PoE 3.23·Affliction·Necromancer
[3.23] High Budget Lightning SRS Necro - Sanctum Farmer
- DPS
- 334.76M
- Effective HP
- 28.48K
- Life
- 3.72K
- Level
- 100
- Min budget
Overview
[3.23] High Budget Lightning SRS Necro - Sanctum Farmer is a Path of Exile Necromancer build by Kogken, made for the Affliction league (3.23). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 334.76M DPS with 28.48K effective HP, 3.72K life, 789 energy shield. Suited for: Sanctum. Key uniques include Mageblood, Ancient Skull, Perquil's Toe, Perepiteia, March of the Legion.
Build Video
Kogken's Notes
POB: https://pobb.in/NOlasL1EfDC_
Hello, this time I turned my new favorite SRS variation, Lightning, into a high DPS Sanctum specialist build. Necromancer gives better scaling for auras and minions compared to Guardian, and has a much better league start than Champion SRS. This version in particular foregoes defensive scaling as it is focused on Sanctum farming where defensive needs are minimal. Although the delay of summoning SRS slows it down compared to top tier Sanctum builds, it partly compensates with fast shield charge. In addition, the budget version performs very well on only a few core uniques, scaling with investment.
For general content I would recommend the following changes:
- Get suppress on gear and take Instinct + Lucky suppress mastery.
- Change Animate Guardian to Stone Golem (or invest into minion defenses).
- Drop one cluster setup in favour of defenses (suppress/life/block).
- Change to Bone offering.
- Consider better ailment protection.
- Optional: Melee splash & minion AoE mastery.
Budget version from Shifting Sands event (3.22): https://www.youtube.com/watch?v=oc2rL30bxB8
0:00 Start & Relics 2:47 Floor 1 Boss 5:30 Floor 2 Boss 9:00 Floor 3 Boss 11:44 Lycia
Gear
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Skills
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Amulet
Purity of Lightning23W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 334.76M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 5.1/s
- Hit Chance
- 100%
- Crit Chance
- 8%
- Crit Multiplier
- 360%
- Minion Limit
- 20
- Mana Cost
- 74
- Life Cost
- 0
Defence
- Effective Hit Pool
- 28.48K
- Life
- 3.72K
- Energy Shield
- 789
- Mana
- 2
- Ward
- 0
- Armour
- 24.8K
- Evasion
- 660
- Phys Damage Reduction
- 77%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 12%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 84% (+56%)
- Cold Resistance
- 84% (+50%)
- Lightning Resistance
- 84% (+112%)
- Chaos Resistance
- 75% (+1%)
Max Hit Taken
- Physical
- 9.43K
- Fire
- 21.75K
- Cold
- 21.75K
- Lightning
- 35.65K
- Chaos
- 16.53K
Recovery
- Life Regen
- 111.6/s
- ES Regen
- 200/s
- ES Recharge
- 789/s
- Mana Regen
- 16/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 169
- Intelligence
- 222
- Dexterity
- 190
- Movement Speed
- 201%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 90