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PoE 3.17·Archnemesis·Saboteur

Lightning Trap | POB UPDATE! | Crazyyy DMG!

by DissentXTV4 years ago53

DPS
13.09M
Effective HP
98.61K
Energy Shield
10.07K
Level
100
Min budget

Overview

Lightning Trap | POB UPDATE! | Crazyyy DMG! is a Path of Exile Saboteur build by DissentXTV, made for the Archnemesis league (3.17). It is centered on Lightning Trap and plays as a trap, critical, intelligence, spell archetype. In Path of Building it reaches 13.09M DPS with 98.61K effective HP, 47 life, 10.07K energy shield. Suited for: Essence. Key uniques include Bottled Faith, Crown of the Inward Eye, The Wise Oak, Rumi's Concoction, Shavronne's Wrappings.

Build Video

DissentXTV's Notes

-------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------- THE ULTIMATE QUICKGUIDE IS NOW FOUND HERE: www.oestergreen.dk/dissentxtv -------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------- twitch/dissentXTV I'm just one dude trying to make this the best guide possible for both new and experienced players! If you want to help me, then throw me a Youtube sub if you like the guide to help me reach our elusive goal of 1k YT subscribers! ( www.youtube.com/user/sunedfi/videos ) Thanks :) <<<<<<<<<<<<<<<<<<<<<<<<<<< 3.17 .v2 SKILL-TREE: You have some options! Also REMEMBER to CHECK the different TREE's at the bottom left corner in the POB Skill-Tree! 1) You have the option of swapping alira for +2 points once you're comfortable with your resists. 2) You have the option of dropping certain semi-weak masteries and re-allocate those points. An example of "semi-weak" masteries could be 2% es regen or light radius (I got used to the dark...) Chaos resist is an optional group of notables, you might not care about if you're in SC. 3) SAFEGUARD notable is optional and might be dropped after you've got your es-on-block shield, however the area provides 18% spellblock! 4) 150% critical mastery vs full health enemies mastery is useful while leveling/mapping and before you're in really good end-game gear. 5) While leveling, the Lightning Mastery - non-crit dmg is lucky, is very useful, as you still have low crit chance at that point. 6) There are multiple skill-trees to scale your damage as your currency grows, but the End-Game (Sirus, Shaper, Uber Elder, Maven, Feared) HAS been cleared with the basic 3.17 alira skill-tree) ATTRIBUTES: There are a multitude of ways to fix any attribute requirements, that's why I haven't picked a single way in the POB as it totally depends on the gear that each individual player ends up with. Also the other options of tree's has STR and DEX through pathing. Usually the easiest place for STR/DEX are belts, boots and rings. Aisling is also a great way of getting stats as she can deliver 70 stats in ONE mod. (35/35 str/dex) Temporary sources for stats are the skill-tree +30 nodes and/or bench crafting any open suffixes you have. SUPPORT GEM CHOICE: Swift Assembly vs Cluster Traps -- Much like the last ascendancy, this is a matter of preference. Personally I find myself enjoying swift assembly since 3.17 changes, rather than cluster traps. ELIGHTEN SUPPORT GEM: You do not NEED this gem unless you are trying to make room for one more aura that isn't represented in the POB. MASTERIES: REMEMBER to change masteries later on when you go from life build to full es! e.g. 30 life per trap trigger. ASCENDANCIES: Some players prefer chain reaction, some prefer explosives - try both, stick with what you prefer. My most recent character if you want to look at my setup/links, is found here: https://www.pathofexile.com/account/view-profile/oestergreen/characters Name of the character is DissentXTV_Scourge Remember!: Cluster setup is your LAST points towards lvl 100 and Jewel sockets are your 2nd to last points, so around lvl 86+. Note: Note: If you lack trap throw-speed, remember it's craftable on multiple different items and/or you can pickup Expeditious Munitions in the tree. (Throw speed exist on jewels, shaper gloves, essence of zeal crafted belts and bench craft belts) Note: Many skillpoints are adjustable based on your own currency/budget and what items you happen to drop/obtain. Note: I league-start my build always and I only go for jewel sockets when im in the 86+ and can afford decent jewels. Before that, you're better off investing those points into early trap damage nodes and/or survival. Note: At the bottom of the pob skilltree, you can select a level 50 tree, to see how you *could* level - you can also type !quickguide in my twitch chat to get a jpeg with all instructions for leveling. Around lvl 65-68 is usually a good spot for switching to full ES with CI (or low life if you can afford a shavs). Getting CHEAP 1alch/1chaos energy shield pieces is easy as they often are far far cheaper than equivalent life gear. Note: REMEMBER to pickup Zealot's Oath as soon as you go low life or ci, else your pyromaniac ascendancy won't do nothing for you.

Gear

Tap an item to open trade.

Gale Speller
Crown of the Inward Eye
Shavronne's Wrappings
Presence of Chayula
Brood Hold
Brimstone Knot
Golem Clutches
Glyph Bind
Tempest Spark
Soul Mark
Enthralling Gaze
Loath Joy
Apocalypse Prism
Loath Star
Thread of Hope
Intuitive Leap
Honour Cut

Skills

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Body Armour

  • Lightning TrapLightning Trap21/20WMain
  • Swift AssemblySwift Assembly21/20W
  • Trap and Mine DamageTrap and Mine Damage21/20W
  • InspirationInspiration20/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/20W

Gloves

  • Summon SkitterbotsSummon Skitterbots20/20W
  • Tempest ShieldTempest Shield20/20W
  • Vaal DisciplineVaal Discipline20W
  • WrathWrath20/20W

Helmet

  • ClarityClarity3/20W
  • Summon Stone GolemSummon Stone Golem14/20W
  • Immortal CallImmortal Call1W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • Bear TrapBear Trap8W
  • Flame DashFlame Dash20/20W
  • Sigil of PowerSigil of Power14/20W
  • Arcane SurgeArcane Surge5W

Weapon 2

  • ZealotryZealotry21W
  • Defiance BannerDefiance Banner15W
  • ArroganceArrogance11W

Weapon 1

  • Wave of ConvictionWave of Conviction1/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Arcanist BrandArcanist Brand1W

Passive Tree

Passive tree 3.18
scroll to zoom
Saboteur
Saboteur
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Yugul

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
13.09M
Hit DPS
13.09M
With Poison DPS
13.09M
With Ignite DPS
13.09M
With Bleed DPS
13.09M
Damage over Time
0
Culling DPS
0
Average Hit
4.55M

Attack & Crit

Attack/Cast Rate
2.88/s
Crit Chance
100%
Crit Multiplier
557%
Mana Cost
7
Life Cost
0

Defence

Effective Hit Pool
98.61K
Life
47
Energy Shield
10.07K
Mana
171.6
Ward
0
Armour
5.47K
Evasion
30
Phys Damage Reduction
27%

Mitigation & Avoidance

Block
42%
Spell Block
60%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+83%)
Cold Resistance
75% (+93%)
Lightning Resistance
76% (+110%)
Chaos Resistance
60%

Recovery

Life Regen
0/s
ES Regen
1.59K/s
Mana Regen
72.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
70
Intelligence
626
Dexterity
49
Movement Speed
102%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
30%