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PoE 3.23·Affliction·Pathfinder

Caustic Arrow Poison PF without Totems?! My League Start plan for 3.23 Affliction

by Goratha2 years ago519Subscribe

DPS
21.79M
Effective HP
49.11K
Life
5.36K
Level
99
Min budget

Overview

Caustic Arrow Poison PF without Totems?! My League Start plan for 3.23 Affliction is a Path of Exile Pathfinder build by Goratha, made for the Affliction league (3.23). It is centered on Storm Rain and plays as a dexterity, attack, area, lightning archetype. In Path of Building it reaches 21.79M DPS with 49.11K effective HP, 5.36K life. Suited for: Heist. Key uniques include Dying Sun, Taste of Hate, Lightning Coil.

Build Video

Goratha's Notes

FAQ WE ARE USING CA, TS, OR LA TO CLEAR WITH -Manaforged to trigger Storm Rain for single target -No totem build HOW ARE YOU GETTING 40 STORM RAIN?!!?!? -Dying Sun with 100% flask effect = 4 projectiles, should be 100% uptime with new sub-ascendancy -2 Proj on tree, potentially proj on bow/quiver if needed -4 Proj from GMP -This is just an estimate, Storm Rain can be notoriously hard to get an accurate # HOW TO LEVEL? -Caustic Arrow + Toxic Rain (totems?) -Switch to Artillery Ballista or Storm Rain Manaforged once you get poison tincture, can also try out LA if you want over CA WHERE DO WE GET POISON WITH ELEMENTAL AS BOW? -New Tincture + New Sub-Ascendancy has "Poisonberry Tincture" which makes all elemental damage poison similar to pnemautic dagger from heist, but for bows -You still need to get 100% poison on hit -New Caustic Arrow transfigured has 40% chance to poison baseline, the rest comes from gear+tree+herald of agony if necessary POISON CHANCE -You can get 70% from the skilltree, so we need to get 30% from other sources. Herald of Agony gives us 20% -2 jewels with 5% chance to poison each -Gloves with 10% chance to poison -Elder quiver with (up to) 20% chance to poison -Bow with (up to) 30% chance to poison FLASK SET-UP IS IMPORTANT -Micro-distillery needs 5th flask empty, but tincture there should work as it replaces flask but isn't a flask -Because of belt we can only have one adjacent for the other ascendancy node, so we 60% flask effect on the dying sun from belt+adjacent node STORM RAIN FORMULA -Number of Projectiles Fired -Bow Attack Speed -Projectile Secondary Duration -Size of your target -So the formula will be as follows: #of projectiles * attack rate * 1.6 * r BALLISTAS -You can use ballistas until you get the manaforged set-up + poison tincture if single target is a problem, the tree is completely fine for that -Possibly grab "Watchtowers" early on if you'd like to and respec it after

Gear

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Endgame Bow
Endgame Helmet
Lightning Coil
Endgame Amulet
Endgame Ring #2
Endgame Ring #1
Endgame Gloves
Endgame Belt
Endgame Boots
Endgame Quiver
New Item
Jewel
New Item
Jewel
New Item
Jewel
Jewel

Skills

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Body Armour

  • Storm RainStorm Rain20/20WMain
  • Manaforged ArrowsManaforged Arrows20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Deadly AilmentsDeadly Ailments20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Weapon 1

  • Caustic ArrowCaustic Arrow20/20W
  • Greater VolleyGreater Volley20/20W
  • Vicious ProjectilesVicious Projectiles20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W
  • Deadly AilmentsDeadly Ailments20/20W
  • Unbound AilmentsUnbound Ailments20/20W

Gloves

  • AngerAnger20/20W
  • GraceGrace20/20W
  • Herald of AgonyHerald of Agony20/20W
  • EnlightenEnlighten3/20W

Boots

  • FrenzyFrenzy20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • LifetapLifetap20/20W
  • Culling StrikeCulling Strike20/20W

Helmet

  • DespairDespair20/20W
  • Temporal ChainsTemporal Chains20/20W
  • Arcanist BrandArcanist Brand6/20W

Helmet

  • Flame DashFlame Dash4/20W

Passive Tree

Passive tree 3.23
scroll to zoom
Pathfinder
Pathfinder
Warden of the Maji
Warden of the Maji
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
21.79M
Combined DPS
14.69M
Hit DPS
28.96K
With Poison DPS
14.69M
With Ignite DPS
31.01K
With Bleed DPS
28.96K
Damage over Time
14.66M
Poison DPS
29.4K
Ignite DPS
2.05K
Culling DPS
0
Reservation DPS
0
Average Damage
282.72
Burst Damage
282.72

Attack & Crit

Attack/Cast Rate
0.85/s
Hit Rate
2.44/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
150%
Mana Cost
35
Life Cost
22

Defence

Effective Hit Pool
49.11K
Life
5.36K
Energy Shield
0
Mana
75
Ward
0
Armour
1.01K
Evasion
13.47K
Phys Damage Reduction
56%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
63%
Evade (Projectile)
63%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+29%)
Cold Resistance
75% (+5%)
Lightning Resistance
75% (+124%)
Chaos Resistance
42%

Max Hit Taken

Physical
32.48K
Fire
40.73K
Cold
40.73K
Lightning
44.18K
Chaos
12.58K

Recovery

Life Regen
64.4/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
18.3/s
Life Leech
815.22/s
ES Leech
0/s
Mana Leech
413.68/s

Attributes & Utility

Strength
122
Intelligence
129
Dexterity
272
Movement Speed
144%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0