3.18 Lightning Trap by DissentXTV | First Red Map Feedback (a late start)
by DissentXTV4 years ago24
- DPS
- 12.85M
- Effective HP
- 110.93K
- Energy Shield
- 10.22K
- Level
- 100
- Min budget
Overview
3.18 Lightning Trap by DissentXTV | First Red Map Feedback (a late start) is a Path of Exile Saboteur build by DissentXTV, made for the Sentinel league (3.18). It is centered on Lightning Trap and plays as a trap, critical, intelligence, spell archetype. In Path of Building it reaches 12.85M DPS with 110.93K effective HP, 47 life, 10.22K energy shield. Suited for: Mapping, Essence. Key uniques include Bottled Faith, Crown of the Inward Eye, The Wise Oak, Rumi's Concoction, SuperHighEnd - Shavronne's Wrappings.
Build Video
DissentXTV's Notes
--------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------
THE ULTIMATE QUICKGUIDE IS NOW FOUND HERE: www.oestergreen.dk/dissentxtv
--------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------------------
twitch/dissentXTV
I'm just one dude trying to make this the best guide possible for both new and old players!
If you want to help me for free, then throw me a Youtube sub to get my channel one step closer to 1k subscribers!
www.youtube.com/user/sunedfi/videos
Thanks :)
My recent characters are found here:
https://www.pathofexile.com/account/view-profile/oestergreen/characters
3.18
SKILL-TREE's:
You have some options! Also REMEMBER to CHECK the different TREE's at the bottom left corner in the POB Skill-Tree!
1) You have the option of swapping alira for +2 points once you're comfortable with your resists.
2) You have the option of dropping certain semi-weak masteries and re-allocate those points.
An example of "semi-weak" masteries could be 2% es regen or light radius (I got used to the dark...)
Chaos resist is an optional group of notables, you might not care about if you're in SC.
3) SAFEGUARD notable is optional and might be dropped after you've got your es-on-block shield, however the area provides 18% spellblock!
4) 150% critical mastery vs full health enemies mastery is useful while leveling/mapping and before you're in really good end-game gear.
5) While leveling, the Lightning Mastery - non-crit dmg is lucky, is very useful, as you still have low crit chance at that point.
6) There are multiple skill-trees to scale your damage as your currency grows, but the End-Game (Sirus, Shaper, Uber Elder, Maven, Feared) HAS been cleared with the basic 3.17 alira skill-tree)
EXTRA TANKY SKILL-TREE(mainly for HC):
1) You can use Aegis Aurora and also replace Wrath with Determination.
2) If you use Aurora/Determination you can consider dropping Saboteur nodes (2pts) and the 50% es shield node at Arcane Guarding,
then use these 3 points to pickup Divine Shield on the left side.
3) You can also consider using Melding Flesh jewel as it also comboes nicely with Aegis Aurora.
4) Remember to enable Endurance Charges in the POB configuration when you're looking at the extra tanky tree (gained via enduring composure small cluster)
ATTRIBUTES:
You only need 23 DEX & 15 STR from gear (+16 all from amulet is already factored in)
There are a multitude of ways to fix any attribute requirements, that's why I haven't picked a single way in the POB as it totally depends on the gear
that each individual player ends up with. Also the other options of tree's has STR and DEX through pathing.
Usually the easiest place for STR/DEX are belts, gloves, boots and rings.
Aisling is also a great way of getting stats as she can deliver 70 stats in one mod. (35/35 str/dex, str/int, dex/int)
Temporary sources for stats are the skill-tree +30 nodes and/or bench crafting any open suffixes you have.
ELIGHTEN SUPPORT GEM:
You do not NEED this gem unless you are trying to make room for one more aura that isn't represented in the POB.
MASTERIES:
REMEMBER to change masteries later on when you go from life build to full es! e.g. 30 life per trap trigger.
ASCENDANCIES:
Some players prefer chain reaction, some prefer explosives - try both, stick with what you prefer.
ADDITIONAL NOTES
Note: If you lack trap throw-speed, remember it's craftable on multiple different items. (Throw speed exist on jewels, shaper gloves, essence of zeal crafted belts and bench craft belts/weapons)
Note: Many skillpoints are adjustable based on your own currency/budget and what items you happen to drop/obtain.
Note: Cluster setup is your LAST points towards lvl 100 and Jewel sockets are your 2nd to last points, so around lvl 86+.
Note: I league-start my build always and I only go for jewel sockets when im in the 86+ and can afford decent jewels. Before that, you're better off investing those points into early trap damage nodes and/or survival.
Note: At the bottom of the pob skilltree, you can select a level 50 tree, to see how you *could* level - you can also type !quickguide in my twitch chat to get a jpeg with all instructions for leveling.
Around lvl 65-68 is usually a good spot for switching to full ES with CI (or low life if you can afford a shavs). Getting CHEAP 1alch/1chaos energy shield pieces is easy as they often are far far cheaper than equivalent life gear.
Note: REMEMBER to pickup Zealot's Oath as soon as you go low life or ci, else your pyromaniac ascendancy won't do nothing for you.
3.18 updated POB: https://pastebin.com/FMzd1tKx
How are you all feeling about Sentinel? I'm kinda total novice in this and started late.
Gear
Tap an item to open trade.

































Skills
Tap a skill to open trade.
Passive Tree

scroll to zoom


scroll to zoom


scroll to zoom


scroll to zoom

- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Yugul
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 12.85M
- Hit DPS
- 12.85M
- With Poison DPS
- 12.85M
- With Ignite DPS
- 12.85M
- With Bleed DPS
- 12.85M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 4.2M
Attack & Crit
- Attack/Cast Rate
- 3.06/s
- Crit Chance
- 100%
- Crit Multiplier
- 576%
- Mana Cost
- 13
- Life Cost
- 0
Defence
- Effective Hit Pool
- 110.93K
- Life
- 47
- Energy Shield
- 10.22K
- Mana
- 171.6
- Ward
- 0
- Armour
- 6.62K
- Evasion
- 31
- Phys Damage Reduction
- 31%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 60%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+92%)
- Cold Resistance
- 75% (+100%)
- Lightning Resistance
- 76% (+119%)
- Chaos Resistance
- 60%
Recovery
- Life Regen
- 0/s
- ES Regen
- 1.61K/s
- Mana Regen
- 72.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 70
- Intelligence
- 626
- Dexterity
- 59
- Movement Speed
- 102%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 30%