to share the progress anyways. Pros: Huge slams which vaporize normal mobs Can permastun rare/map bosses Tanks massive hits with Fortify and Molten Shell Easy to gear Cons: Chaos damage is dangerous Not as fast as other builds Not a one button build. One skill for clear, one skill for single target, plus casting totems/buffs/curses as needed.
Heavy Strike/Sunder Chieftain league starter PoB (1.2 mil DPS, <1 Divine, fun, tanky)
31.3M
DPS
66.33K
EHP
4.32K
Life
~3.1![]()
Min Budget
Work In Progress Vaal Ground Slam handles normal mobs with ease. Heavy Strike for single target DPS. Decoy/Rejuvenation Totem for bosses. Ascendancy, Determination, and Endurance Charges for tank. CAMPAIGN Act 1 Priorities: 2H Axe/Gems - Iron Rings - Life Flasks - MS Boots - Jade Amulet & Leather Belt. You'll be slightly squishy in Act 1. Stay moving to avoid projectiles, use slam on grouped up mobs, and spam Decoy Totem on bosses. Use 2H Axes until getting Skull Cracking skill at level 30 or you find a good rare mace. Axes have higher base da
Slam build PoB update! Now doing yellow maps for 3c
12.78K
DPS
1.16K
EHP
242
Life
~19![]()
Min Budget